3D DESIGNER JOB DESCRIPTION

Curated 3D Designer job descriptions covering exhibition environments, product rendering, AR development, children's animation, and retail display, organized for fast reference.

3D Designer Job Description Template

1. About the Role

Every exhibit stand that misses its brief or ships late is a client relationship at risk. The 3D Designer is the person who prevents that: translating brand messaging into spatial concepts, producing visualization packages that win pitches, and shepherding approved designs through to on-site execution. The role sits within a multi-disciplinary studio team serving global congress exhibitions, retail pop-up installations, and live events. What makes it demanding is the combination of client-facing accountability and physical production knowledge that no adjacent creative title fully owns.

2. Position Summary

As the 3D Designer, you translate client briefs into spatially resolved concepts and high-quality visualization outputs that move projects from pitch through physical build. You work within a studio environment reporting to a Creative Director or Design Supervisor, partnering daily with Producers, account teams, manufacturing contractors, and Health and Safety stakeholders across concurrent projects.

3. Why Join Us

Career Impact: Mastering exhibition stand building techniques and production documentation standards positions you as a specialist in a segment where experiential agencies actively compete for senior 3D talent.

Business Impact: The visualizations and technical drawings you produce are the primary reference that manufacturing contractors and on-site production crews follow, meaning build accuracy depends directly on the clarity of your output.

Growth Opportunity: Exposure to global congress exhibitions and large-format brand environments accelerates the path toward Senior 3D Designer or Creative Lead roles within experiential agencies.

4. Key Responsibilities

  • Design spatially resolved exhibition stands and brand environments for physical and virtual delivery within client brand guidelines.
  • Produce technical drawings and construction documentation to guide manufacturing contractors through the stand production.
  • Develop ideation sketches, mood references, and visualization packages for pitch presentations to prospective clients.
  • Interpret client content briefs and translate brand messaging into multi-dimensional spatial experiences.
  • Liaise with manufacturing contractors and Health and Safety stakeholders to monitor build quality and compliance.
  • Collaborate with Producers and account teams to ensure designs remain on budget and on schedule throughout production.
  • Mentor junior team members by providing structured feedback and design direction on live projects.
  • Attend on-site at exhibition destinations nationally and internationally to oversee execution and resolve production issues.

5. Required Qualifications

  • Bachelor's degree in Industrial Design, Exhibition Design, Interior Design, or equivalent work experience.
  • 2 or more years of exhibition, events, or experiential design experience, with a demonstrable portfolio of stand projects.
  • Ability to produce spatial planning layouts and translate concepts into production-ready technical drawings.
  • Strong working knowledge of exhibition stand construction techniques, materials, and build tolerances.
  • Proven capability to manage multiple concurrent projects against tight client-driven deadlines.
  • Clear verbal and written communication skills sufficient to present design rationale to clients and brief production partners.
  • Awareness of budget constraints with demonstrated ability to design cost-effectively within agreed project parameters.

6. Preferred Qualifications

  • Experience designing for both physical and virtual or hybrid event environments.
  • Familiarity with Health and Safety requirements governing large-format temporary structure installations.
  • Prior exposure to large-scale global congress exhibitions or multi-brand retail activation programs.
  • Background in environmental graphic applications and large-format print production documentation.

7. Success Metrics & Environment

  • Pitch-to-approval rate, measuring how often initial visualization concepts advance to production without major redesign.
  • On-site build accuracy score, tracking the percentage of contractor RFIs attributable to drawing ambiguity.
  • Project delivery rate within the agreed budget, measured across the portfolio of concurrent stands per quarter.
  • Client revision rounds per project, reflecting how well briefs are interpreted before the first presentation.
  • Junior feedback cycle time measures how promptly design direction reaches team members during active production.
  • Typical tools: 3D modeling and rendering (commonly Cinema 4D or 3DS Max); vector and layout (commonly Adobe Illustrator and Photoshop).

8. Compensation & Benefits (US Market Benchmark)

  • Base Salary Range: $60,000 to $85,000 per year
  • Bonus: Project-based or annual discretionary bonus, typically 5 to 10%
  • Equity: Not typical at this level in agency settings
  • Health Benefits: Medical, dental, and vision coverage
  • PTO: 15 to 20 days annually, plus public holidays
  • Common Perks: Travel to national and international exhibition events; studio creative environment with exposure to global brand clients


Figures are estimates based on general US market benchmarks and may be outdated. Adjust based on location, company size, and seniority level.

9. EEO & Legal

Work authorization in the United States is required for this position, and employment is contingent on successful completion of a background check. All applicants are considered without regard to race, color, religion, sex, national origin, age, disability, veteran status, sexual orientation, gender identity, or any other characteristic protected by applicable federal, state, or local law. Reasonable accommodations for qualified individuals with disabilities are available throughout the application and employment process upon request.

3D Designer Job Description Examples

1. 3D Designer (Architecture & Product Design)

The 3D Designer owns the full design lifecycle from early concept through construction documentation, developing 3D product designs and resolving complex issues across commercial and industrial building projects. Working within a cross-functional project team and reporting through project leadership, this role delivers permit-ready drawing packages and building specifications that keep projects on schedule and on budget.


Key Responsibilities

  • Create graphics, effects, or animations using editing software.
  • Develop storyboards to map out how scenes will look.
  • Conceptualize ideas and processes to come up with the best plan of action.
  • Develop 3D designs for new products.
  • Review and enhance 3D designs for existing products.
  • Select materials, engineering standards, and generic parts for 3D product designs.
  • Develop product information packages, including drawing specifications.
  • Use a computer and the main software packages confidently.
  • Lead and develop projects from early concept through design development.
  • Prepare drawings, specifications, and construction documents.
  • Design and document commercial and industrial building projects.
  • Organize and manage permit documents.
  • Resolve complex design issues with innovative and practical solutions.
  • Modify existing plans and elevations to fit product needs.


Required Qualifications

  • Degree in Architecture or relevant field.
  • 3-5 years of experience as a 3D designer/architect.
  • Knowledge of building and construction.
  • Strong attention to detail and thoroughness.
  • Analytical thinking skills.
  • Ability to create designs for buildings and other structures.
  • Ability to visualize what those structures will look like once complete.
  • Ability to describe ideas to clients and colleagues.
  • Ability to quickly identify and solve issues to keep the project moving forward.
  • Ability to evaluate possible solutions before choosing the most promising one.
  • Ability to perform duties at other than normal working hours and days as required by projects or tasks.
  • Ability to produce 2D and 3D design drawings for product presentations.
  • Knowledge of applicable building codes.
  • Team player with a positive attitude.
  • Ability to manage multiple projects simultaneously.

2. 3D Designer (Retail Display & Visual Merchandising)

Embedded within the Retail Environments and Visual Merchandising teams, the 3D Designer leads CAD-based concept development and produces client-facing renderings for retail display products ranging from C-store fixtures to window elements. Working closely with Customer Service, Creative, and outside vendors, this role delivers prototype-ready designs and large-scale production SOPs that bring client display visions to life.


Key Deliverables

  • Generate creative 2D/3D concepts for C-store, retail fixtures, window elements, etc., keeping in mind client expectations and budget.
  • Engineer, build, and render concepts using 3D software to bring designs to life, i.e., realistic renderings and fly-through presentations.
  • Collaborate with Visual Merchandising team members to develop and execute new ideas for the Customer Service team.
  • Set up processes for how the concept is to be produced.
  • Work with a variety of materials to make prototypes and develop an SOP for the large-scale production of the final products.
  • Work with in-house operations to produce concepts internally and/or work with outside vendors accordingly.
  • Collaborate with the Visual Merchandising team to develop prototypes from renderings.
  • Research, design, and develop new ideas and products to sell to existing and new clients.


Qualifications & Experience

  • Degree in fine arts, graphic design, or engineering.
  • 2 years of design expertise, preferably in a retail environment.
  • Background in graphic design, typography, and or photography for retail.
  • Ability to create and develop 3-dimensional renderings.
  • Ability to direct and articulate strong design; ability to incorporate brand into designs.
  • Ability to take renderings and physically build prototypes.
  • Strong computer skills using Adobe CS (Photoshop, InDesign & Illustrator).
  • Proficiency in CAD or other related software like Blender or SketchUp.
  • Proficiency with PCs to include knowledge of MS Office (Outlook, Word, Excel and PowerPoint), maintaining databases, generating information and tracking status using proprietary software.
  • Ability to communicate clearly to produce powerful creative.
  • Ability to manage a large workload, while producing quality work in a fast-paced environment with interruptions and deadlines.
  • Knowledge and ability to proofread copy and data.
  • Highly organized, with strong attention to detail.
  • Ability to build effective relationships internally and externally.
  • Ability to develop creative solutions to client and internal problems and challenges.
  • Project management skills and the ability to manage multiple simultaneous projects.
  • Advanced ability to communicate verbally and in writing in English.
  • Ability to contribute to building a strong and positive team spirit as well as align with GSP values.
  • A strong portfolio with examples of 3D rendering, topography, and retail environments is desired but not required.

3. 3D Designer (Sporting Goods & Digital Creation)

Reporting to brand leadership, the 3D Designer shapes design process innovation across the business unit by implementing new technologies and training creative teams in 3D design tools and methods within the sporting goods industry. Partnering with Designers, Project Managers, Digital Creation, IT4Design, Factory Development, and external creative resources, this role builds the brand's reputation as a technology and thought leader in the creative realm.


Core Functions

  • Ensure new technologies and design processes are implemented into the creative teams, supporting creators as a key strategic asset to the brand.
  • Execute on training and implementation plans for successful design operation within new and existing tools, keeping teams across the brand at the leading edge of innovation.
  • Test solutions and establish design creation methods to share globally, leading the 3D design team to meet the brand's goals and maintain leadership in the sporting goods industry.
  • Partner with leaders across the brand to drive design process innovation within the business unit, ultimately helping position the brand as a technology and thought leader in the creative realm.
  • Communicate innovative and complex technologies to inspire and lead creative teams in the adoption of design methods and tools.
  • Engage with creators across the organisation to support adidas in being recognized as the creator brand.
  • Identify opportunities for improvement and change, and initiate own proposals and projects.
  • Implement digital creation strategic goals effectively, helping plan and deliver for designers across the business unit.
  • Empower and engage the creative community by rolling out solutions with clarity and effectively onboarding creative partners.
  • Drive effective methods for testing new technologies and processes, helping provide fact-based feedback and requirements to IT.
  • Collaborate with creative teams to ensure targeted results and community awareness.
  • Consult with cross-functional team members to ensure end-to-end benefits are achieved.
  • Collaborate with Designers, 3D Designers, Project Managers, Digital Creation and IT4Design, Brand Operations and Marketing Operations, Factory Development and Virtualization Teams, Product Creation Technologies, and External Creative Resources (agencies, freelancers, developers, etc.).


Skills & Qualifications

  • Undergraduate-level design, 3D, or related education experience.
  • At least 4 years of working experience with at least 3 years of experience in 3D Visualization or Design.
  • Solid education and advanced experience in the creative development of communication tools.
  • Experience with the entire design process (project scope and time planning, design steps, production/execution of design solution).
  • Experience designing footwear and/or apparel products is a plus.
  • Highly knowledgeable about creative technologies.
  • Expert in Modo or comparable 3D applications, including creating 3D modeling of products and advanced knowledge of rendering/lighting setup, color and shading.
  • Expert in sketching and drawing methods.
  • Strong visual skills with the ability to create impactful/exciting visuals.
  • Excellent verbal and written communication skills.
  • Ability to effectively present information in one-on-one and small group situations to vendors, designers, and other employees of the organization.
  • Ability to travel domestically and internationally as needed.
  • Passion for sports, culture, and design.
  • Enjoy communicating with the creative teams.

4. 3D Designer (Automotive UX/UI Motion Design)

Sitting at the intersection of 3D motion design and automotive user experience, the 3D Designer delivers next-generation in-vehicle interfaces and human-machine interface concepts alongside a team of UX Designers, UI Designers, Researchers, Storytellers, and Programmers. Operating across engineering, research, and design departments throughout the organization, this role builds compelling UI movement specifications and 2D and 3D motion graphics that enable the development of future product concepts.


Primary Duties

  • Create user interfaces and apps for the next generation of vehicles, as well as concepts for future human-machine interfaces on mobility platforms.
  • Join a team of UX Designers, UI Designers, Researchers, Storytellers, and Programmers to create 3D Motion Design.
  • Work with engineers, researchers, and designers from other departments throughout the organization to support the development of future product concepts.
  • Bring a strong passion and ability to be creative both within and outside parameters, create inspiring 2D and 3D motion graphics, and exhibit deep attention to detail and a passion for simplifying user experiences.
  • Manipulate pre-made 3D assets, including setting up animations, texture mapping, lighting, keyframes, and motion path.
  • Design, create, and specify UI Movement/Motion design (behaviors, transitions, easing).


Experience & Qualifications

  • BA/BS in Design.
  • 3-5 years of motion graphic design, 3D design, interaction design, animation, or similar UI-related experience.
  • Experience working in a team environment and directly with developers for the implementation of designs.
  • Prior experience working with Industrial Designers.
  • Strong familiarity with user interface patterns for automotive UX/UI and web/mobile/consumer electronics.
  • Intermediate to expert level in 3D/motion tools such as AfterEffects, Trapocode Suite, Cinema4D, Motion, and Maya (Familiarity with Alias and Catia a plus).
  • Intermediate to expert level proficiency in UX/UI software, including Axure, Sketch, and Adobe Suite.
  • Ability to manipulate pre-made 3D assets, including setting up animations, texture mapping, lighting, keyframes, and motion path.
  • Ability to prototype in HTML, JavaScript, & CSS is a plus.
  • Strong time management skills and the ability to be self-directed when needed.
  • Solid written and verbal communication skills with the ability to present a strong rationale for design decisions.
  • A portfolio of work demonstrating relevant experience that shows independently produced original samples.

5. 3D Designer (Brand & Creative Marketing)

A key member of the creative team, the 3D Designer leads the internal creative process in partnership with the Creative Director, translating brand strategy into graphic concepts and visual treatments across media and marketing channels for Cash App. Collaborating across program management, design, engineering, writing, product marketing, and strategy functions, this role delivers an integrated brand experience that advances Cash App's presence through inventive, performance-driven creative work.


Scope of Work

  • Partner with the Creative Director to lead the internal creative process.
  • Translate brand strategy into powerful and purposeful creative concepts.
  • Oversee and help design graphic concepts, assets, and visual treatments across different media and marketing channels.
  • Foster partnerships with program management and a cross-disciplinary team of designers, engineers, writers, product marketers, and strategists.
  • Champion brand standards and design systems.
  • Work with partners across Cash App to guarantee an integrated brand experience.


Requirements

  • 6+ years of agency experience or freelance work.
  • Experience pushing a brand forward with fresh, inventive ideas.
  • Experience partnering with copywriters and teams of designers, engineers, program managers, and product marketers.
  • Understanding of performance-based marketing strategies.
  • Familiarity with both new and traditional brand channels and media.
  • Proficiency with Adobe Suite.
  • A unique creative approach to problem-solving.
  • A curious and entrepreneurial spirit.

6. 3D Designer (Brand Experience & Retail Events)

Exceptional multi-dimensional brand experiences depend on the 3D Designer, who owns exhibit space visualization and full project delivery from ideation sketches through on-site production for a retail, shopper, and brand experience creative agency. Based within a large, collaborative creative environment, this role serves as the connective link between conceptual design and physical execution, working directly with clients, Producers, Creative Directors, and other agencies to ensure projects are delivered on time and on budget.


Key Responsibilities

  • Design dynamic solutions that clearly communicate brand goals and strategy.
  • Ensure presentations deliver the objectives of the brief and clearly articulate design solutions.
  • Rapidly generate ideation, direction sketches, research and reference images, design models and visualize exhibit space for multiple shows.
  • Translate a brand into an emotional multi-dimensional experience with a vision of look and feel.
  • Work with graphic designers on environmental graphic applications.
  • Work comfortably alongside writers, video producers and other members of the event creative team to deliver a holistic creative solution.
  • Facilitate feedback and direction to junior members or other members on the team.
  • Manage time and balance multiple projects.
  • Manage a project from start to ship including presentations, account, graphic design, and production.
  • Work closely with Producers throughout a production and clearly articulate creative concepts that can be produced on time and on budget.
  • Communicate clear layouts for print production, art files, estimating and production documentation.
  • Manage the handoff process from design to engineering through execution.
  • Present and check in with the Creative Director throughout the duration of the project.
  • Inspire the team through energy and optimism, pushing the envelope to advance the program and its goals.
  • Work in a large, complex and collaborative environment while maintaining an independent mind, remaining calm and composed on-site with clients, working directly with clients to understand audiences and communication needs and communicating those goals back to the team, and working well with other agencies in support or as a partner.
  • Maintain a strong understanding of ancillary production elements including sound, lighting, staging and logistics.


Background & Experience

  • BFA in industrial design, exhibit design, interior, architectural or equivalent.
  • 5+ years of industry experience.
  • Experience working in large-format graphics and 3-dimensional environments.
  • Good understanding of technologies, materials and techniques.
  • Ability to understand a brand at its core and translate it into experiential mediums and live events.
  • Exceptional design aesthetics and ability to constantly adapt to meet a breadth of brand styles and mediums, including environmental, video, digital, and storytelling.
  • Mastery of design tools including 3DS Max, Rhino, Adobe Photoshop, Illustrator, and InDesign.
  • Understanding of photography and image manipulation techniques.
  • Exceptional interpersonal communication skills across all mediums.
  • Ability to work independently as well as collaboratively with a creative team.
  • Exceptional time management skills and ability to balance multiple projects at one time while ensuring quality and consistency.
  • High performance/high productivity mentality.
  • 3D knowledge is a plus.

7. 3D Designer (Events, Conferences & Exhibitions)

As the 3D Designer, this role delivers creative and innovative 3D design services to internal and external customers across the full lifecycle from brief through conceptualization, production, and final delivery within a multi-disciplinary team producing 2D and 3D designs for print, digital, and event build environments. The creative team relies on this work to ensure approved designs are produced to the highest quality standard, client expectations are consistently met, and team members receive the mentoring and direction needed to grow.


Duties

  • Provide creative and innovative 3D design services to internal and external customers.
  • Be the link between internal and external stakeholders where creative design direction is required.
  • Present design concepts to all stakeholders.
  • Provide creative and innovative solutions throughout the entire creative process from brief to conceptualisation, production, and final delivery of completed builds.
  • Provide input and direction to the production team to ensure approved designs are delivered to the highest quality standard.
  • Ensure client needs and expectations are met or exceeded.
  • Support and mentor team members as required.
  • Perform other roles and responsibilities as requested based on business needs.


Professional Experience

  • Minimum 2 years of experience in the meetings, incentive travel, conferences, exhibitions and special events industry or related experience.
  • Experience in interpreting briefs.
  • Ability to translate creative concepts into production drawings.
  • Strong space planning, creative and visualisation skills.
  • Proficiency in 3D Studio Max, Adobe Photoshop and Adobe Illustrator.
  • Proficiency in Microsoft Office and Google Suite applications.
  • Excellent presentation and communication skills.
  • Excellent oral and written communication skills.
  • Strong attention to detail and able to work well under pressure.
  • Strong ability to manage multiple projects, timelines and deliverables.

8. 3D Designer (Water & Wastewater Civil Engineering)

3D Designer builds Civil3D drafting packages and design deliverables for Water and Wastewater infrastructure projects, including lift stations, pump stations, pipe networks, and corridor models produced in adherence to company BIM/CAD standards. Success in the position means maintaining a proven track record in Civil3D, meeting drawing schedules on large multi-disciplinary projects, and collaborating with clients through BIM360 and ProjectWise to keep infrastructure programs on track.


Day-to-Day Responsibilities

  • Apply significant experience in Water & Wastewater-based civil engineering projects.
  • Demonstrate excellent Civil3D knowledge on Water & Wastewater projects, including preparation of Civil3D surface from survey data, creating alignments, plans & profiles, sections & details, assemblies & sub-assemblies, corridors and pipe network utilizing Xref and Data Shortcuts features.
  • Draft lift stations, pump stations, and other mechanical equipment associated with Water & Wastewater utilities in Civil3D, adhering to company BIM/CAD standards.
  • Provide support for plotting and electronic file submissions.
  • Apply clients' CAD/Design Standards when producing model & drawings.
  • Work on large projects using BIM360 & ProjectWise collaboration platforms.


Education & Experience

  • Certificate or degree from an accredited technical training school or community college of design and drafting.
  • 5+ years of experience delivering 2D & 3D AutoCAD Drawings on schedule and on budget.
  • Extensive project experience within Water & Wastewater and Infrastructure works.
  • Experience in multi-disciplinary projects as related to the Water and Wastewater market segments.
  • Strong track record and proven working history of Civil3D.
  • Proficiency in AutoCAD Civil3D and working knowledge of Revit with Water & Wastewater related experience.
  • Working knowledge of Recap and InfraWorks.
  • Experience with BIM360 & ProjectWise collaboration platforms.
  • Ability to work to deadlines and under pressure.
  • Exceptional communication and interpersonal skills.
  • Must be a team player and work well within a team environment.
  • Highly motivated and hard-working.

9. 3D Designer (Fashion Technology & CLO Software)

The 3D Designer produces global client training programs, enterprise account support, and user conference events for CLO Software within a design team based in New York and operating internationally. Delivering hands-on 3D adoption strategy, beta testing feedback, and feature development input, this role advances the connection between fashion industry clients, software developers, and the CLO Design Team.


Work Activities

  • Train Enterprise and Academic users.
  • Demo CLO Software to executive teams as well as software users.
  • Support Enterprise and Academic Accounts/Clients collaborating with the CLO Design Team (in New York and globally) to bring new projects, events, and ideas to life.
  • Participate in client projects on and off-site.
  • Assist clients with 3D adoption strategy and implementation.
  • Participate in Beta Testing, Bug Reporting, and Technical Feedback to the Development Team.
  • Work with clients and developers to pitch new features for development.
  • Create 3D Content for User Engagement, Social Media, etc.
  • Plan and lead User Events (from Training to User Conferences).


Qualifications & Experience

  • 1+ years of work or internship experience in the fashion industry with ample knowledge of pattern making.
  • Knowledge of 2D CAD or 3D CAD software is helpful.
  • Tech-savvy with the ability to quickly adapt to new software and show proficiency with technology.
  • Agile, with proven ability to work in fast-paced environments and adhere to tight deadlines.
  • Creative, curious, and driven.
  • Positive and enthusiastic attitude with a desire to invest long-term.
  • Willingness to travel frequently.
  • Language proficiency in Spanish or Portuguese is a plus.

10. 3D Designer (Exhibition & Interior Design)

Embedded within a design team led by the Design Manager, the 3D Designer develops and conceptualizes proposals for Exhibition, Gallery, and Festive projects, producing layout plans, 2D visuals, and 3D renders in response to client briefs and tender projects. Working closely with account owners, clients, and internal project stakeholders, this role advances a steady pipeline of quality design proposals that support business development and project delivery.


Role Responsibilities

  • Develop, research and conceptualise design proposals for Exhibitions, galleries, and festivals.
  • Work closely with the Design Manager in terms of project distribution and design approach strategy.
  • Liaise and work closely with account owners and interpret design briefs from clients and tender projects.
  • Provide layout plans, 2D and 3D visuals and sketches necessary for design proposals.
  • Attend tender briefings and internal meetings for respective projects.
  • Provide quality design proposals and fresh concepts.
  • Manage multiple projects concurrently within tight deadlines.


Skills & Qualifications

  • Diploma or Degree in Interior Design, Exhibition Design, Architecture or equivalent.
  • Minimum 2+ years of experience.
  • Experience in Exhibition projects and interior design is an advantage.
  • Proficiency in the latest design software, including Adobe Illustrator, Photoshop, Sketchup/3D Studio Max, AutoCAD, V-Ray, etc.
  • Knowledge of Lumion or Revit is an advantage.
  • Highly creative and able to express ideas through design and visuals.
  • Able to work with tight deadlines and manage multiple projects concurrently.
  • Highly initiative and able to work individually as well as part of a team.

11. 3D Designer (Events & Exhibition Visualization)

Reporting to project and account leadership, the 3D Designer refines event and exhibition concepts through 3D and 2D visualization, animations, and close collaboration with account servicing personnel to fulfill client design requirements. Partnering with clients, trend-watching colleagues, and production teams, this role advances polished 3D outputs that translate client visions into on-site exhibition realities on time and within budget.


Accountabilities

  • Visualize event and exhibition designs using 3D and 2D design software.
  • Provide animations of 3D visualization.
  • Work on design planning and concepts.
  • Work closely with account servicing personnel to fulfill clients' requirements for designs.
  • Observe the latest events and exhibition design trends.


Position Requirements

  • Degree or Diploma in Exhibition/Interior Design or equivalent.
  • At least 2 years' experience in events/exhibition or interior industry.
  • Proficiency in 3D Studio Max, V-Ray, Autocad, Photoshop and Illustrator.
  • Background in architectural visualization is an advantage.
  • Good 3D design portfolio.
  • Creative individual with good design flair.
  • Excellent time management with a proven ability to handle multiple projects with tight deadlines.
  • Willing to see a project through from conceptualization to on-site execution.
  • Willing to learn, responsible and self-motivated.

12. Studio 3D Designer (Aerospace & Aviation Interiors)

Sitting at the intersection of photorealistic CGI production and aerospace sales, the Studio 3D Designer develops architecturally accurate 3D models, renderings, animations, and virtual experiences of Gulfstream aircraft interiors and exteriors using advanced visualization software. Operating across Marketing, Design, Engineering, Sales, Completions, and Delivery teams, this role enables high-stakes customer presentations and key industry events by providing render packages that meet both customer design expectations and internal operational requirements.


Engineering Responsibilities

  • Utilize current and new applications as necessary including Autodesk Maya & 3Ds Max, Unity, Unreal, Keyshot, Nuke, Mudbox, MentalRay, Iray, Vray, Substance Designer, Adobe Creative Suite (Photoshop, Illustrator, InDesign, etc.), CATIA & SmarTeam.
  • Create architecturally accurate, photo-real, CG models, finished renderings, animations, and virtual experiences of aircraft interiors, exteriors and sections as directed.
  • Provide a high level of technical expertise in 3D modeling, lighting, texturing, and rendering, working from handwritten instructions, sketches and engineering drawings utilizing advanced visualization software and techniques.
  • Communicate with confidence and authority with Chairmen/CEOs of Fortune 500 companies and high net worth individuals to meet business objectives as required.
  • Ensure accuracy of assets for use in printed collateral, websites, mobile applications, etc.
  • Provide Interior and Exterior Rendering packages in accordance with the Interior Design and Sales objective.
  • Participate in backup support for formal Customer Presentations with Sales, Completions, Delivery, and Interior Designers.
  • Interface with Marketing, Design, and Engineering for input and to ensure accuracy of renderings.
  • Participate in the development of Gulfstream aircraft liveries to meet customer design expectations as well as internal operational requirements.
  • Provide support for Gulfstream Design at key customer-facing events such as NBAA, EBACE, and new aircraft launch events.
  • Provide a high level of expertise in 3D Software and resolve software and hardware problems promptly.
  • Support and continually update 3D configurations of all current and prior production aircraft and coordinate archiving drawing files for permanent records.
  • Promote efficient work practices and processes.
  • Contribute to an environment in which all team members are respected regardless of individual differences and are motivated to improve both individual and team contributions to achieve desired business results.


Education & Experience

  • Bachelor's Degree in Computer Animation, Visual Effects, Game Design, Computer Science, Industrial Design, or related field, or equivalent combination of education and experience.
  • 5 years of experience with 3D rendering production, visual effects, and multimedia presentation development, including experience in color correcting images to accurately represent real-world lighting and materials.
  • Proficiency in 3D computer modeling and rendering.
  • Proficiency in Adobe Illustrator, InDesign, and Adobe Photoshop.
  • Experience with Studio Tools, AutoCAD, or Catia is a plus.
  • Good color perception and ability to make adjustments to renderings to match actual materials in final, large-format printer output.
  • Ability to meet project deadlines.

13. 3D Designer (Exhibition Stand & Environment Design)

A key member of the Environments team, the 3D Designer oversees the conception and production of exhibition stands and immersive environments for some of the world's largest brands, ranging from global congress exhibitions to retail pop-up installations and virtual events. Collaborating across client teams, Health and Safety stakeholders, manufacturing contractors, and junior team members, this role enables the delivery of technically grounded, budget-aware designs that inspire lasting change.


Key Responsibilities

  • Design engaging exhibition stands and environments for both physical and virtual worlds.
  • Work alongside other creatives, client teams, internal and external stakeholders such as Health & Safety, and suppliers.
  • Understand and interpret client content and brand messaging.
  • Create high-quality 3D visuals using industry-standard software such as Cinema 4D and the Adobe Creative Suite.
  • Attend pitch presentations to propose designs to clients.
  • Produce in-depth technical drawings to help guide the stand production process, with experience using Vectorworks being beneficial.
  • Apply knowledge of new and innovative technologies to create experiences that inspire lasting change.
  • Liaise with manufacturing contractors to monitor the quality and finish of deliverables.
  • Travel nationally and internationally to exhibition destinations to ensure the execution of designs whilst building client relationships.
  • Mentor and inspire more junior members of the team.


Required Qualifications

  • Experience in high-quality exhibition design.
  • Evidence of the creation of exceptional ideas and designs.
  • An in-depth technical understanding of exhibition stand building techniques.
  • An awareness of cost and ability to design within a budget.
  • Strong team working skills, highly collaborative.
  • Keen eye for detail.
  • Tenacity and resilience to make concepts a reality.

14. 3D Designer (Fashion Agency & CLO3D)

Strong client relationships and a growing 3D design portfolio depend on the 3D Designer, who advances client and in-house projects under the Managing Director while positively influencing the extended freelance team with 3D technological developments within a fashion agency. Based within the INHOUSE design team and serving as a connector between the Head of Design, freelance creatives, and branding and product development functions, this role builds the agency's 3D capability through applied knowledge of CLO3D, Blender, and emerging software solutions.


Core Responsibilities

  • Work under the Managing Director to understand and execute client and in-house projects that reflect the INHOUSE standard of design, ethos, and way of working.
  • Collaborate with the Head of Design to ensure design direction for projects is in alignment with both internal and client requirements and expectations.
  • Ensure the creative design vision of each client project is implemented.
  • Positively influence clients and extended freelance team with 3D technological and innovational developments.
  • Develop and maintain an in-depth understanding of the markets covered, supplier bases and clients.
  • Foster collaborative working relationships across the freelance design team, branding and product development teams within the business.
  • Research and evaluate new 3D software solutions for the business.


Knowledge Skills & Abilities

  • 3+ years of relevant experience in using 3D Design applications.
  • Proven background of Fashion design, with a solid level of understanding of pattern making and garment construction.
  • An exceptional level of experience using CLO3D.
  • High level of knowledge and practical familiarity with using Blender for rendering purposes.
  • Knowledge of DAZ would be useful but not essential.
  • Understanding of 3D animation.
  • Understanding of digital design technology trends.
  • Excellent communication, engagement and interpersonal skills.
  • Ability to talk through ideas confidently with the team and clients.
  • Excellent presentational skills.
  • Fluency in English.

15. 3D Designer (Social Media & Motion Graphics)

As the 3D Designer, this role oversees end-to-end multimedia content creation from conceptualization through animation and finalization, producing social media videos, product explainer videos, micro-interactions, and UI animations for slice products across Facebook, Instagram, LinkedIn, and YouTube. The content team relies on this work to ensure brand storytelling is communicated through motion graphics and static creatives that reflect current design trends and platform standards.


Performance Expectations

  • Develop multimedia content for product, marketing and social media, including social media short videos, product explainer videos, marketing ads, etc.
  • Own end-to-end multimedia content from conceptualization to screenplay, storyboarding, editing, animation and finalization.
  • Create micro interactions and UI animations for slice products.
  • Brainstorm ideas for script, story, social media posts and marketing ads.
  • Produce and release different versions of content for different platform standards for Facebook, Instagram, LinkedIn and YouTube.
  • Research and analyze best design techniques, trends and solutions to create both motion graphics and static creatives.
  • Creatively use visual design or video to communicate an idea, concept or story.


Technical Qualifications

  • 3+ years of experience as a 3D Visual Designer in a fast-paced environment.
  • Good understanding of graphic design, sketching, typography, and animation principles.
  • In-depth knowledge and understanding of social media platforms, including Facebook, Twitter, Instagram, YouTube and how each platform can be deployed in different scenarios.
  • Creative and technical expertise with Adobe After Effects, Cinema 4D, Adobe Photoshop, Adobe Illustrator, Premiere Pro, Animate, and other associated tools.
  • Proficient knowledge of character rigging tools in After Effects, such as Duik or Rubberhose.
  • Familiarity with Lottieflies, SVG animations and Figma-After Effects-Bodymovin workflow.
  • Ability to work with different styles of illustrations and animations based on brand requirements.
  • Strong portfolio to showcase creativity and ability to tell stories through illustrations, videos, motion graphics, and micro-interaction skills.
  • Ability to be well-organized, responsible and dedicated, with the ability to work on multiple projects and deliver refined output in a short time.

16. 3D Designer (Animated TV Show Design)

3D Designer advances character, prop, and environment design from rough concept to finished output for a TV show, working under the direction of the Director and Design Supervisor. Success in the position means maintaining consistent design language, developing Mood Boards and Color Scripts, and contributing substantially to the evolution of the show's overall look across characters, locations, and ancillary art tasks.


Delivery Expectations

  • Work with the Director and Design Supervisor to design characters, props and environments in the style of the show from rough concept to finished design.
  • Produce characters, props and location designs in various forms.
  • Generate Mood Boards/Color Scripts for the Directors to hit the desired look of the show.
  • Collaborate with the Design Supervisor and the design team to develop a consistent look for the show and contribute substantially and decisively to the evolution of the show design.
  • Demonstrate commitment to creative collaboration in a time-sensitive environment.
  • Take on various art tasks other than character, prop, and location design (location illustrations, cover art, layout, mock-ups, etc.).
  • Visualize or conceive of 3D designs in a 2D space.


Minimum Qualifications

  • Previous experience is a must.
  • Excellent drawing and design skills (strong knowledge of architecture and location design).
  • Solid drawing sensibilities and use of classical animation techniques.
  • Experience with Photoshop and Illustrator, knowledge of other art/graphics software is an asset.
  • Experience with 3D packages (Blender, ZBrush, Maya) is a plus.
  • Experience with Matte painting is a plus.
  • Have an intuitive sense of what makes props and environments appealing and appropriate for the needs of the design.
  • Thorough and clear understanding of how designs will be used through the production pipeline.
  • Excellent creativity and demonstrated ability to generate innovative concepts and ideas.
  • Be able to design within certain specifications (maintaining pre-determined proportions and keeping within an overall look).
  • Ability to productively discuss, make decisions, and communicate ideas in a wide variety of aesthetic areas.
  • Strong draftsmanship and colour-sense.

17. Associate 3D Designer (Global Creative Network)

The Associate 3D Designer creates 3D solutions, large and small-format graphics, and concept submission documents in support of senior creative teams within a global creative network operating across client brand guidelines. Working closely with 3D creatives, cross-functional company departments, and collaborative partner teams, this role delivers a consistent standard of 3D presentation quality that meets project obligations and client deadlines across the network.


Strategic Responsibilities

  • Work in partnership with Creative Directors and other senior creative teams to develop 3D solutions and presentations that are considered "best in class" bringing ideas to reality promptly.
  • Support senior creatives to bring 3D ideation to various graphic media with flair and consistency whilst understanding constraints and opportunities within client brand guidelines.
  • Design and produce large, medium, and small format graphics as well as concept submission documents and other graphic design content.
  • Demonstrate strong team-working skills and the ability to support other collaborative partnerships across the global creative network and maintain tight deadlines on projects.
  • Maintain an effective working relationship with all company departments, with particular emphasis on meeting project obligations and commitments.
  • Work with 3D creatives to supply artwork for inclusion in 3D renderings.


Required Qualifications

  • 1-2 years of 3D graphic experience working with 3D Max, V-Ray, Illustrator, and Photoshop.
  • Strong ability to grasp ideas to produce inspiring 3D solutions to a broad range of design media and opportunities.
  • Ability to work in a fast-paced environment as a collaborative team player supporting senior creatives and working under own initiative when required.
  • Ability to manage the everyday details of multiple projects and deliver the highest quality output that meets budget constraints.
  • Detail-oriented, patient, considerate, and flexible.

18. 3D Designer (Experiential & Event Design)

Embedded within a studio creative team, the 3D Designer executes briefs from concept through to completion across digital, print, and environmental projects, attending weekly team meetings and studio-wide brainstorms to contribute innovative ideas and maintain accurate project time records. Working closely with Producers and Creative team members at events, this role elevates studio output by delivering engaging designs on budget while keeping pace with the latest trends, technologies, and platforms.


Core Functions

  • Take briefs from concept through to completion, from small to large projects.
  • Attend weekly meetings with the creative team to discuss work in progress and deliverables.
  • Take part in studio-wide brainstorms and contribute to studio discussions.
  • Stay up to date with the latest trends, technologies, platforms and programs.
  • Communicate ideas from the concept stage through to the final design effectively and clearly.
  • Generate creative and innovative ideas in response to briefs from clients.
  • Maintain accurate time records of projects.
  • Create engaging designs across digital, print and environmental briefs.
  • Hold ownership of small projects.
  • Understand and work within budgeting resources and limitations.
  • Travel and set up events alongside Producer and Creative team members.
  • Work on creative alternatives in terms of materials and suppliers in order to deliver on a specific budget while keeping design quality.
  • Visualize and communicate design solutions in 2D and 3D through hand sketching.


Skills & Qualifications

  • Advanced knowledge of Vectorworks and Cinema 4D.
  • Advanced knowledge of Adobe Creative Suite and intermediate skills in Microsoft Office software (Word, Excel, PowerPoint, and Google Docs).
  • Proficiency in Vectorworks is vital.
  • Ability to visualize and communicate design solutions in 2D and 3D through hand sketching.
  • Hands-on experience in Scamps through to 3D.
  • Great organisational, teamwork, and time management skills.

19. 3D Designer (AR Experience & Lens Studio)

Reporting to department leadership, the 3D Designer creates optimized augmented reality assets in Maya and Substance Painter and imports them into Lens Studio for AR lens production across multiple stages of development. Partnering with other company departments throughout the lens production process, this role enables the delivery of creative, technically polished AR projects that incorporate new technology implementations and reflect current standards in real-time rendering.


Areas of Ownership

  • Work with guidelines to create the most optimized AR experience.
  • Create 3D assets for AR experiences using 3D software and further import and set in Lens Studio.
  • Develop 3D projects at different stages.
  • Communicate with other company departments regarding the lens production process.
  • Provide creative ideas for AR-related projects as well as creative ways of different new tech implementations.
  • Support and improve the visual part.
  • Participate in brainstorms.
  • Be open to giving and receiving feedback.
  • Script understanding (JavaScript, Python, etc.).


Technical Qualifications

  • 4 years of experience in 3D Software - Maya.
  • 2-3 years of experience in texturing and Substance Painter.
  • 1 year of experience in real-time engines (Unreal Engine/Unity/Spark/Lens Studio).
  • Strong modeling and sculpting skills (Maya, ZBrush, etc.).
  • Strong low-poly modeling.
  • Ability to make hairstyles and fur using Xgen/Yeti, etc.
  • Basic 3D rigging and animation skills.
  • Strong portfolio showcasing work.
  • Good communication skills.
  • Ability to work with unclear briefs or frequently changing requirements.
  • Ability to prioritize tasks and work independently.
  • Self-starter, collaborator, and team player.

20. 3D Designer (In-Vehicle UI & Automotive Systems)

Sitting at the intersection of 3D user interface design and automotive human factors, the 3D Designer coordinates the development and specification of 3D user interfaces and animations for complex in-vehicle information and communication systems serving the global market. Operating across interdisciplinary teams that include designers, human factors specialists, project management, business and brand strategists, and hardware and software developers, this role enables the creation of emotionally resonant in-vehicle experiences grounded in iterative design and customer workshop research.


Job Functions

  • Develop and design 3D user interfaces for complex in-Vehicle Information and Communication systems for the global market.
  • Design and specify user interfaces and animations using participatory and iterative design techniques, including customer workshops and other forms of requirements discovery.
  • Effectively communicate research findings, conceptual ideas, detailed design, and design rationale both verbally and visually.
  • Work with an interdisciplinary team that includes other designers, human factors, project management, business and brand strategists, and hardware and software developers.
  • Understand interior design drawings, details, and materials, and work with the project team to produce innovative solutions.


Professional Experience

  • Bachelor's degree or above in Visual Design or a related digital design discipline.
  • Strong knowledge of 3D user interface design processes and methodology.
  • Strong knowledge of 3D Modelling and Texturing.
  • Proficiency in 3D tools such as Cinema4D, Blender, Unity, and Unreal.
  • Passion for creating products that resonate emotionally with people.
  • Strong ability to present design ideas and results internally and externally with customers.
  • Good communication and organization skills.
  • Fluency in English, both speaking and writing.
  • Proficiency in 3D MAX, SketchUp, Photoshop, AutoCAD and MS Office.
  • Familiarity with international design projects and progressive, modern trends and projects.

21. 3D Designer (MEP/HVAC & Aquaculture Systems)

A key member of the engineering design team, the 3D Designer elevates Revit-based 3D models and 2D manufacturing drawings for MEP, HVAC, and RAS/Aquaculture systems, integrating designs into BIM360 to ensure functional and accurate builds. Collaborating with mechanical and civil engineering colleagues and reporting through project leadership, this role delivers technically precise design outputs that support manufacturing, installation, and quality drafting standards.


Operational Focus

  • Develop 3D models within the design environment using Revit.
  • Integrate into BIM360 to ensure effective and functional designs of MEP and HVAC.
  • Develop process and structure-related designs.
  • Create 2D drawings to support manufacturing and installation.

Background & Experience

  • 2 years of working experience in a similar role.
  • Experience with BIM360 or similar BIM models.
  • Experience in designing RAS/Aquaculture systems is beneficial.
  • Experienced in mechanical and civil design methodology.
  • Proficiency in Revit.
  • Technical and quality drafting standards.
  • Excellent communication skills in English.

22. Senior 3D Artist/Motion Designer (CPG & Product Marketing)

Award-winning product imagery and brand engagement videos depend on the Senior 3D Artist/Motion Designer, who guides photorealistic 3D image creation, product performance animation, and video compositing in DaVinci Resolve for a brand-focused marketing environment. Serving as a multi-disciplinary CGI specialist, this role collaborates with experts across disciplines and owns high-level projects from start to finish, producing packaging, product graphics, and motion content that increases brand engagement and loyalty.


Ownership Areas

  • Create 3D images using an understanding of shape, form, light, color, material, and finish.
  • Animate 3D images to show the product, its performance, and consumer benefit.
  • Translate conceptual video ideas and pre-visuals (layouts, storyboards, stills) into an engaging digital experience.
  • Composite and edit video images, copy, and audio into videos that increase brand engagement and loyalty.
  • Find multiple ways to solve problems, offering a variety of creative solutions.
  • Show expertise in creating meaningful content that engages audiences.
  • Adhere to budget and time constraints and maintain accurate timesheets.
  • Bring big ideas to how strategic creative thinking is visualized.
  • Collaborate with experts in various disciplines.
  • Own high-level projects from start to finish.
  • Work extended hours occasionally for tight deadlines and during peak seasons.


Minimum Qualifications

  • BS or BA in Graphic Design or 3D/CGI-related degree preferred.
  • Experience in a 3D/CGI, Digital, Motion Design environment.
  • Experience in packaging or product graphics and/or structures.
  • A solid understanding of design thinking principles.
  • 3D modeling/wireframe development skills in Modo (Maya, 3D Max also considered).
  • Proficient understanding of Cinema 4D/After Effects for motion/animation.
  • Strong video editing and storytelling skills in DaVinci Resolve (Adobe Premiere also considered); synchronizing frames and audio for a perfect fit.
  • Design skills using Photoshop and Illustrator.
  • Skills in Octane GPU renderer are a huge plus.
  • AR/VR, Interactive technologies not required, but beneficial.
  • Strong eye for knowing what looks good, graphic design, and motion skills.
  • Portfolio required to demonstrate creative and technical skills.
  • Must be team-oriented and self-motivated.
  • Able to effectively present information in one-on-one and small group situations to team members within and outside the organization.
  • Able to effectively handle multiple assignments at one time.
  • Openness and adaptability to change.
  • Effective reading, listening, and communication skills.

23. 3D Designer (Interior Design & Product Rendering)

As the 3D Designer, this role coordinates photorealistic 3D lifestyle scenes and product render production from real-scale measurements, setting up lighting and adjusting camera angles to support marketing, branding, and online content for a home furnishings and interior design team. The rendering team relies on this work to maintain a well-organized file database, meet product category deadlines, and keep all render outputs aligned with the current branding strategy and visual trends.


Key Responsibilities

  • Produce 3D models with textures and materials of products based on real-scale measurements.
  • Create 3D lifestyle images from scratch for scenes relating to product categories (i.e., living room, bedroom, home office, etc.).
  • Set up lighting on different scenes appropriately.
  • Adjust renders for many angles, such as Whitespace or Lifestyles.
  • Update current renderings as needed from trend, styling, detail, or a fresh perspective.
  • Coordinate the look of renders with the branding strategy.
  • Keep all deadlines updated so team members can see when projects will be completed.
  • Edit and organize all renderings to maintain files and load them into the database for future use.
  • Provide supportive renderings for any online content, brochures, carton artwork, etc.
  • Work alongside the rendering team lead to create and use background renders to pair with actual photos.
  • Update job knowledge by participating in educational opportunities like reading trade publications or subscribing to related blogs and websites.


Required Qualifications

  • Proven knowledge of photorealistic rendering packages, preferably 3D Studio Max with V-Ray, and Adobe CC.
  • Strong understanding of the principles and practices of photography (camera angles/lighting) and visual aesthetics and trends to relate them to renders.
  • Knowledge of Microsoft Office (Word, Excel, PowerPoint).
  • Knowledge of Skype/Zoom.
  • Video-editing capability with Adobe Premiere is a plus.
  • An artistic and creative sense to properly style a scene.
  • Excellent interpersonal, listening, organizational, and time management skills.
  • Decision-making skills with the ability to handle multiple projects where priorities continually change.
  • Organized and detail-oriented to handle many projects.
  • A self-starter and enthusiastic problem solver.
  • Positive attitude and flexible workflow to adapt to changing project priorities.

24. 3D Designer (Mobile Gaming Advertising)

3D Designer executes the composition, illustration, and animation of graphic, video, and playable advertisements for mobile gaming partners globally across a wide variety of genres. Success in the position means modeling, animating, texturing, and rigging 3D objects for high-quality mobile ads, collaborating with business teams on campaign objectives, and delivering optimized creatives at pace.


Primary Duties

  • Compose, illustrate, and animate graphic, video, and playable advertisements for partners globally across a wide variety of mobile gaming genres.
  • Model, animate, texture and rig 3D objects.
  • Collaborate with business teams to understand campaign objectives.
  • Research and synthesize market trends and innovate creative ideas.
  • Optimize ads by ideating and creating high-quality ads to meet those objectives.


Education & Experience

  • BA/BS degree in graphic design, media arts, illustration, animation, game design or related field; or an equivalent combination of education and experience.
  • Professional experience working in creative production.
  • Prior experience creating and editing mobile advertisements.
  • Experience with 2D character animation.
  • Game design or development experience is a plus.
  • Marketing experience is a plus.
  • Strong proficiency using Unity, Maya, Adobe Creative Suite, Photoshop, After Effects, Premiere and Illustrator.
  • Ability to grasp multiple design requirements with attention to detail and effectively complete deliverables within deadlines with little supervision.
  • Results-oriented and interested in working with data and cross-team stakeholders to produce high-engagement ads.
  • Comfortable working in a fast-paced environment that is constantly changing.
  • Working proficiency in another foreign language is a plus.

25. 3D Designer (Consumer Products & Retail Graphic Design)

The 3D Designer crafts illustration, 3D modeling, rendering, and production-ready layout work for an extensive assortment of consumer products and packaging, collaborating with Marketing, Overseas operations, sales leads, and Product Development to ensure successful design outcomes. Working within a cross-functional team under the direction of Creative Directors and Product Development leadership, this role delivers character concepts, architectural structures, and fully modeled 3D elements ready for prototyping and production in China.


Key Deliverables

  • Create icons, phrases, and patterns based on direction from PD and Creative Directors.
  • Develop production-ready product, packaging layouts and concept work while managing multiple project deadlines.
  • Collaborate with cross-functional teams, including Marketing, Overseas operations, sales leads, and Product Development, to ensure the successful development of designs.
  • Conceptualize characters, vehicles, architectural structures, and other elements to later be created in 3D programs.
  • Fully model and render elements in various 3D programs for presentation and 3D printing.
  • Layout sizing, assembly, and color sheets per product.
  • Part-out products that are 3D modeled for use in prototyping.
  • Utilize internal resources and time management skills to independently manage projects to meet deadlines.


Required Qualifications

  • Professional experience in Retail/Consumer Graphic and 3D design preferred.
  • Proven success at handling multiple projects, brand implementation, marketing strategies, costs, schedules and resources.
  • Understanding of human anatomy and architectural structures.
  • Skilled in graphic design, illustration, basic packaging layout and 3D design for products.
  • Proficiency in Adobe Illustrator, Photoshop, Zbrush and KeyShot; knowledge of Maya, AutoCAD, SolidWorks and 3DS Max is a plus.
  • Solid design sensibility with a keen eye for typography and adherence to style guides.
  • Ability to work collaboratively with team members.
  • Excellent organizational, follow-up, and communication skills.

26. 3D Motion Design Artist (Gaming & VR/AR Marketing)

Embedded within Unity's Creative Studio team, the 3D Motion Design Artist designs original 3D assets and art direction for marketing videos, demos, print collateral, web content, and event materials across Unity projects. Working closely with producers, project managers, and the head of Creative Studio, this role runs technically refined CGI outputs to defined milestones across multiple software packages, strengthening Unity's brand identity in the gaming and VR/AR space.


Ownership Areas

  • Create original 3D assets.
  • Model, texture/shade maps, animate, light, and final-process assets.
  • Provide art direction and conception.
  • Modify and improve existing assets and optimize where required.
  • Meet defined milestones and target dates.
  • Collaborate and report to producers/project managers and the head of Creative Studio.
  • Understand the brand identity and voice/image.


Knowledge Skills & Abilities

  • Experience in the gaming or VR/AR industries and/or with Unity software.
  • Knowledge of the CGI pipeline.
  • Good understanding of animation rigging and related processes.
  • Experience in composition.
  • Fluency in Photoshop, Cinema 4D, 3ds Max, Maya, ZBrush, Substance, V-Ray or similar, and ability to quickly learn new software.
  • Familiarity with project management software.
  • Technical understanding of the production pipeline and solid knowledge of plugins and other solutions.
  • Strong communication and problem-solving skills.

27. 3D Retail Concept Designer (Retail Display Fixtures)

Reporting to project and client leadership, the 3D Retail Concept Designer manages retail display fixture concepts from initial client consultation through competitive quotes, final approved design, and supplier liaison, producing sketches and three-dimensional computer-generated images in 3D Studio Max, SketchUp, and Adobe Suite. Partnering with suppliers, contractors, and specialists throughout delivery, this role ensures projects meet specifications, stay within budget, and run to schedule while maintaining awareness of current creative trends.


Key Responsibilities

  • Conceptualize and design retail display fixtures.
  • Produce sketches and three-dimensional computer-generated images in 3D Studio Max, Sketchup, and Adobe Suite to create attractive, organized and detailed displays, making changes and revisions as required until the client approves the final design.
  • Deliver final work within professional presentations to clients for review and communicate technical information to non-technical audiences.
  • Consult clients about design requirements and clarify design issues.
  • Collect appropriate background and product information.
  • Produce realistic but competitive quotes and negotiate and agree on budgets and time-scales.
  • Ensure projects meet specifications, keep within budget and run to schedule.
  • Reply to queries from clients.
  • Liaise with suppliers, contractors and specialists.
  • Organize and attend meetings.
  • Maintain awareness of current creative trends and influences.
  • Organize files, materials, and samples.


Experience & Qualifications

  • College or Bachelor's Degree in Industrial, Interior or Retail Design.
  • Experience in designing Retail Display Fixtures.
  • Proficiency in 3D Studio Max, Adobe Photoshop and Illustrator.
  • Familiarity with a variety of retail concepts, practices, and procedures.
  • Technical drawing skills.
  • Commercial awareness and marketing skills.
  • Strong typographic and graphic layout skills with an eye for proportion and clean composition.
  • Creative and innovative thinker, imaginative, with the ability to think in 3D.
  • Superb attention to detail.
  • Excellent organization and project, time, and multiple projects management skills.
  • Ability to think quickly and perform well under pressure.
  • Communication and teamwork skills.

28. 3D Designer (Digital Events & Experiential Branding)

Sitting at the intersection of experiential campaign design and digital production, the 3D Designer crafts graphics in After Effects, Cinema 4D, and Unity and builds detailed 3D floor plans and fixture visualizations for digital event environments hosting anywhere from 20 to 100,000 guests. Operating across design peers, counterparts, and partner groups under the direction of a Lead Designer, this role ensures design deliverables and timelines are met while maintaining creative continuity across all areas of focus.


Delivery Expectations

  • Create, design and execute graphics in After Effects, Illustrator, Cinema 4D and Unity for presentations, pitches, client projects and internal social, digital and email marketing efforts.
  • Create detailed 3D visualizations such as floor plans, perspective interiors, elevations and 3D fixtures grounded in a strong strategic POV within a digital event environment meant for anywhere from 20 to 100,000 guests.
  • Leverage design processes and best practices to ensure design deliverables and timelines are met.
  • Collaborate with peers, design counterparts and partner groups to ensure project design continuity across all areas of focus.


Required Qualifications

  • Bachelor's in Art/Design or relevant field.
  • 2+ working years with Adobe Creative Suite, Microsoft PowerPoint, SketchUp, AutoCAD, Cinema 4D, Unity Game Engine; Unreal Engine is a plus.
  • Keen understanding of relevance and implication of experiential campaigns on brand reputation and consumer awareness.
  • Expertise in creating big ideas and innovative thinking.
  • Exceptional creativity and innovation.
  • Accuracy and attention to detail.
  • Professional approach to time, costs and deadlines.

29. 3D Designer (Interior Design & Residential Visualization)

A key member of the content, marketing, and project teams, the 3D Designer designs and executes high-quality interior design concepts, including moodboards, layout plans, and interior walkthroughs, using 3DS Max, SketchUp, V-Ray, and Twinmotion for a residential property development company. Collaborating across content, marketing, and project functions while managing multiple deliverables simultaneously, this role enables consistent, high-quality property presentation through renders that achieve the ideal look, lighting, and feel for each developed home.


Core Functions

  • Assist and work closely with the content, marketing, and project teams.
  • Manage delivering multiple projects at the same time.
  • Develop and execute high-quality interior design concepts, including moodboards and layout plans.
  • Create and upload interior walkthroughs using motion graphic software.
  • Achieve the correct look and feel for each render.
  • Create 3D designs using 2D floor plans.
  • Communicate thoughts and ideas effectively.


Skills & Qualifications

  • Degree or Diploma in Arts, 3D Design, or Architecture, or equivalent.
  • Minimum 3 years of work experience within a relevant field such as Interior Design and Event Design.
  • Proficiency in 3DS Max, SketchUp, and V-Ray.
  • Highly skilled in Adobe Creative Suite programs, especially Photoshop.
  • Expert in Twinmotion and/or Lumion.
  • Experience in Matterport and other similar software.
  • Skilled in mapping textures and manipulating scenes to achieve a high level of desired results.
  • Skilled in adding direct and ambient lighting to enhance the render for that ideal feel.
  • Good colour theory and principles.
  • Strong visualisation abilities, including the ability to capture the best render views.

30. 3D Dental Designer (Digital Dental Laboratory)

Accurate dental prosthetic manufacturing depends on the 3D Dental Designer, who runs the creation of 3D CAD representations using 3Shape and DTX software while collaborating with other production departments in a highly regulated environment. Based within a quality-standards-driven dental laboratory team and reporting to the Team Lead and Group Manager, this role manages compliance with FDA 21 CFR 820, ISO 13485, and OSHA 1910 standards while ensuring completed designs are submitted and approved before entering centralized manufacturing.


Key Responsibilities

  • Inspect, clean and disinfect cases upon arrival when required.
  • Verify data from scans during the design process.
  • Design products following the directions provided by customer requirements, such as an Rx Form or requests specific to customer preferences.
  • Submit and send completed work images to customers and request approval of work.
  • Send the 3D CAD of the product to centralized production for the manufacturing of the product.
  • Register new customer cases utilizing the web-client when required.
  • Follow all standard work as defined within the work cell.
  • Complete all tasks assigned by Team Lead, Group Manager or Senior Site Leadership.
  • Follow all SOPs to ensure compliance with FDA 21 CRF 820, ISO 13485 and OSHA 1910.


Required Qualifications

  • Dental Technology degree is preferred.
  • CDT or MDT preferred.
  • Practical experience as a Dental Laboratory Technician or Dental Designer.
  • Experience working with Digital/CAD Dental software such as 3Shape, DTX, or Exocad.
  • Experience working with different implant manufacturers.
  • Prior experience working in a regulated environment.
  • Ability to identify and problem-solve common dental implant difficulties and implement effective solutions independently.

31. 3D Designer (Automotive Alias Surfacing)

As the 3D Designer, this role strengthens surface data and 3D model development for premium automotive customisation products across Range Rover, Land Rover Defender, and Jeep vehicle lines, from conception through to completion. The design team relies on this work to prepare renderings, Class A surfacing, and technical design information that advance Kahn Design's globally recognised product portfolio, with support flowing to other designers generating 3D models from 2D proposals and verbal directions.


Functions

  • Develop models for 2D presentation and 3D evaluation and production.
  • Work alongside the existing team to help develop projects from conception to completion.
  • Prepare renderings and surface data of design proposals.
  • Contribute effectively to team discussions to ensure understanding of any proposed design changes.
  • Support other designers with the generation of 3D models from 2D proposals and/or verbal directions.
  • Provide technical information and support to senior management for design reviews.
  • Manage workload to ensure deadlines are met.


Qualifications & Experience

  • Degree-level education with previous automotive Alias experience essential.
  • Excellent Alias Surfacing proficiency.
  • 2D presentation and animation ability, in addition to Class A surfacing expertise.
  • Ability to reverse engineer surface data to fit scan data appropriately.
  • Familiarity with component manufacturing tooling requirements.
  • Proficiency in Autodesk Showcase and Luxion KeyShot rendering.
  • Working knowledge of Adobe Photoshop.
  • Familiarity with Adobe Illustrator and InDesign desirable.
  • Good freehand sketching skills.
  • Ability to explain specifications and technical data to others.

32. 3D Designer (Lighting, Compositing & Architectural Rendering)

3D Designer runs the creation of product outline renderings, room scene renderings, VR renderings, and animations in 3dsMax and VRay to support the marketing, sales, dealer, and project teams. The work directly supports a high-quality visual asset library by enhancing team capability across lighting, texture application, composition, and retouching, and by maintaining the texture and room scene libraries that underpin sales presentations and marketing materials.


Key Deliverables

  • Provide rendering support to the marketing team, sales team, dealers and project team efficiently.
  • Create product outline renderings, room scene renderings, VR renderings and animations in 3dsMax and VRay environment for marketing materials and sales presentations.
  • Transfer 3D files between multiple software such as 3dsMax, CET Designer (Configura), and potentially Unreal and Unity.
  • Continuously enhance team capability across rendering skills such as Lighting, Texture Application, Composition and Retouching Operations.
  • Establish and maintain the texture library and room scene library.
  • Communicate with internal customers and collaborate with team members.


Education & Experience

  • Bachelor's Degree or above in any stream, Diploma in animation.
  • Experience in Architectural Renderings or 3D Animations.
  • Experience as a team lead would be a plus.
  • Knowledge of Lighting, Materials, Rendering and compositing tools and procedures.
  • Proficiency in 3ds Max, V-Ray and Photoshop is a must.
  • Ability to create or modify 3D models in 3ds Max and read AutoCAD drawings.
  • Proficiency in MS Office (Word, Excel, PPT, etc.).
  • Experience with UE, Blender, or Substance would be a plus.
  • Familiarity with imperial metric measurements would be a plus.

33. 3D Designer (Children's Entertainment & Animation)

The 3D Designer builds new assets for existing styles and properties, translates 2D concept work into final 3D, and partners with Creative Producers to maintain creative excellence for children's entertainment content, reporting to the Director of Animation. Working within an animation team alongside UI experts, Creative Producers, and the wider production pipeline, this role leads the visual development of kids' entertainment properties by producing polished final assets that meet tight deadlines and uphold brand standards.


Accountabilities

  • Design work from concept through final delivery.
  • Help establish new styles for emerging content.
  • Build new assets for existing styles and properties.
  • Work alongside the UI expert to ensure visual clarity.
  • Work quickly and complete tasks on tight deadlines.
  • Partner with Creative Producers to maintain creative excellence and feasibility that uphold and enhance the brand.
  • Translate the 2D concept work into the final 3D.
  • Articulate and influence creative concepts.
  • Produce final assets translatable for the production pipeline.


Position Requirements

  • Experience designing for kids' entertainment.
  • Experience in Pre-K entertainment is a plus.
  • Game experience is a plus.
  • Rendering experience.
  • Ability to quickly sketch through ideas and process.
  • Working proficiency in Cinema 4D, Maya, or other 3D software.
  • Be extremely detail-oriented, organized, and thorough, able and willing to refine work to a high degree of polish.
  • Capable of producing final assets translatable for the production pipeline.
  • Excellent communication skills and a professional, collaborative attitude.
  • Be flexible and have enthusiasm for innovation and change.
  • Must have an interest in keeping abreast of new developments.

34. 3D Designer/Developer (WebGL & Three.js Simulation)

Embedded within a remote-first product team, the 3D Designer/Developer leads the design and development of web-based 3D simulation solutions and visualization tools using Three.js and WebGL, working in close collaboration with Engineering, Design, Research, and End-Users. Working closely with the broader engineering and design functions, this role delivers the bridge between creative asset production in Blender and front-end implementation, enabling interactive, browser-based simulation experiences that translate the company's vision into reality.


Technical Responsibilities

  • Work closely with Engineering, Design, Research, and End-Users to design and develop web-based 3D simulation solutions.
  • Expand the company's rendering engine and implement new visualization techniques.
  • Design and develop applications and prototypes using WebGL/Three.js 3D.
  • Create assets using 3D modeling software like Blender or similar.
  • Specify color, lighting, and materials.


Required Qualifications

  • Bachelor's degree in design or a related field.
  • Extensive hands-on experience with 3D Graphics Rendering applications.
  • Deep understanding of the fundamentals of the web - HTML/CSS/JavaScript.
  • Knowledge of Blender or other 3D Design software.
  • Game design experience and experience with Procedural 3D visualization is a plus.
  • Strong eye for design, motion and interactivity.

Editorial Process and Content Quality

This content is developed by the Lamwork Editorial Team using structured analysis of real-world job data, skill requirements, and hiring patterns.

Research framework by Lam Nguyen, Founder & Editorial Lead.

Reviewed by Thanh Huyen, Managing Editor.

Learn more about our editorial standards.