3D ARTIST RESUME TEMPLATE

A 3D Artist is responsible for creating high-quality 3D models and textures in both high and low-resolution formats. This role involves collaboration with various departments to ensure top-quality visual delivery and interaction with the Asset/Modeling Lead, Creative Director, and Producers. Key tasks include the precise creation of high and low poly 3D environment models and enhancing game scenes with props and lighting, aligned with the project's style. Maintaining the functionality and quality of completed models is also crucial.

What certificates does a 3D Artist need?
  • Autodesk Certified Professional (ACP)
  • Unity Certified Developer
  • Unreal Engine Certification
  • ZBrush Certification
  • Adobe Certified Expert (ACE)
  • Substance Certified Designer
  • VRay Certification
  • Houdini Certified Professional
  • Certified SolidWorks Associate (CSWA)
  • Certified Blender Artist

Tips for 3D Artist Skills and Responsibilities on a Resume

1. 3D Artist Resume Sample

Job Summary:

  • Design interfaces and create icons for in-house software.
  • Prepare illustrations for marketing based on art-content collected.
  • Create documentation templates and process internal documents.
  • Assist team members in creation of presentations.
  • Create beautiful web-layouts.
  • Ability to use 3D software to make quick renders or exports.
  • Create 3D presentations using web-version of Marmoset.
  • Create HTML-based presentations.
  • Create video presentations.


Skills on Resume:

  • Graphic Design (Hard Skills)
  • Illustration (Hard Skills)
  • Document Design (Hard Skills)
  • Web Layout Design (Hard Skills)
  • 3D Software Skills (Hard Skills)
  • HTML and Video Production (Hard Skills)
  • Presentation Skills (Soft Skills)

2. 3D Artist Resume Model

Job Summary:

  • Expected to work on complex pipelines ranging from Creating models for Rendering to AR / VR.
  • Coordinating with the project manager on the teams schedules, deliverables, milestones and estimations.
  • Optimize, refine and correct model geometry.
  • Take ownership in crafting the entire artistic direction for the game
  • Create 3D assets for the game, including environments, characters, items, effects, etc.
  • Create animations for characters and other creatures
  • Work closely with the founder to continually discuss artistic direction, game vision
  • Contributes to the overall look and feel of the game


Skills on Resume:

  • 3D Modeling (Hard Skills)
  • Pipeline Management (Hard Skills)
  • Optimization Techniques (Hard Skills)
  • Asset Creation (Hard Skills)
  • Animation (Hard Skills)
  • Project Coordination (Soft Skills)
  • Artistic Direction (Soft Skills)
  • Collaboration and Communication (Soft Skills)

3. 3D Environment Artist Resume Template

Job Summary:

  • Create quality 3D models and textures for production use in high and low res format
  • Work in partnership with other departments to ensure shots are delivered to the very highest standard
  • Engaging with the Asset/Modeling Lead, Creative Director and Producers
  • Precise creation of the best possible high poly and low poly 3D environment models
  • Populating game scenes by props, lights and other functional elements
  • Adaptation to the concept and style of the project
  • Keep the finished models working
  • Self-education in terms of graphics and keeping track of latest trends in the given discipline


Skills on Resume:

  • 3D Modeling (Hard Skills)
  • Texture Mapping (Hard Skills)
  • Collaboration (Soft Skills)
  • Attention to Detail (Soft Skills)
  • Scene Composition (Soft Skills)
  • Artistic Adaptation (Soft Skills)
  • Maintenance and Optimization (Soft Skills)
  • Self-Education and Trend Awareness (Soft Skills)

4. 3D Artist Resume Format

Job Summary:

  • Create high quality animations and characters in line with the artistic direction of the project.
  • Actively obey task arrangements and work scheduling.
  • Responsibilities of Modelling Team
  • Rig 3D models and characters for animation.
  • Build 3D characters, buildings and environments.
  • Responsibilities of Layout Team
  • Lighting each key scene.
  • Demonstrate an excellent understanding of light, colour, contrast and shading.
  • Designing an animated environment with backgrounds, objects, etc.
  • Responsibilities of 3D Effect Team
  • Adding effects (character powers, fire, wind, etc) to enhance the actions of the animation within the game which creates an immersive gamer experience
  • Responsibilities of Animation Team
  • Responsible for making the character move from one place to another.
  • Developing the exact movements of the character's facial expressions, muscles, and virtual limbs, etc in each specific scene.


Skills on Resume:

  • Animation Skills (Hard Skills)
  • 3D Modeling (Hard Skills)
  • Rigging (Hard Skills)
  • Layout and Lighting (Hard Skills)
  • Special Effects (Hard Skills)
  • Artistic Direction (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Software Proficiency (Hard Skills)

5. 3D Artist Main Resume Download

Job Summary:

  • Creation of 3D models and textures for use in game engine and high quality renders
  • Possess a full understanding of the end-to-end 3D pipeline and architecture
  • Collaborating with JavaScript and C# Developers to investigate customer queries and rectify any issues which arise
  • Work closely with others within the 3D team to help develop better working practises and future proof asset management
  • Create virtual worlds and characters based on concept artist's sketches and project specifications.
  • Model and texture environments, props, and objects.
  • Maya mental ray and photorealistic rendering knowledge and experience


Skills on Resume:

  • 3D Modeling and Texturing (Hard Skills)
  • Understanding of 3D Pipeline (Hard Skills)
  • Programming Languages (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Conceptualization and Adaptation (Hard Skills)
  • Environment and Prop Modeling (Hard Skills)
  • Rendering Expertise (Hard Skills)
  • Problem-Solving (Soft Skills)

6. 3D Artist Resume PDF Download

Job Summary:

  • Collaborate with the team to understand the required assets and textures based on the project’s vision and technical direction.
  • Produce 3D assets and textures for real-time game engines.
  • Communicate with the team to modify or optimise the models to better fit the desired experience.
  • Implement assets into the game engine and make amendments 
  • Utilize project tools to develop and revise assets. 
  • Possible, suggest better tools or alternative workflows.
  • Adapt to the different technical environments of the 3D software (e.g Blender vs Maya), game engines, and online platforms.
  • Grow with the team through constant experimentation of 3D techniques via team collaborations, online communities or repositories.
  • Empower the 3D developmental workflow and share the passion / knowledge with the team.


Skills on Resume:

  • 3D Modeling and Texturing (Hard Skills)
  • Collaboration and Communication (Soft Skills)
  • Technical Proficiency (Hard Skills)
  • Asset Integration (Hard Skills)
  • Tool Proficiency and Optimization (Hard Skills)
  • Continuous Learning (Soft Skills)
  • Adaptability (Soft Skills)
  • Team Empowerment (Soft Skills)

7. 3D Sculptor Artist Resume Example

Job Summary:

  • Model three-dimensional artifacts both traditionally out of clay, Foam, Metal and wood
  • Create concepts for new sculptures
  • Utilize hand tools, power tools
  • Reference lifelike or living models while creating the objects.
  • Refer to photographs or scenery for inspiration.
  • Cut, twist, laminate, secure, and fasten raw and manufactured materials.
  • Create Silicon molds for casting resin.
  • Select materials for new projects.
  • Travel regularly to install completed projects


Skills on Resume:

  • Sculpture Techniques (Hard Skills)
  • Conceptualization (Hard Skills)
  • Tool Proficiency (Hard Skills)
  • Observational Skills (Hard Skills)
  • Visual Inspiration (Hard Skills)
  • Material Manipulation (Hard Skills)
  • Mold Making (Hard Skills)
  • Material Selection (Hard Skills)
  • Installation Skills (Hard Skills)

8. 3D Artist Resume Guide

Job Summary:

  • Create 3D concept art that can be used as promotional material for the game
  • Create 3D concept art that can be used as a reference for other design departments
  • Create 3D art that is used within the game’s prototype
  • Work closely with the creative director and other art/design departments
  • Potentially support creating the style guide that outlines the art style of the game going forward
  • Develop and bring in ideas and inspiration for current and future visual elements within the game world
  • Assist other artists in providing mockups and proof of concept models
  • Work closely with art direction and other artists to maintain consistency in style
  • Iterate and adjust existing assets multiple times with an efficient pipeline
  • Be creative iterate on assets and designs based on single concept pieces


Skills on Resume:

  • 3D Concept Art Creation (Hard Skills)
  • Game Art Integration (Hard Skills)
  • Collaboration (Soft Skills)
  • Style Guide Development (Hard Skills)
  • Creative Thinking (Soft Skills)
  • Prototyping Support (Hard Skills)
  • Style Consistency (Soft Skills)
  • Iterative Workflow (Hard Skills)

9. 3D Artist Resume PDF Maker

Job Summary:

  • Create stunning new graphics and visual concepts (game characters, assets, environments)
  • Curate the visual style and overall look of games
  • Turn design ideas into finalized game assets
  • Collaborate with outsourcing partners (2D/3D)
  • Work closely with the Product team on the creation of the new game assets 
  • Nail 2D, 3D, and/or UI art for mobile games
  • Adjust artwork and art direction based on data & test results
  • Create stylized and minimalistic assets based on concept art
  • Create assets that follow strict technical guidelines for various gameplay systems


Skills on Resume:

  • Graphic Design (Hard Skills)
  • Art Direction (Soft Skills)
  • Asset Creation (Hard Skills)
  • Collaboration (Soft Skills)
  • Product Team Collaboration (Soft Skills)
  • 2D, 3D, and UI Art (Hard Skills)
  • Data-Driven Iteration (Hard Skills)
  • Technical Skills (Hard Skills)

10. 3D Game Artist Resume Model and Sample

Job Summary:

  • Constructing stunning game assets to create high-quality games and amazing experiences for millions of players
  • Being involvedin and contributing to all aspects of 3D game art
  • Creating, improving and maintaining various types of game assets with special attention to detail
  • Collaborating closely with Product Managers, Game Developers, and Marketing teams to deliver the best experience of ownership and continual improvement through knowledge sharing and participating in agile development
  • Work cooperatively within the internal visual team to continually improve 3D library.
  • Create targeted content for product launches and go to market campaigns.
  • Maintain all aspects of the digital workflow and archiving process including saving files to digital asset server using established file type protocols and profiles, archiving all image files to hard disk daily and cataloging images into Portfolio


Skills on Resume:

  • 3D Game Asset Creation (Hard Skills)
  • Asset Library Management (Hard Skills)
  • Digital Workflow Management (Hard Skills)
  • Image Cataloging (Hard Skills)
  • Attention to Detail (Soft Skills)
  • Cross-functional Collaboration (Soft Skills)
  • Agile Development (Soft Skills)
  • Content Creation (Soft Skills)

11. 3D FX Artist Resume PDF Editor

Job Summary:

  • Applies, completes and works on shots to be used by the FX department.
  • Interprets and implements notes and feedback from the Supervisor or Lead in a timely and qualitatively acceptable way.
  • Collaborates with Lighting and Compositing artists to test efficacy of the special effects, modifying the design/application as necessary.
  • Delivers assignments per project’s schedule.
  • Adheres to digital file management protocols.
  • Interacts respectfully and professionally with colleagues, staff members and clients.
  • Aligns and engages with the values of Mainframe: a culture of community, connectivity, creativity and collaboration.
  • Interacts respectfully with colleagues, staff members and clients.


Skills on Resume:

  • Special Effects Application (Hard Skills)
  • Feedback Implementation (Hard Skills)
  • Collaboration (Soft Skills)
  • Project Management (Hard Skills)
  • File Management (Hard Skills)
  • Professionalism (Soft Skills)
  • Alignment with Company Values (Soft Skills)
  • Communication (Soft Skills)

12. 3D Artist Resume Template and Example

Job Summary:

  • Take responsibility for the products in care
  • Prepare and stage products for capture process using Brand provided shooting guides
  • Operate unique camera arrays to photograph products from 360 degree perspectives
  • Modify raw capture photos to enhance details, exposure, & white balance
  • Ingest modified photos into photogrammetry software to construct high resolution 3D scans
  • Take reference photos for each unique product from orthographic camera angles
  • Report directly to Lead Capture Artist
  • Work to overcome technical limitations through inventive capture methods
  • Be a part of driving a positive work environment
  • Be open to giving and receiving constructive feedback.


Skills on Resume:

  • Product Responsibility (Soft Skills)
  • Following Shooting Guides (Hard Skills)
  • Camera Operation (Hard Skills)
  • Photo Editing (Hard Skills)
  • Photogrammetry Software (Hard Skills)
  • Reference Photos (Hard Skills)
  • Reporting (Soft Skills)
  • Problem Solving and Creativity (Soft Skills)
  • Positive Work Environment (Soft Skills)
  • Constructive Feedback (Soft Skills)

13. 3D Artist Resume Example and PDF Editor

Job Summary:

  • Primarily focus on animation tasks, but also have a good general knowledge of Maya and similar CGI software packages.
  • Develop rigs and tools to work with and hand off to other animators.
  • Ability to understand and reverse engineer mechanical assemblies to create control rigs
  • Create fluid motion and compelling lighting in line with the artistic vision of each project.
  • Work closely with the production team to generate outstanding CG images.
  • Camera tracking and experience working with motion capture data a plus
  • Ability to troubleshoot & execute broad range of 3D tasks primarily on camera setup, lighting, & rendering. 
  • Experience with modeling, texture/shading, and UV layout a plus.
  • QC colleagues' work


Skills on Resume:

  • Animation Expertise (Hard Skills)
  • CGI Software Proficiency (Hard Skills)
  • Rigging and Tool Development (Hard Skills)
  • Mechanical Assembly Understanding (Hard Skills)
  • Lighting and Motion (Hard Skills)
  • Camera Tracking and Motion Capture (Hard Skills)
  • Broad 3D Skills (Hard Skills)
  • Modeling, Texture/Shading, and UV Layout (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Quality Control (QC) (Soft Skills)

14. 3D Artist Resume Sample and Format

Job Summary:

  • Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations
  • Research upcoming projects to help find new ways to create designs or animations
  • Help conceptualize ideas and processes to come up with the best plan of action
  • Understanding the projects requirements and conceptualizing creative ideas
  • Troubleshooting any problems that arise during work on a project
  • Meeting with clients, designers, and directors to discuss and review projects and deadlines
  • The ability to be flexible within the role and skills is a key element of the success of the team.
  • The desire to take on a project lead position for new product briefs, to give you more ownership and accountability of a project, end to end.
  • Demonstrate excellent behaviours, with a ‘can do’ attitude.
  • Inspire others with a proactive and humble disposition.


Skills on Resume:

  • 3D Modeling and Animation (Hard Skills)
  • Texturing and Mapping (Hard Skills)
  • Research and Innovation (Soft Skills)
  • Conceptualization (Soft Skills)
  • Problem-Solving (Soft Skills)
  • Communication (Soft Skills)
  • Flexibility (Soft Skills)
  • Leadership and Accountability (Soft Skills)

15. 3D Artist Resume Example and Online Editor

Job Summary:

  • Take briefs from the imagery team producers and develop on brand creative solutions.
  • Contribute both creative and technical ideas to projects from initial concept through to final output.
  • Produce high quality, accurate imagery to the specification and timescales given.
  • Develop a strong working relationship with wider creative teams.
  • Offer creative solutions to possible technical issues that may occur during a job.
  • Actively encourage the ethos to think differently.
  • Contribute to the team’s development and well being.
  • Explore new avenues for development while pushing the boundaries
  • Give and take direction on the route/s chosen and at the right time.
  • Build and improve upon creativity and quality.
  • Actively develop role and responsibilities for own and team progression.
  • Proactively work together, help other team members to deliver and improve their own results.


Skills on Resume:

  • Technical Proficiency (Hard Skills)
  • Creative Problem-Solving (Soft Skills)
  • Collaboration (Soft Skills)
  • Innovation (Soft Skills)
  • Communication (Soft Skills)
  • Team Development (Soft Skills)
  • Adaptability (Soft Skills)
  • Brand Alignment (Soft Skills)

16. Junior 3D Artist Resume Online Editor

Job Summary:

  • Work closely with the Art Director and team to create beautiful 3D worlds and assets.
  • Model high-resolution game environments and props.
  • A high level of Shader creation and understanding to achieve realistic object materials.
  • Excellent texturing/UV skills.
  • Excels in scene lighting and rendering techniques.
  • Work with the Art Director, artists, and designers to create compelling lighting for a variety of environments while maintaining a consistent style throughout the game.
  • Collaborate with the Art Director to develop specific color grading looks.
  • Create, maintain, and communicate documentation for art guidelines and implementation techniques.
  • Strong eye for detail, organized and meticulous.
  • Able to clearly communicate techniques and processes.
  • Reviewing outsourcing work and giving clear feedback.


Skills on Resume:

  • 3D Modeling (Hard Skills)
  • Shader Creation and Understanding (Hard Skills)
  • Texturing/UV Skills (Hard Skills)
  • Scene Lighting and Rendering (Hard Skills)
  • Collaboration and Communication (Soft Skills)
  • Color Grading (Hard Skills)
  • Documentation (Hard Skills)
  • Attention to Detail and Feedback (Soft Skills)

17. 3D Artist (Remote) Resume PDF Template

Job Summary:

  • Author animations for existing rigged and potentially unrigged (usually this would just be objects) 3D assets, especially for human avatars and a very large variety of animal species.
  • Create 3D models, textures, using industry-standard software.
  • Design and author animations for various inanimate objects, or for characters based on specific requests and requirements.
  • Set up animations in Unity with organized files and defined clips.
  • Skinning new clothing assets for avatars and other skin, clothing related tasks.
  • Eventually implement animations in animation controllers on prefabs in Unity.
  • Create 3D assets on own from start to finish typically from production to animation.
  • Support existing visual direction for the project, and communicate the vision with others.


Skills on Resume:

  • 3D Animation (Hard Skills)
  • 3D Modeling (Hard Skills)
  • Texturing (Hard Skills)
  • Unity Proficiency (Hard Skills)
  • Clothing Skinning (Hard Skills)
  • Animation Controllers (Hard Skills)
  • Full Asset Creation (Hard Skills)
  • Communication and Collaboration (Soft Skills)

18. Professional 3D Artist Resume

Job Summary:

  • Creating and integrating of 3D assets into the game engine
  • Ensuring performance and technical quality of 3D assets
  • Optimising of assets to fit specific technical requirements
  • Developing a working knowledge of necessary production tools
  • Closing collaboration with the Art Director and Lead Artist to work within the visual style of the game and following and respecting the art direction guidelines
  • Can create Low poly / High poly Environments, vehicles, props, and characters.
  • Should be familiar with PBR texturing.
  • Test the objects in-game engines
  • Can attend the online meeting in different time zones.


Skills on Resume:

  • 3D Asset Creation and Integration (Hard Skills)
  • Performance Optimization (Hard Skills)
  • Technical Skills (Hard Skills)
  • Production Tools Knowledge (Hard Skills)
  • Versatile 3D Modeling Skills (Hard Skills)
  • PBR Texturing (Hard Skills)
  • Testing and Troubleshooting (Hard Skills)
  • Collaboration and Communication (Soft Skills)
  • Time Zone Flexibility (Soft Skills)

19. Comprehensive 3D Artist Resume

Job Summary:

  • Identify and implement the collection of relevant data for project
  • Using a suite of illustration and visualisation tools, develop a range of graphical outputs according to a project brief
  • Ensure quality control of all output is in line with client standards
  • Assist and support technical authors with day-to-day processes
  • Have a flexible approach and a commitment to ensure that all work is handled efficiently and in a timely manner together with an ability to prioritise and reprioritise work as requirements change
  • Translate brand strategy into powerful and purposeful creative concepts.
  • Design graphic assets, and visual treatments for various channels.
  • Elevate brand aesthetics while supporting overall brand direction.
  • Develop mobile application market knowledge.


Skills on Resume:

  • Data Collection (Hard Skills)
  • Illustration and Visualization Tools (Hard Skills)
  • Quality Control (Hard Skills)
  • Technical Support (Hard Skills)
  • Time Management (Soft Skills)
  • Creative Conceptualization (Soft Skills)
  • Graphic Design (Hard Skills)
  • Market Knowledge (Hard Skills)

20. 3D Artist Resume Format and Download

Job Summary:

  • Creating clean, high-quality 3D assets (e.g. environments, props, VFX, animation),
  • Creating texture and UV maps,
  • Creating environmental concept models and plans,
  • Research and analyze the market for the concept, art, and game feelings.
  • Create 3D UI based on the design document
  • Integrate features with scene design in Unity
  • Optimist lighting & scene/model draw calls
  • Create animations for prop/avatar in Unity


Skills on Resume:

  • 3D Asset Creation (Hard Skills)
  • Texture and UV Mapping (Hard Skills)
  • Concept Modeling and Planning (Hard Skills)
  • Market Research and Analysis (Hard Skills)
  • UI Design (Hard Skills)
  • Unity Integration (Hard Skills)
  • Optimization (Hard Skills)
  • Animation Creation (Hard Skills)

21. 3D Artist/Illustrator Resume Sample and PDF Download

Job Summary:

  • Work closely with cross-functional creative teams, creating artwork from sketches to detailed renderings.
  • Take direction from art directors and CDs in the creation of 2d and 3d illustrations across a variety of styles
  • Work alongside motion designers to create layered illustrations that fit in to a post-production pipeline and can be animated
  • Creation of storyboards, collaborating with Art Directors to nail the narrative and block the animation before we get into animation
  • Illustrate characters, scenes, props and other assets as needed per project
  • Presentation assistance through creation of materials, styles and assets for client meetings and concepting
  • Aid in the feedback of illustrations provided by contractors
  • Design 3D environment for game scenes
  • Create 3D models for prop / environment / avatar


Skills on Resume:

  • Illustration Skills (Hard Skills)
  • Storyboarding (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Presentation Skills (Soft Skills)
  • Feedback and Art Direction (Soft Skills)
  • 3D Modeling (Hard Skills)
  • Post-Production Pipeline Knowledge (Hard Skills)
  • Creative Problem Solving (Soft Skills)

22. 3D Artist Resume Model and PDF Maker

Job Summary:

  • Produce Hi-poly and Low-poly models and Unreal Engine assets
  • Develop 3D elements from scratch: modelling, materialisation, texturing
  • Work on variety of products, including 3D renders, 3D animations, architectural visualisations, VFX effects, compositing
  • Working with a wide range of media and using various design software
  • Thinking creatively and developing new design concepts
  • Complying with Health and Safety requirements of Belkin.
  • Maintaining a safe and clean work environment.
  • Understanding and following company rules and regulations.


Skills on Resume:

  • 3D Modeling (Hard Skills)
  • 3D Asset Development (Hard Skills)
  • Versatility in Project Types (Hard Skills)
  • Proficiency in Design Software (Hard Skills)
  • Creative Thinking (Soft Skills)
  • Health and Safety Compliance (Hard Skills)
  • Workspace Maintenance (Hard Skills)
  • Company Rules and Regulations (Hard Skills)

23. 3D Artist/Retoucher Resume Template and Format

Job Summary:

  • Creating 3D renders in Keyshot to be used as assets for website, social media platforms, packaging, trade shows, and retail environments.
  • Being able to produce high-end digital retouching for photography and in many cases, compositing 3D renders into them as well.
  • Creating or adjusting 3D models in Cinema 4D, Maya, or SolidWorks.
  • Creating animations and outputting files in AfterEffects.
  • Editing videos and outputting desired files in Premiere Pro.
  • Organizing and maintaining Digital Asset Library to company standards.
  • Having expert knowledge of Photoshop including best practices for advanced retouching, compositing, layer style techniques, tools, and masking techniques.
  • Accepting the challenge of exploring and gaining expertise in the growing list of design tools for rendering and retouching.
  • Continuously strive to perfect skills and share that knowledge with the team.
  • Collaborating with Marketing, Innovation Creative Group (ICG), and Innovation Design Group (IDG) to incorporate feedback on product use and representation.
  • Having the ability to give and take constructive criticism.
  • Being able to receive and follow direction from manager.
  • Being able to see a project through on own from start to finish to meet deadlines in a timely manner.
  • Being a team player by continuously contributing to the collective knowledge of the Studio for the purpose of elevating everyone’s skill set.
  • Being proactive in sharing tips and tricks with the team to help make everything we produce better.
  • Having the ability to effectively and clearly communicate with other members of the organization.
  • Being able to embrace and apply the company's core values while in the workplace.


Skills on Resume:

  • 3D Rendering in Keyshot (Hard Skills)
  • Digital Retouching and Compositing (Hard Skills)
  • 3D Modeling (Hard Skills)
  • Animation Skills (Hard Skills)
  • Video Editing (Hard Skills)
  • Digital Asset Management (Hard Skills)
  • Photoshop Expertise (Hard Skills)
  • Continuous Learning and Collaboration (Soft Skills)

24. Top-rated 3D Artist/Retoucher Resume

Job Summary:

  • Having the ability to output required file types and specifications to be delivered to the correct teams or file locations.
  • Implementing images into the website based on the photo guideline standards and specifications (including retouching, color correcting, cropping, optimizing, and uploading images into the database).
  • Removing imperfections, compositing images, and color-correcting images as directed.
  • Using best judgment practices to execute tasks required to get the desired image outcome while retouching and rendering.
  • Preparing, naming, and handing off final images to Production according to their requested specifications.
  • Being able to backup all working files to the server daily to ensure that no work is lost.
  • Uploading all finalized 3d models to the Digital Asset Library for other members of the team to access.
  • Being able to manage time efficiently by using the best techniques for the job at hand.
  • Correctly naming and uploading all final deliverables to the Digital Asset Management system.
  • Working with Traffic and Marketing to prioritize image requests based on business priorities and scheduled deadlines.
  • Aiding and assisting freelance resources as needed to ensure the success of all projects that are assigned to them.
  • Maintaining the Digital Asset Library for all final images that are organized and accessible to all creative staff members.
  • Proactively managing projects with Traffic and Marketing to control feedback loops and alert teams of any risk to the deadline or competing feedback.
  • Alerting manager in a timely fashion if any projects are at risk of not meeting deadlines.
  • Being able to manage workload and vet project prioritization to ensure resources spent are aligned with the business case.


Skills on Resume:

  • File Management (Hard Skills)
  • Image Implementation (Hard Skills)
  • Image Enhancement (Hard Skills)
  • Judgment and Execution (Soft Skills)
  • File Preparation (Hard Skills)
  • Data Backup (Hard Skills)
  • 3D Model Management (Hard Skills)
  • Time Management (Soft Skills)

25. Modern 3D Artist Resume

Job Summary:

  • Performing tasks associated with modeling, texturing, lighting, animation and compositing processes
  • Ability to take a project from conception to completion
  • Automotive lighting, animation, rendering and compositing experience is a plus
  • Assist in the creation of 3D digital artwork depicting proposals for company buildings or products
  • To render visuals and drawings from conceptual art to full presentation digital artwork using Photoshop, 3D Studio Max and other applications where appropriate
  • Assist in the maintenance and documentation of illustration standards such as working methods, animation libraries and archiving of final digital images
  • Assist in a team responsible for the presentation of 3D digital artwork for the vast majority of the company’s competitions and design projects


Skills on Resume:

  • 3D Modeling (Hard Skills)
  • Texturing (Hard Skills)
  • Lighting (Hard Skills)
  • Animation (Hard Skills)
  • Compositing (Hard Skills)
  • Digital Artwork Software (Hard Skills)
  • Project Management (Soft Skills)
  • Documentation and Standards (Soft Skills)

26. Detailed Senior 3D Artist Resume

Job Summary:

  • Model and texture highly realistic 3D vehicles, hard surface objects, vegetation, environment set pieces, and characters for Unreal Engine based simulation.
  • Assist with outsourcing and communication with external art teams. 
  • Gather references and write asset briefs, review and provide feedback for incoming assets, and integrate content into the engine.
  • Construct, dress, and light 3D environments.
  • Collaborate with tech artists and engineers to design efficient and scalable content creation processes, pipelines, and workflows.
  • Collaborate with fellow artist and supervisors to meet challenging production deadlines while keeping a positive work environment
  • Ability to lead projects while working with producers and 3D Artist
  • Mentoring and provide creative and technical constructive feedback to junior Artist
  • Works closely with the engineering team to create appealing and appropriate 3D assets and 2D textures.
  • Ensures that created assets meet the needs of existing art pipeline tools.
  • Identifies challenges presented from assigned tasks and works with other team members to formulate solutions.
  • Follows direction well and works with the engineering team to address feedback.


Skills on Resume:

  • 3D Modeling and Texturing (Hard Skills)
  • Asset Management and Communication (Hard Skills)
  • Integration and Engine Knowledge (Hard Skills)
  • Environment Design and Lighting (Hard Skills)
  • Pipeline and Workflow Optimization (Hard Skills)
  • Project Management (Soft Skills)
  • Mentoring and Feedback (Soft Skills)
  • Problem Solving and Collaboration (Soft Skills)