CHARACTER RIGGER SKILLS, EXPERIENCE, AND JOB REQUIREMENTS
Updated: Nov 12, 2024 - The Character Rigger boasts a profound understanding of anatomy, biomechanics, and kinesiology, transforming these insights into highly realistic rigs for humanoids and animals. Demonstrates a passion for real-time graphics and a commitment to bringing film-quality realism to in-game assets. Combines exceptional skills in Maya and Python with professional experience in dynamic simulation for various media, ensuring technical excellence in Games, Film, or TV projects.
Essential Hard and Soft Skills for a Standout Character Rigger Resume
- 3D Modeling
- Rigging Software
- Scripting
- Skinning
- Anatomy Knowledge
- Motion Capture
- Physics
- Technical Animation
- Rig Troubleshooting
- Version Control
- Attention to Detail
- Creativity
- Collaboration
- Communication
- Patience and Persistence
- Problem-Solving
- Time Management
- Adaptability
- Analytical Thinking
- Feedback Reception
Summary of Character Rigger Knowledge and Qualifications on Resume
1. BA in Animation with 2 years of Experience
- Professional experience, with more than one AAA title shipped or an equivalent amount of experience from a related industry
- Experience working as or with animators to ensure the best possible rigs
- Firm grasp of anatomy and procedural rigging
- Extensive knowledge of vector math
- Proficient with scripting languages Python (first), Maya Python API (second)
- Outstanding communication skills
- Strong problem-solving skills
- Ability to work independently and as part of a team
2. BS in Computer Science with 3 years of Experience
- Directly related production experience as a visual development artist, in the Animation and/or CG Games industry required
- Expertise in Photoshop or equivalent, and digital techniques required
- Strong and well-developed traditional art skills, including knowledge of color, lighting, and perspective
- Expert knowledge of cinematic techniques, language and shot composition
- Knowledge of 3D and modeling experience a definite plus
- Strong, yet creative, problem-solving skills
- Ability to work well in a collaborative environment and take direction from Management.
- Passion for excellence and hard worker
3. BS in Graphic Design with 5 years of Experience
- Deep understanding of anatomy, biomechanics, and kinesiology for humanoids & animals with the capability to transform this into highly realistic character rigs.
- Passion for real-time alongside the desire to bring film-quality to their in-game assets
- Ability to cooperate other departments to resolve technical and creative issues
- Professional experience in production of realistic characters for Games or Film/TV projects with an emphasis on dynamic simulation for cloth, hair/fur, skin, and muscle.
- Outstanding knowledge of Maya is crucial, alongside great Python skills.
- Experience with Houdini, Python Maya API or C++ for Maya/Houdini/UE4 development
- Experience creating animation control rigs and skinning characters in Games / TV / Film / VFX
- A games / animation degree and demo reel
- Good knowledge of Maya and strong understanding of anatomy
- Tools development experience skills using: Mel, Python
4. BS in Game Design with 7 years of Experience
- Expert knowledge of Python/MEL scripting for Maya.
- Expert knowledge of rigging & skinning characters, weapons, creatures, etc in Maya.
- In depth expertise in relevant 3D software packages (Maya, Zbrush, etc.)
- Portfolio that demonstrates relevant tech art experience in games (tools, pipelines, etc.)
- Demonstrable strong understanding of relevant tools and technology.
- Strong understanding of game engines and art integration pipelines and how to optimize them.
- Knowledge of Java, C# or C++
- Experience designing, creating, and supporting complex character and facial rigs in Maya
- Knowledge at implementing animation tools and pipelines in Maya
- Inside of a high-level coding language. (Python, C#, C++, etc.)
- An exceptional eye for anatomy and animation.
- 3D modeling and texturing skills are a plus