FX ARTIST SKILLS, EXPERIENCE, AND JOB REQUIREMENTS
Published: Mar 18, 2025 – The FX Artist has experience in creating visually striking VFX for video games using Photoshop, Illustrator, and in-game VFX systems. This role requires proficiency in 3D graphics, particle systems, physics, shaders, and rendering engines, with a strong grasp of visual design and texture painting. The FX Artist is also skilled in working with Unity, real-time shaders, and Agile/Scrum development, with experience in AAA PC, console, or mobile title production.
Essential Hard and Soft Skills for a Standout FX Artist Resume
- Animation Creation
- Visual Effects Design
- Adobe After Effects
- Adobe Animate
- Technical Software Proficiency
- Documentation Creation
- VFX Adaptation
- Animation Timing
- Pipeline Creation
- Performance Optimization
- Collaboration
- Problem Solving
- Detail Orientation
- Team Collaboration
- Time Management
- Asset Feedback
- Communication
- Creativity
- Quality Control
- Adaptability

Summary of FX Artist Knowledge and Qualifications on Resume
1. BS in Digital Media Arts with 2 years of Experience
- Experience as an FX artist in the video games or cinema industry
- Experience with realistic and natural real-time effects
- Demonstrated knowledge of 3DSMax, Maya tools or 2D/3D tools
- Demonstrated knowledge of Houdini (fluid and particle simulation)
- Demonstrated knowledge of Adobe Photoshop and After Effects
- Excellence in problem-solving
- Ability to work independently as well as collaboratively
- Excellent communication skills with the ability to follow directions and to collaborate successfully with others
- Ability to handle and prioritize multiple tasks, meet deadlines, and excel under production conditions
- Strong work ethic, self-direction, and artistic vision, dedicated work ethic
- Fluent in English, both orally and in writing.
2. BS in Visual Effects with 4 years of Experience
- FX Artist experience in a production environment
- Experience working with Houdini and Maya
- Creative ability and artistic talent
- Strong experience creating a wide variety of FX simulations (water, smoke, fire, destruction, supernatural)
- A good understanding of generic simulation engines
- Understanding of physics, realistic motion, and various natural phenomena at different scales
- Compositing, shading, scripting, and programming experience
- Ability to quickly master proprietary effects and pipeline tools
- Ability to design, self-direct, and organize the work
- Strong communication skills and must be able to work well within a team
- Exercise a high level of focus and skill in a fast-paced production environment
3. BS in Digital Media with 5 years of Experience
- High level of demonstrated experience and proficiency in Houdini
- Previous experience in live-action visual effects for feature films, high-level television, and/or high-level commercials,
- Knowledge of any and/or all of the following - Rigid body and particle dynamics, Volume modeling and rendering, Procedural geometry generation, Fluid dynamics
- Strong understanding of physical dynamics and natural phenomena
- Proficiency in shading and rendering techniques
- Strong technical knowledge and organizational skills
- Good communication skills and ability to take exact direction from FX Leads and FX TDs
- Scripting proficiency using Python
- Experience with one or more other professional software packages such as Maya and Nuke
- Willingness to grow, learn new methods, and share knowledge with others
- Task-driven, highly motivated, and proactive.
- An ambitious desire for self-growth, ownership, and collaboration
4. BS in Fine Arts with 3 years of Experience
- Proven experience in gameplay development, multiple shipped products, preferably RTS or FPS
- At least one shipped product
- Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle
- Ability to work from concept and design briefs
- Working with the art director to create new styles of FXShader prototyping
- Knowledge of Unreal Engine 4, Perforce, Embergen, Autodesk Maya, Adobe Photoshop, and PC operating systems
- Specific expertise in one or many of the following - modeling, texturing, lighting, creating effects, creating UI and user experience
- Good organizational, time management, and interpersonal skills.
- Excellent communication and presentation skills
- Strong sense of creating playful form, color, timing, and composition.
- Being used to working on tasks autonomously and delivering results on time.
5. BS in Animation with 5 years of Experience
- Experience working in creating VFX for video games
- Experience in creating appealing, eye-catching VFX using Photoshop, Illustrator, and in-game VFX systems and software suites
- Strong grasp of visual design
- Able to paint VFX textures using any number of graphics software
- Proficiency with 3D graphics, particle systems, physics, shaders, etc.
- Solid knowledge of rendering engines
- Familiarity with the Unity engine and tools
- Work experience with Agile/Scrum development process
- Self-motivated, excellent communication skills, and a positive attitude
- Experience with AAA PC, console, or mobile title development in an equivalent role
- Experience in creating and using real-time shaders
- 2D or 3D animation experience