WHAT DOES A GAME DO?

Published: Jun 9, 2025 - The Game Professional develops interactive entertainment by integrating creative design, technical skills, and narrative elements. This role demands collaboration with cross-functional teams to produce immersive and engaging gameplay experiences across platforms. The individual applies industry knowledge and innovation to ensure the delivery of high-quality game content.

A Review of Professional Skills and Functions for Game

1. Game Artist Duties

  • Storyboard Design: Design and develop a storyboard for mobile games
  • UI Design: Create unique, compelling UI design and innovative concepts for mobile games
  • Character Design: Design and develop game characters, mobile application screenshots, and game user interfaces
  • UI Process Setup: Responsible for setting up the UI design process in the team
  • UI Development: Accept the responsibility to develop and be involved in every step in the development of UI designs and game art
  • Color Theory Knowledge: Have complete knowledge of colour theory and colour harmonies
  • Team Collaboration: Work with a team of artists and graphic designers
  • Concept Visualization: Visualize scripts and design concept art, storyboards, illustrations, etc.

2. Senior Game Artist Details

  • Team Building: Help build and staff talented art teams for various projects
  • Creative Support: Support the creative vision of clients and art directors while providing leadership and guidance to artists
  • Production Assistance: Assist production with planning, scheduling, and tasks
  • Pipeline Development: Help to develop artist-friendly pipelines and tools
  • Technical Communication: Document and communicate technical requirements to artists
  • Aesthetic Feedback: Provide constructive aesthetic feedback
  • Outsource Liaison: Communicate as a liaison for external outsourcers
  • Artist Mentorship: Act as a career manager and mentor for internal artists
  • Project Bidding: Help create thorough and competitive bids for projects and partnerships
  • Talent Onboarding: Provide job descriptions and onboarding

3. Game Designer Responsibilities

  • Feature Design: Working with the design team to keep feature and system designs engaging and interesting across projects
  • Partner Communication: Daily communication with external working partners, tracking the health of the project and future feature designs
  • Design Documentation: Writing clear and informative game design documents with the information to develop new game features and systems
  • Spec Adjustment: Make adjustments to game design specifications to reflect developments as the project moves forward
  • Feature Analysis: Research, analyse and improve upon features, keeping up with trends and user preferences
  • Economy Monitoring: Improving and monitoring the in-game economy and gameplay features
  • Problem Solving: Come up with ideas that tackle problems in simple, elegant ways and always put the player first
  • Creative Execution: Work with the design team to realise a project’s creative vision
  • Platform Design: Design features of games for a range of devices and platforms that engage and capture the imagination of the user

4. Game Developer Job Summary

  • Feature Development: Develop game features and tools in Unreal Engine 4
  • Blueprint Maintenance: Build, improve, and maintain scalable Blueprints
  • Unreal Expertise: Work with development leads to build Unreal Engine expertise across the studio
  • Technical Solutions: Identify and recommend solutions to technical problems in implementations
  • Plugin Evaluation: Help research and evaluate new plugins, approaches, and patterns in Unreal Engine 4
  • Testing Implementation: Write unit, functional, or integration tests for the features delivered
  • Documentation Support: Assist the team in keeping technical documentation well-maintained
  • Subsystem Improvement: Work with technical leads to improve Unreal Engine 4 subsystems and components

5. Game Director Accountabilities

  • Creative Vision: Establish, own and drive forward the creative vision of the game
  • Direction Alignment: Provide a direction for the game and drive for creative alignment within the team and with the key stakeholders
  • Vision Evangelism: Evangelize the creative vision of the game to the studio and the team
  • Creative Oversight: Oversee and direct the consistency of all of the creative departments against the game's creative vision
  • Deliverable Review: Review all player-facing team deliverables against the creative vision and provide guidance
  • Milestone Definition: Contribute to the definitions of milestones and project goals
  • Player Prioritization: Ensure prioritizing the product and work scope based on player value
  • Team Coordination: Endeavours for cross-disciplinary coordination on all features and content
  • Information Sharing: Ensures that information is shared with the broader team

6. Game Developer Functions

  • Feature Implementation: Work with artists and digital content to implement robust, performant, and interactive features using the Unreal Engine
  • Feature Development: Work with game programmers to build, test, and create new and existing features using the Unreal Engine
  • Technical Integration: Work with programmers and engineers to implement technical data
  • Code Optimization: Convert prototype-style content into fully featured and optimized code
  • Project Understanding: Maintain a holistic understanding of the project to successfully inform the government client and external government customers about capabilities and integration opportunities
  • Feature Iteration: Develop, iterate, and optimize both new and existing features while maintaining compatibility with the existing structure
  • Feature Testing: Review, analyze, and test features before, during, and after integration with the main codebase
  • Developer Documentation: Provide documentation to assist other developers in maintaining the project
  • User Support: Develop user documentation and work with users to provide technical support
  • Code Documentation: Document and properly comment code, including maintaining up-to-date user guides and reference materials
  • Team Communication: Work effectively and communicate in a cross-disciplinary development environment

7. Game Advisor Job Description

  • Growth Reporting: Reports to the Chief Growth Officer
  • Game Sourcing: Help source and review game candidates to publish
  • Developer Relations: Build trust relationships and work closely with multiple game developers in the region
  • Launch Supervision: Supervise game testing and get ready to launch
  • Market Analysis: Identify market trends and advise on a new game