CHARACTER DESIGNER SKILLS, EXPERIENCE, AND JOB REQUIREMENTS
Updated: Nov 12, 2024 - The Character Designer must possess a basic understanding of various asset types, including animations, particle systems, and prefabs, essential for creating engaging game elements. With a fundamental grasp of aesthetics, pacing, and balance, the role demands a strong sensitivity to how characters impact gameplay and player interaction within a social gaming context. Additionally, expertise in UI and control design, along with familiarity with game engines like Unity or Unreal and SCM software such as Perforce and Git, is crucial for effective integration and functionality of game characters.
Essential Hard and Soft Skills for a Standout Character Designer Resume
- Drawing and Illustration
- Digital Painting
- 3D Modeling
- Animation Fundamentals
- Graphic Design
- Typography
- Software Proficiency
- Storytelling
- Color Theory
- Anatomy Knowledge
- Creativity
- Communication
- Attention to Detail
- Problem Solving
- Time Management
- Adaptability
- Teamwork
- Persistence
- Empathy
- Critical Thinking
Summary of Character Designer Knowledge and Qualifications on Resume
1. BA in Animation with 3 years of Experience
- Expertise in Adobe flash /OR/Animate CC
- Background Artist must know Blender software
- Experience as a 2D Animator/storyboard artist/character designer/BG
- Knowledge of 2d techniques
- Good Drawing Skills and ability to handle target goals
- Excellent communication skills
- Good time management skills
- A deep passion for strategy, action, and RPG games.
- A strong understanding of modern mobile game development.
- Experience using spreadsheet tools such as Excel and Google Sheets.
2. BS in Graphic Design with 2 years of Experience
- Be proficient in Adobe Animate or Toon Boom.
- Have some experience in analog techniques like mixed media, stop motion, etc.
- Take criticism well, and always use it to make them work better.
- Be organized, comfortable with fast turnarounds, and work well with a team.
- Understand how to quickly develop and implement a style for projects, campaigns, and spec pitches.
- Be proficient in After Effects and Illustrator, Cinema 4D
- Ability to direct, collaborate, and speak critically on game systems, story, art, and content development.
3. BA in Game Design with 5 years of Experience
- Comfortable within the Unity Game Engine.
- Basic understanding of various asset types (Animations, Particle Systems, Prefabs, etc.)
- Fundamental aesthetic, pacing, and balance comprehension.
- Strong sensitivity to gameplay and social game design, understanding how to build needs and emotions in the context of a game.
- Fundamental UI and control design skills, and understanding of resource systems.
- Strong analytical and formal thinking, able to break problems down into their key variables and identify the relations between them.
- Experience with game engines and tools, such as Unity or Unreal.
- Familiarity with SCM software such as Perforce and Git.
- Experience shipping AAA console, PC, or mobile titles in design roles, or extensive experience in another capacity, such as QA.