WHAT DOES A GAME DO?
Published: Jun 9, 2025 - The Game Professional develops interactive entertainment by integrating creative design, technical skills, and narrative elements. This role demands collaboration with cross-functional teams to produce immersive and engaging gameplay experiences across platforms. The individual applies industry knowledge and innovation to ensure the delivery of high-quality game content.


A Review of Professional Skills and Functions for Game
1. Game Artist Duties
- Storyboard Design: Design and develop a storyboard for mobile games
- UI Design: Create unique, compelling UI design and innovative concepts for mobile games
- Character Design: Design and develop game characters, mobile application screenshots, and game user interfaces
- UI Process Setup: Responsible for setting up the UI design process in the team
- UI Development: Accept the responsibility to develop and be involved in every step in the development of UI designs and game art
- Color Theory Knowledge: Have complete knowledge of colour theory and colour harmonies
- Team Collaboration: Work with a team of artists and graphic designers
- Concept Visualization: Visualize scripts and design concept art, storyboards, illustrations, etc.
2. Senior Game Artist Details
- Team Building: Help build and staff talented art teams for various projects
- Creative Support: Support the creative vision of clients and art directors while providing leadership and guidance to artists
- Production Assistance: Assist production with planning, scheduling, and tasks
- Pipeline Development: Help to develop artist-friendly pipelines and tools
- Technical Communication: Document and communicate technical requirements to artists
- Aesthetic Feedback: Provide constructive aesthetic feedback
- Outsource Liaison: Communicate as a liaison for external outsourcers
- Artist Mentorship: Act as a career manager and mentor for internal artists
- Project Bidding: Help create thorough and competitive bids for projects and partnerships
- Talent Onboarding: Provide job descriptions and onboarding
3. Game Designer Responsibilities
- Feature Design: Working with the design team to keep feature and system designs engaging and interesting across projects
- Partner Communication: Daily communication with external working partners, tracking the health of the project and future feature designs
- Design Documentation: Writing clear and informative game design documents with the information to develop new game features and systems
- Spec Adjustment: Make adjustments to game design specifications to reflect developments as the project moves forward
- Feature Analysis: Research, analyse and improve upon features, keeping up with trends and user preferences
- Economy Monitoring: Improving and monitoring the in-game economy and gameplay features
- Problem Solving: Come up with ideas that tackle problems in simple, elegant ways and always put the player first
- Creative Execution: Work with the design team to realise a project’s creative vision
- Platform Design: Design features of games for a range of devices and platforms that engage and capture the imagination of the user
4. Game Developer Job Summary
- Feature Development: Develop game features and tools in Unreal Engine 4
- Blueprint Maintenance: Build, improve, and maintain scalable Blueprints
- Unreal Expertise: Work with development leads to build Unreal Engine expertise across the studio
- Technical Solutions: Identify and recommend solutions to technical problems in implementations
- Plugin Evaluation: Help research and evaluate new plugins, approaches, and patterns in Unreal Engine 4
- Testing Implementation: Write unit, functional, or integration tests for the features delivered
- Documentation Support: Assist the team in keeping technical documentation well-maintained
- Subsystem Improvement: Work with technical leads to improve Unreal Engine 4 subsystems and components
5. Game Director Accountabilities
- Creative Vision: Establish, own and drive forward the creative vision of the game
- Direction Alignment: Provide a direction for the game and drive for creative alignment within the team and with the key stakeholders
- Vision Evangelism: Evangelize the creative vision of the game to the studio and the team
- Creative Oversight: Oversee and direct the consistency of all of the creative departments against the game's creative vision
- Deliverable Review: Review all player-facing team deliverables against the creative vision and provide guidance
- Milestone Definition: Contribute to the definitions of milestones and project goals
- Player Prioritization: Ensure prioritizing the product and work scope based on player value
- Team Coordination: Endeavours for cross-disciplinary coordination on all features and content
- Information Sharing: Ensures that information is shared with the broader team
6. Game Developer Functions
- Feature Implementation: Work with artists and digital content to implement robust, performant, and interactive features using the Unreal Engine
- Feature Development: Work with game programmers to build, test, and create new and existing features using the Unreal Engine
- Technical Integration: Work with programmers and engineers to implement technical data
- Code Optimization: Convert prototype-style content into fully featured and optimized code
- Project Understanding: Maintain a holistic understanding of the project to successfully inform the government client and external government customers about capabilities and integration opportunities
- Feature Iteration: Develop, iterate, and optimize both new and existing features while maintaining compatibility with the existing structure
- Feature Testing: Review, analyze, and test features before, during, and after integration with the main codebase
- Developer Documentation: Provide documentation to assist other developers in maintaining the project
- User Support: Develop user documentation and work with users to provide technical support
- Code Documentation: Document and properly comment code, including maintaining up-to-date user guides and reference materials
- Team Communication: Work effectively and communicate in a cross-disciplinary development environment
7. Game Advisor Job Description
- Growth Reporting: Reports to the Chief Growth Officer
- Game Sourcing: Help source and review game candidates to publish
- Developer Relations: Build trust relationships and work closely with multiple game developers in the region
- Launch Supervision: Supervise game testing and get ready to launch
- Market Analysis: Identify market trends and advise on a new game
Relevant Information