GAMEPLAY ANIMATOR SKILLS, EXPERIENCE, AND JOB REQUIREMENTS
Published: Apr 09, 2025 – The Gameplay Animator demonstrates strong animation skills with a passion for gameplay, supported by hands-on experience in video game development and motion capture. This position brings deep expertise in Maya and MotionBuilder, contributes to workflow improvement and fosters a collaborative, learning-focused team culture. The animator also delivers clear direction and feedback while actively supporting peers and cross-functional teams in a dynamic production environment.
Essential Hard and Soft Skills for a Standout Gameplay Animator Resume
- Animation Implementation
- Cinematic Animation
- Project Scheduling
- Character Animation
- Engine Integration
- Mocap Animation
- Gameplay Design
- Tech Problem Solving
- Animation Systems
- Visual Validation
- Creative Feedback
- Art Direction
- Team Leadership
- Collaboration
- Team Mentoring
- Communication
- Mentoring
- Technical Collaboration
- Ownership
- Team Coordination

Summary of Gameplay Animator Knowledge and Qualifications on Resume
1. BS in Game Art with 6 years of Experience
- Games Industry work experience (At least 1 shipped title)
- Worked in - or has a passion for PVP games
- Experience working in handling Motion Capture Data
- Basic knowledge of Rigging and Skinning
- Experience using a major animation package (e.g., Maya, Motionbuilder, 3DSMax)
- Solid Keyframe Animation experience/ability.
- Experience working in commercial game engines (Unreal)
- Positive, solution-oriented individual with a passion for video games and animation.
- Ability to debug and develop animation systems, including blend trees and state machines.
- Great understanding of anatomy and human body mechanics.
- Proven application of the 12 principles of Animation (squash n stretch, exaggeration, timing, etc)
- Be self-motivated, proactive, and positive when faced with technical problems and challenges throughout production.
- Great interpersonal and communication skills to work closely with Artists, Designers, and Programmers.
2. BS in Computer Graphics with 3 years of Experience
- Documented experience in video game animation or the film industry.
- Very good knowledge of Motion Builder and/or Maya.
- Solid knowledge of animation principles and an eye for dynamic poses.
- Experience in animation of bipedal/quadruped characters and other organic and inorganic forms.
- Experience working with motion capture technology, including setup, acting, and animation cleanup.
- Ability to effectively collaborate with game designers and programmers.
- Outstanding creativity and a very strong commitment to a project.
- Passion for games and, in general, for animation
- Possess the ability to take tasks to completion with high fidelity
- Collaborative ability to work with multiple people and disciplines to complete tasks
- Possess the ability to receive and address feedback
- Methodical and have a keen eye for detail
3. BS in Digital Arts with 4 years of Experience
- Experience in gameplay animation, including third-person action-adventure titles.
- Have shipped 2+ AAA titles as a gameplay animator.
- Experience working in a senior gameplay animator role.
- Have experience working in mentoring other animators.
- Experience with advanced animation systems and root motion (Motion Matching, Warping)
- Push innovation and fidelity in gameplay animation and mechanics.
- Have a passion for creating cinematic and realistic content.
- Have extensive experience developing in a real-time environment (Unreal)
- Excel at rapid prototyping and quick iteration.
- Thrive in a self-driven environment.
- Great communicators and cross-disciplinary collaborators.
- Strong time management and long-term planning skills.
4. BS in Game Design with 7 years of Experience
- Outstanding demo reel displaying strong animation ability.
- Experience working in animating video games.
- Experience working with motion capture.
- Experience as an Animator in the video games industry.
- Excellent collaboration and team environment experience.
- Can provide structured, clear briefs and feedback to colleagues and the outsourcing.
- Excellent understanding of Maya/MoBu and have experience with different rigs and setups.
- Put passion into everything you do and aim to improve the workflows and tools.
- An active contributor to the craft, promoting a transparent and learning culture within the team
- Passion for making and playing games
- Enthusiastic, positive, must have the ability to interact and collaborate with all departments and teams
- Self-sufficient and self-motivated, can perform duties with little oversight
- Team-oriented with a desire to assist other animators