3D GENERALIST SKILLS, EXPERIENCE, AND JOB REQUIREMENTS

Published: Oct 31, 2024 – The 3D Generalist specializes in creating photorealistic models, textures, materials, lighting, and rendering for interior and large-scale exterior environments, as well as 3D animation using tools like 3ds Max and V-Ray. With expertise in UV layout techniques and familiarity with Forest Pack and After Effects, this generalist produces impressive 3D renderings showcased in an online portfolio. Strong communication and collaboration skills contribute to success in a fast-paced production environment, ensuring an organized and creative approach to projects.

Essential Hard and Soft Skills for a Standout 3D Generalist Resume
  • 3D Modeling
  • Texturing
  • Rigging
  • Animation
  • Lighting
  • Rendering
  • UV Mapping
  • Compositing
  • Sculpting
  • Software Proficiency
  • Creativity
  • Attention to Detail
  • Problem-Solving
  • Communication
  • Time Management
  • Adaptability
  • Collaboration
  • Critical Thinking
  • Organization
  • Self-Motivation

Summary of 3D Generalist Knowledge and Qualifications on Resume

1. BS in Game Design with 4 years of Experience

  • Work experience in the mobile games industry
  • Experience in working in an Agile/Scrum environment
  • A good knowledge of typical development languages (C++)
  • Be able to go from concept to finished game asset
  • Excellent knowledge of 2D creation software (Photoshop), and one major 3D software package (Maya preferred)
  • Good skills in digital painting
  • A proactive communicator, willing to give and receive constructive feedback
  • Experience with Unity3D, Corona, or Unreal Mobile
  • Understanding of GLSL or similar shading language
  • Proven track record of both artistic and technical creativity with a passion for solving problems
  • Understanding of how to optimize game content for memory and performance

2. BS in Computer Graphics with 3 years of Experience

  • Fluency in Cinema 4D, RedShift, and After Effects
  • Impressive 3D design and animation skills
  • Senior-level knowledge of texturing, lighting, and rendering in C4D using RedShift
  • Working knowledge of 3D 4k rendering workflow
  • Knowing when and how to push creative boundaries
  • Able to prepare and organize files to be able to pass them off to another designer/animator
  • Strong communication skills and a willingness to ask questions
  • Ability to work under pressure/tight turnarounds calmly
  • Strong editing and audio mixing skills
  • The ability to reflect and critically appraise own performance.
  • Ability to take direction positively and willingness to work as part of a larger team.

3. BS in Fine Arts with 2 years of Experience

  • Knowledge of secondary generalist skills including lighting, texturing, rendering, hard surface modelling, etc. 
  • Thorough knowledge of Cinema 4D or other 3D modelling packages (Blender, Maya, etc.).
  • Some knowledge of Adobe Creative Suite (Photoshop, Illustrator, etc.)
  • Understanding of requirements of animation and stills.
  • Understanding of 3D workflow from start to finish. 
  • Excellent Portfolio of organic modelling and sculpting work.
  • Strong organisational and time management skills, with the ability to work to agreed timelines. 
  • Excellent written and verbal communication skills.
  • Proven ability to prioritise conflicting tasks.
  • Able to stay calm and confident in a fast-paced environment and meet deadlines.

4. BS in Digital Media with 1 year of Experience

  • Having a strong passion for Virtual Reality and Metaverse
  • Experience working in Blender
  • Experience in Substance Painter, Quixel Mixer, or Armory Painter
  • Experience in Game Engines such as Unity or Unreal Engine
  • Familiarity with UV mapping and texturing
  • Familiarity with Rigging tools in Blender
  • Proficiency in Photoshop and Illustrator
  • Advanced skills in Cinema4D, Modo
  • Attention to detail in all aspects of 3D software features, including modeling, rigging, animation, motion capture, painting, and sculpting
  • An eye for color, contrast, value, detail, and good lighting principles when creating textures and materials

5. BS in 3D Animation with 5 years of Experience

  • Specialized in creating photorealistic models, textures, materials, lighting, rendering for interior and large-scale exterior environments, and 3D Animation.
  • Experience in 3ds Max, V-Ray, Sketchup, Photoshop, and AI
  • Able to show the portfolio of photorealistic 3D renders and 3D animation
  • Must have an online resume and portfolio demonstrating work produced in 3ds Max
  • Strong knowledge of 3ds Max, V-Ray, PhotoShop, AI
  • Expertise in UV layout techniques
  • Familiar with Forest Pack, Rail Clone, Illustrator, and After Effects
  • Familiar with Unreal Blueprint visual scripting language
  • Ability to create 3D photorealistic renderings of both exterior and interior environments
  • Ability to work collaboratively in a fast-paced production environment, with highly organized, self-motivated, and creative
  • Excellent communication skills and enjoy working on a team and training others