GAME ARTIST SKILLS, EXPERIENCE, AND JOB REQUIREMENTS
Published: Apr 08, 2025 – The Game Artist possesses extensive 3D modeling experience and a strong portfolio, with expertise in 3ds Max, Substance Painter, and Adobe Photoshop. This role requires solid knowledge of Unity integration, AR/VR development, and technical art skills such as shader writing, lighting, and animation. The artist also brings proven game studio experience with multiple shipped titles, strong version control proficiency, and the ability to deliver high-quality assets independently.
Essential Hard and Soft Skills for a Standout Game Artist Resume
- 2D Asset Creation
- 3D Asset Creation
- UI Design
- Unity Integration
- Digital Illustration
- Adobe Tools
- Game Art Creation
- Animation VFX
- Concept Art
- Environment Design
- Team Collaboration
- Creative Brainstorming
- Workflow Prioritization
- Visual Ideation
- Cross-Team Collaboration
- Creative Solutions
- Market Research
- Design Leadership
- Dev Collaboration
- Problem Solving

Summary of Game Artist Knowledge and Qualifications on Resume
1. BS in Graphic Design with 1 year of Experience
- Experience in developing the overall look and style of the game
- Artistic and relevant technical skills (including concept art, illustration, UI design).
- Ability to communicate visually with quick sketching ability, along with drawing and painting skills
- Flexible with varied art styles (Cartoon and Realistic) and can work in multiple genres.
- Excellent design skills, including the effective use of color, form, lighting, and composition
- Good knowledge of human and animal anatomy.
- Able to interpret concept, character, and BG art, understand art direction, and work within the overall game style.
- Good understanding of Traditional and Digital Art.
- Have a strong passion for games.
- Effective communication and being open to feedback
2. BS in Digital Media with 3 years of Experience
- Relevant work experience in games, preferably mobile
- Experience communicating and collaborating with various cross-functional partners in and collaborative environment
- Attention to detail for both aesthetic and technical quality
- Understanding of several CG disciplines (modeling, texturing, shading, lighting, and post-process fx)
- Professional experience with Substance, Zbrush
- Professional experience with Maya, Max, Blender, or other 3D packages.
- Excellent communication skills in English
- Good artistic skills (Image composition, colors, shapes)
- Good knowledge of asset optimization for mobile
- Good practical experience in Unity 3D (preferably experience with mobile platforms)
- Experience working in level creation inside Unity 3D
3. BS in Game Art and Design with 5 years of Experience
- Experience working in professional game development
- 2D, 3D, VFX, or Animation and Rigging experience at a major game studio
- Previous applicable games industry experience
- Experience creating and optimizing game art for mobile devices
- Unreal Engine 4 and/or mobile game development experience
- Anime-focused portfolio demonstrating game-ready work in a matching art style
- Experience working on cel-shaded 3D games or high visual quality 2D anime games
- Great interpersonal skills, humility, and respect when receiving comments from the team
- Thrive in an environment of independence and responsibility without assigned tasks
- Have a passion for anime and mobile games
- Mandarin, Korean, or Japanese (oral and written, fluent or professional only)
4. BS in Illustration with 4 years of Experience
- Experience creating VFX for game platforms or interactive experiences
- Portfolio of work must be available for review, displaying the use of particle systems, shaders, and mesh effects
- Understanding of optimization limitations and methodology
- Display excellent communication skills, both verbal and visual
- Understanding of various methodologies for VFX creation
- Experience working in Unreal and/or Unity engine for the creation of VFX
- Understanding of VFX/PostFX integration and performance impacts
- Concept art foundational skills
- Experience working with Houdini
- Knowledge of shader creation or shader-based workflows
- Good sense of gameplay experience and special attention to detail
5. BS in Computer Graphics with 2 years of Experience
- Solid 2D/3D game art (with emphasis over 2D skills/talent) and graphics design and creation skills
- Experience with different software and tools for game art and graphics creation
- Ability to create high-quality and polished content for mobile games
- Strong design, documentation, and visualization skills
- Ability to take responsibility and be able to work in a team
- Positive attitude, passion, pride, and responsibility in the work
- Work experience using Unity
- Solid animating skills and experience
- Good sense of gameplay experience and special attention to detail
- A perfect team player with excellent communication skills
6. BS in Visual Communication with 3 years of Experience
- Creative and innovative with a solid understanding of art and design fundamentals
- Experience working as a game artist
- Good working knowledge of Unity
- Good knowledge of hyper-casual art styles and theory
- A track record with mobile games (at least 1 shipped product)
- A multidisciplinary artistic skillset (3D/2D/UI)
- Experience with one relevant 3D software (Max, Maya, Blender, Cinema4D)
- Experience with 3D character design and animations
- Proficiency with 2D tools such as Illustrator
- Excellent communication skills and a positive collaboration mindset
- Organized and detail-oriented, with the ability to work quickly and collaboratively.
7. BS in Animation with 4 years of Experience
- 3D modeling experience with a strong portfolio
- Extreme proficiency with 3ds Max
- Highly proficient with texturing tools such as Photoshop and Substance Painter
- Familiarity with Unity and the workflow of incorporating 3D assets
- Solid understanding of version control systems (Git, Perforce)
- Experience working with AR/VR development
- Expert in Adobe Photoshop.
- Game studio experience and shipped at least 2 titles
- Technical artist skillset including writing shaders, baking lighting, and 2D/3D animation
- Great communication skills and the ability to interpret and implement constructive feedback
- Self-motivated, detail-oriented, and able to work independently with limited direction