CHARACTER RIGGER RESUME EXAMPLE
Updated: Aug 3, 2024 - The Character Rigger manages recruitment and training in collaboration with Human Resources, ensuring optimal team performance and compliance with company standards. Specializes in crafting detailed simulation setups for a variety of creatures and humanoids, focusing on clothing, fur, muscle, and skin dynamics. Integrates and optimizes assets within Unreal Engine to maintain high-quality and efficient production workflows.
Tips for Character Rigger Skills and Responsibilities on a Resume
1. Character Rigger, Dynamic Animation Studios, Atlanta, GA
Job Summary:
- Create own pipeline tools
- Create character rigs and setups
- Work closely with animation team to design motion controls that fits character specs
- Collaborate with Character team to create models that are “Riggable”
- Develop character deformation and motion systems
- Documentation skills and ability to work with external vendors
- Communicate and collaborate with other Riggers
- Deliver assigned assets on time
- Build and rig designs that meet production standards
- Identify problems and ask questions
- Aim for consistency throughout the production
- Work with writers and animators to lay groundwork for good animation
Skills on Resume:
- Tool Development (Hard Skills)
- Rigging Expertise (Hard Skills)
- Design Collaboration (Soft Skills)
- System Development (Hard Skills)
- Documentation Skills (Hard Skills)
- Team Communication (Soft Skills)
- Time Management (Soft Skills)
- Problem Solving (Soft Skills)
2. Character Rigger, NextGen Creations, Austin, TX
Job Summary:
- Working on rigging a wide variety of projects using Maya and Python
- Assisting the Modelling team in giving the best topology possible
- Creating artist-friendly rigs that satisfy production needs
- Developing new techniques and processes to advance the quality of creative productions
- Working closely with directors and producers to identify and prioritize creative tasks
- Solving day-to-day technical problems related to CG that may arise during production
- Liaising with concept artists and animators about the physical attributes and movements of characters
- Designing, testing and maintaining character setups
- Create exceptional quality deformation and simulation rigs for body and costume to help bring creative vision to life.
- Develop departmental tools and techniques, using Python to generate rigs in a procedural manner
Skills on Resume:
- Maya Rigging (Hard Skills)
- Topology Assistance (Hard Skills)
- Rig Creation (Hard Skills)
- Technique Development (Hard Skills)
- Creative Collaboration (Soft Skills)
- Technical Troubleshooting (Hard Skills)
- Liaison Communication (Soft Skills)
- Tool Programming (Hard Skills)
3. Character Rigger, Pixel Movers, Seattle, WA
Job Summary:
- Overseeing recruitment of new employees in conjunction with Human Resources.
- Carrying out local inductions and probationary reviews for all new starters.
- Regularly reviewing employee performance through appraisals and regular one-to-ones to ensure performance targets and expected behaviours are delivered.
- Provide / arrange any required on the job training and coaching for the team.
- Ensure adequate staffing levels to cover for absence and busy periods.
- Identifying and ensuring that all employee relation matters are dealt with in line with company policies and procedures, and in liaison with Human Resources.
- Delegating work to employees and monitoring output.
- Work with a variety of humanoids and creatures developing simulation setups including clothing, fur/hair muscle and skin
- Implementing assets in Unreal Engine ensuring they are both high quality and performant.
- Working collaboratively to develop and integrate tools into a robust pipeline.
Skills on Resume:
- Recruitment Oversight (Soft Skills)
- Induction Management (Soft Skills)
- Performance Review (Soft Skills)
- Training Coordination (Soft Skills)
- Staffing Management (Soft Skills)
- Employee Relations (Soft Skills)
- Task Delegation (Soft Skills)
- Simulation Development (Hard Skills)