FX ARTIST SKILLS, EXPERIENCE, AND JOB REQUIREMENTS

Published: Mar 18, 2025 – The FX Artist has experience in creating visually striking VFX for video games using Photoshop, Illustrator, and in-game VFX systems. This role requires proficiency in 3D graphics, particle systems, physics, shaders, and rendering engines, with a strong grasp of visual design and texture painting. The FX Artist is also skilled in working with Unity, real-time shaders, and Agile/Scrum development, with experience in AAA PC, console, or mobile title production.

Essential Hard and Soft Skills for a Standout FX Artist Resume
  • Animation Creation
  • Visual Effects Design
  • Adobe After Effects
  • Adobe Animate
  • Technical Software Proficiency
  • Documentation Creation
  • VFX Adaptation
  • Animation Timing
  • Pipeline Creation
  • Performance Optimization
  • Collaboration
  • Problem Solving
  • Detail Orientation
  • Team Collaboration
  • Time Management
  • Asset Feedback
  • Communication
  • Creativity
  • Quality Control
  • Adaptability

Summary of FX Artist Knowledge and Qualifications on Resume

1. BS in Digital Media Arts with 2 years of Experience

  • Experience as an FX artist in the video games or cinema industry
  • Experience with realistic and natural real-time effects
  • Demonstrated knowledge of 3DSMax, Maya tools or 2D/3D tools
  • Demonstrated knowledge of Houdini (fluid and particle simulation)
  • Demonstrated knowledge of Adobe Photoshop and After Effects
  • Excellence in problem-solving
  • Ability to work independently as well as collaboratively
  • Excellent communication skills with the ability to follow directions and to collaborate successfully with others
  • Ability to handle and prioritize multiple tasks, meet deadlines, and excel under production conditions
  • Strong work ethic, self-direction, and artistic vision, dedicated work ethic
  • Fluent in English, both orally and in writing.

2. BS in Visual Effects with 4 years of Experience

  • FX Artist experience in a production environment
  • Experience working with Houdini and Maya
  • Creative ability and artistic talent
  • Strong experience creating a wide variety of FX simulations (water, smoke, fire, destruction, supernatural)
  • A good understanding of generic simulation engines
  • Understanding of physics, realistic motion, and various natural phenomena at different scales
  • Compositing, shading, scripting, and programming experience
  • Ability to quickly master proprietary effects and pipeline tools
  • Ability to design, self-direct, and organize the work
  • Strong communication skills and must be able to work well within a team
  • Exercise a high level of focus and skill in a fast-paced production environment

3. BS in Digital Media with 5 years of Experience

  • High level of demonstrated experience and proficiency in Houdini
  • Previous experience in live-action visual effects for feature films, high-level television, and/or high-level commercials,
  • Knowledge of any and/or all of the following - Rigid body and particle dynamics, Volume modeling and rendering, Procedural geometry generation, Fluid dynamics
  • Strong understanding of physical dynamics and natural phenomena
  • Proficiency in shading and rendering techniques
  • Strong technical knowledge and organizational skills
  • Good communication skills and ability to take exact direction from FX Leads and FX TDs
  • Scripting proficiency using Python
  • Experience with one or more other professional software packages such as Maya and Nuke
  • Willingness to grow, learn new methods, and share knowledge with others
  • Task-driven, highly motivated, and proactive.
  • An ambitious desire for self-growth, ownership, and collaboration

4. BS in Fine Arts with 3 years of Experience

  • Proven experience in gameplay development, multiple shipped products, preferably RTS or FPS
  • At least one shipped product
  • Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle
  • Ability to work from concept and design briefs
  • Working with the art director to create new styles of FXShader prototyping
  • Knowledge of Unreal Engine 4, Perforce, Embergen, Autodesk Maya, Adobe Photoshop, and PC operating systems
  • Specific expertise in one or many of the following - modeling, texturing, lighting, creating effects, creating UI and user experience
  • Good organizational, time management, and interpersonal skills.
  • Excellent communication and presentation skills
  • Strong sense of creating playful form, color, timing, and composition.
  • Being used to working on tasks autonomously and delivering results on time.

5. BS in Animation with 5 years of Experience

  • Experience working in creating VFX for video games
  • Experience in creating appealing, eye-catching VFX using Photoshop, Illustrator, and in-game VFX systems and software suites
  • Strong grasp of visual design
  • Able to paint VFX textures using any number of graphics software
  • Proficiency with 3D graphics, particle systems, physics, shaders, etc.
  • Solid knowledge of rendering engines
  • Familiarity with the Unity engine and tools
  • Work experience with Agile/Scrum development process
  • Self-motivated, excellent communication skills, and a positive attitude
  • Experience with AAA PC, console, or mobile title development in an equivalent role
  • Experience in creating and using real-time shaders
  • 2D or 3D animation experience