ENGINE PROGRAMMER RESUME EXAMPLE

Published: Jan 13, 2025 – The Engine Programmer develops core online game features using Unreal Engine 4, focusing on engine-side functionality, performance optimization, and seamless network communication between servers and clients. This position implements and maintains game technologies, including rendering, animation, audio, and interactive UI elements like menus and HUDs, while optimizing code for mobile platforms. The programmer collaborates with designers, artists, and programmers to ensure high-quality gameplay systems and provide technical guidance on UMG development.

Tips for Engine Programmer Skills and Responsibilities on a Resume

1. Engine Programmer, Redstone Interactive Studios, Seattle, WA

Job Summary: 

  • Integrate the latest UE4 engine releases
  • Work with team leads to develop new engine features
  • Refactor existing engine modifications, focusing on integration simplicity, code quality, and abstraction/encapsulation
  • Take responsibility for game and engine performance optimization
  • Continual R&D for current and next-gen platforms
  • Cross-discipline support and training
  • Work on high and low-level code across various domains
  • Excite gameplay, relies on skill, physics, exploration, and competition
  • Accurate mechanical and natural simulations, built on simulation engine
  • Have a direct and significant impact on the future of games


Skills on Resume:

  • UE4 Integration (Hard Skills)
  • Feature Development (Hard Skills)
  • Code Refactoring (Hard Skills)
  • Performance Optimization (Hard Skills)
  • R&D (Hard Skills)
  • Collaboration (Soft Skills)
  • Coding (Hard Skills)
  • Gameplay Design (Hard Skills) 

2. Senior Engine Programmer, NovaTech Games, Austin, TX

Job Summary: 

  • Designs, develops, writes, tests, and implements systems with a focus on Engine and Platform specific code
  • Works with designers, artists, and other personnel involved in the development process to create the highest possible quality product.
  • Helps to develop technical design specifications and can implement them.
  • Estimates own tasks and delivers high-quality code to that schedule.
  • Mentors code team, passing on experience and expertise, and leads by example.
  • Performs code reviews with the team to ensure code quality.
  • Implement client/server game logic.
  • Alongside game programmers, ensure the game logic works correctly over the network.
  • Communicates network requirements to the game programming team.
  • Optimizes network traffic and server performance.
  • Tests and refines systems throughout the development cycle of the project
  • Writes clear, maintainable, portable code and extends existing one
  • Works closely with design and art disciplines in the development of products


Skills on Resume:

  • System Design (Hard Skills)
  • Technical Specifications (Hard Skills)
  • Task Estimation (Soft Skills)
  • Code Mentorship (Soft Skills)
  • Code Reviews (Hard Skills)
  • Client/Server Logic (Hard Skills)
  • Network Optimization (Hard Skills)
  • Cross-Discipline Collaboration (Soft Skills) 

3. Senior Engine Programmer, Stellar Innovations, Portland, OR

Job Summary: 

  • Build out core aspects of the online game using Unreal Engine 4 for a new unannounced project
  • Design, implement, and iterate on the engine side features of the game with designers, artists, and other programmers.
  • Analyze engine performance and resolve bottlenecks.
  • Write, maintain, and optimize network communication between servers and clients, as well as other core backend services.
  • Implement client-side game technologies (rendering, animation, particles, audio, asset pipeline)
  • Prototype, develop, and maintain game features on UMG
  • Implement interactive menus and HUDs
  • Create high-quality source code in C++, including optimization for mobile platforms
  • Work with artists/modelers and programmers to create art and bring it into the game
  • Be a guide who provides technical information on UMG
  • Design and implement game features in C++ using the Unreal Engine 4
  • Successful delivery of high-quality gameplay systems
  • Help define the technical direction and development for difficult gameplay problems


Skills on Resume:

  • Unreal Engine 4 (Hard Skills)
  • Performance Optimization (Hard Skills)
  • Network Communication (Hard Skills)
  • Client-Side Game Tech (Hard Skills)
  • UMG Development (Hard Skills)
  • C++ Programming (Hard Skills)
  • Cross-Discipline Collaboration (Soft Skills)
  • Gameplay Systems Design (Hard Skills)