CHARACTER ANIMATOR RESUME EXAMPLE
Updated: Aug 4, 2024 - The Character Animator specializes in generating gameplay and facial animation adaptable to various body types, enhancing the overall quality of animation in collaboration with fellow animators. This role involves utilizing advanced digital tools such as Flash and Spine to create compelling 2D animations for gaming projects. The candidate also manages multiple animation projects effectively, ensuring timely completion while adhering to creative and technical standards.
Tips for Character Animator Skills and Responsibilities on a Resume
1. Senior 3D Character Animator, DreamFrame Studios, Austin, TX
Job Summary:
- Create high-quality keyframed realistic but slightly stylized character (human) animations to bring them to life
- Collaborate closely with the development team to create 3D Character Animations without sacrificing performance
- Take animations from concept to shippable quality with minimal direction
- Implement animation assets into Unity and iterate
- Responsible for how the end product looks on a mobile device
- Creating believable character animations
- Work independently on animations and oversee animation quality
- Develop efficient pipelines together with the Art and Project Managers.
- Developing and producing character rigs using Maya and Unity
- Producing 2-D and 3-D animated drawings or computer illustrations
Skills on Resume:
- Character Animation (Hard Skills)
- Unity Integration (Hard Skills)
- Collaboration (Soft Skills)
- Animation Pipeline Development (Hard Skills)
- Independent Work (Soft Skills)
- Animation Quality Assurance (Hard Skills)
- Character Rigging (Hard Skills)
- 2D and 3D Animation Production (Hard Skills)
2. Character Animator, Pixel Magic Animation, Orlando, FL
Job Summary:
- Collaborating with character artists and animators to ensure the requirements are met throughout the development cycle
- Working collaboratively with team members from different disciplines
- Creating game-ready character rigs
- Testing and implementing character rigs and animations in Unity
- Gathering, acknowledging, and responding to internal feedback
- Consulting with animators and designers to establish the overall needs of the character rigs
- Determining the software best suited to produce the rigs and other visual effects
- Estimating time to complete characters' rigs
- Establishing guidelines for illustrators or photographers
- Working in a multidisciplinary environment
Skills on Resume:
- Character Rigging (Hard Skills)
- Unity Proficiency (Hard Skills)
- Collaboration and Communication (Soft Skills)
- Feedback Management (Soft Skills)
- Technical Consultation (Hard Skills)
- Software Selection (Hard Skills)
- Time Estimation (Hard Skills)
- Guideline Development (Hard Skills)
3. Character Animator, Creative Visions Animations, Denver, CO
Job Summary:
- Work with the lead artist to set project art direction
- Create templates and design standards for character animation design.
- Design in-game character animations, review and provide feedback for contractor submissions.
- Quality control for in-game animation design.
- Share know-how and provide guidance/training for less experienced co-workers.
- Animate characters for social media and various interfaces
- Create/optimize templates for production that help global animation team.
- Animate campaign and social content for a top-name brand.
- Work as part of a dedicated client team and take part in a fully integrated production operation
- Work with coworkers from all disciplines collaborating in crafting awesome work.
- Team up with top-notch artists, creative directors, producers and illustrators to create worldwide content.
Skills on Resume:
- Art Direction Collaboration (Hard Skills)
- Template and Standards Creation (Hard Skills)
- Character Animation Design (Hard Skills)
- Quality Control Management (Hard Skills)
- Mentorship and Training (Soft Skills)
- Social Media Animation (Hard Skills)
- Template Optimization (Hard Skills)
- Campaign Animation (Hard Skills)
4. Senior Character Animator, AnimCraft Productions, Seattle, WA
Job Summary:
- Generate gameplay and facial animation for use across multiple body types
- Work closely with the other animators to drive the quality of animation higher
- Provide feedback/direction/support for the team, and be willing to receive it
- Create quality 2D animation using digital tools for gaming-related projects.
- Hands-on software like Flash, Spine, etc.
- Edit existing or create new animations as per the requirements of each game.
- Sketching Characters and Freehand Drawing.
- Understand Character Animation Concepts.
- Coordinating with the team to come up with ideas for animation.
- Manage multiple projects, set priorities and meet deadlines
Skills on Resume:
- Gameplay and Facial Animation Proficiency (Hard Skills)
- Collaborative Team Work (Soft Skills)
- Leadership and Receptiveness to Feedback (Soft Skills)
- 2D Animation Creation (Hard Skills)
- Software Proficiency (Hard Skills)
- Animation Modification and Development (Hard Skills)
- Artistic Skills in Sketching and Drawing (Hard Skills)
- Project and Team Coordination (Soft Skills)