UI/UX DESIGNER RESUME EXAMPLE

Published: Dec 23, 2025 - The UI/UX Designer creates end-to-end developer experiences by aligning user needs, business goals, and technical constraints through strategic design thinking. This role involves building and refining developer tools, frameworks, and onboarding processes, while producing user-centered design assets such as journey maps, prototypes, and interaction models. The designer also collaborates with cross-functional teams to define experience metrics, leverage user data for design decisions, and communicate design visions through high-fidelity prototypes.

Tips for UI/UX Designer Skills and Responsibilities on a Resume

1. UI/UX Designer, BlueHorizon Digital Solutions, Boise, ID

Job Summary: 

  • Create user-centred designs by understanding business requirements and user feedback.
  • Create user flows, wireframes, prototypes and mockups.
  • Translate requirements into style guides, design patterns and attractive user interfaces.
  • Design UI elements and tools such as navigation menus, search boxes, tabs, and widgets for digital assets.
  • Create original graphic designs (e.g., images, sketches and tables).
  • Identify and troubleshoot UX problems (e.g., responsiveness, accessibility).
  • Work collaboratively and independently with internal stakeholders and external partners such as brand management, IT, product owners, and business marketing teams.
  • Incorporate customer feedback, usage metrics, and usability findings into design in order to enhance a coherent global user experience.


Skills on Resume:

  • User-Centred Design (Hard Skills)
  • Wireframe Prototyping (Hard Skills)
  • UI Design Systems (Hard Skills)
  • Graphic Design (Hard Skills)
  • UX Troubleshooting (Hard Skills)
  • Accessibility Design (Hard Skills)
  • Stakeholder Collaboration (Soft Skills)
  • Feedback Integration (Soft Skills)

2. UI/UX Designer, Redwood Interface Studio, Santa Rosa, CA

Job Summary: 

  • Implement UX solutions through consistent, detail-oriented wireframes, prototypes and mockups.
  • Help identify and communicate style guide concepts and guidelines to the team.
  • Create polished mockups to demonstrate proper style guide execution.
  • Collaborate with teammates to create, review and iterate on design ideas.
  • Collaborate with product management and the development team to define and implement innovative solutions for the product direction, visuals, and experience.
  • Conceptualize original ideas that bring simplicity and user friendliness to complex design challenges.
  • Create wireframes and user flows to effectively communicate interaction and design ideas.
  • Present and discuss design decisions with peers and stakeholders.
  • Partner in user research studies and evaluation of user feedback.
  • Establish and promote design guidelines, best practices and standards.


Skills on Resume:

  • UX Implementation (Hard Skills)
  • Design Guidelines (Hard Skills)
  • Mockup Creation (Hard Skills)
  • Design Collaboration (Soft Skills)
  • Product Design Strategy (Hard Skills)
  • Creative Problem Solving (Soft Skills)
  • User Flow Design (Hard Skills)
  • Design Communication (Soft Skills)

3. UI/UX Designer, Ironleaf Software Group, Missoula, MT

Job Summary: 

  • Design the UX/UI for industry-leading applications on responsive native- and web-based platforms.
  • Take ideas from original concepts to cutting-edge designs that push the state-of-the-art and build upon the brand guidelines.
  • Explore multiple solutions providing a clear rationale based on user insights, visual quality, usability, and accessibility.
  • Build high-fidelity clickable prototypes for user testing and demonstration to business partners.
  • Work with and extend existing design systems to influence UX consistency and quality throughout the organization.
  • Evangelize user-centric design and engage with customers on a regular basis.
  • Collaborate and build relationships with key stakeholders.
  • Present and communicate in a persuasive, authoritative manner.
  • Participate in improving general design practice and strategy within the business.


Skills on Resume:

  • UX/UI Design (Hard Skills)
  • Responsive Design (Hard Skills)
  • High-Fidelity Prototyping (Hard Skills)
  • Design Systems (Hard Skills)
  • User-Centred Design (Hard Skills)
  • Stakeholder Collaboration (Soft Skills)
  • Design Communication (Soft Skills)
  • Design Strategy (Soft Skills)

4. UI/UX Designer, BrightPath Systems LLC, Madison, WI

Job Summary: 

  • Lead ideation and co-design with team members, internal stakeholders, users, and vendors on all digital initiatives and projects.
  • Lead the discovery phase of digital projects, conducting research to ensure user needs and pain points are well understood.
  • Research includes but is not limited to surveys, interviews, focus groups and workshops.
  • Analyse user satisfaction, feedback and analytics to identify opportunities for improvement.
  • Conduct research to clarify findings or close gaps.
  • Contribute to the team’s continuous improvement programme.
  • Create and/or design concepts and prototypes for testing with customers and stakeholders.
  • Create wireframes, low and/or high-fidelity mock-ups and designs, ensuring journeys, UI components and interactions are well-understood and accurately delivered by project members.


Skills on Resume:

  • Design Leadership (Soft Skills)
  • User Research (Hard Skills)
  • Qualitative Analysis (Hard Skills)
  • Data-Driven UX (Hard Skills)
  • Continuous Improvement (Soft Skills)
  • Concept Prototyping (Hard Skills)
  • Wireframing Design (Hard Skills)
  • Stakeholder Co-Design (Soft Skills)

5. UI/UX Designer, Northstar Product Lab, Duluth, MN

Job Summary: 

  • Monitor trends, document best practices and identify opportunities to deliver innovative experiences.
  • Run workshops in order to gather stakeholders’ requirements using a pool of techniques that help them to break down barriers, communicate better, and generate new ideas.
  • Execute user research with the right mix of methodologies (e.g., user tests, stakeholder/user interviews, focus groups, surveys, etc).
  • Interpret results from the research as design or strategic recommendations and effectively present to clients using proper tools (e.g., personas, experience maps, service blueprints and research reports).
  • Facilitate brainstorms and working sessions with cross-disciplinary teams to move the knowledge of the research into a vision and into a design strategy.
  • Deliver the design of digital products or services employing the right mix of human-centered design processes and tools (e.g, mental models, user scenarios, site maps, wireframes, task flows, user interface specifications, prototypes).
  • Adjust the design process and select the proper approach in order to fit the project constraints (e.g., Lean UX, Agile UX techniques).
  • Partner with cross-functional technology and design teams to integrate solutions and requirements into UX strategies.
  • Use a proven change-management framework at the appropriate phase in the adoption process of a new product or service.
  • Evangelize Experience Design within Avanade through informal communication, formal presentations and training sessions.
  • Contribute to business development efforts through customer relationships and RFP submission support.
  • Work with other team members who lead various aspects of the project, content strategists, UI designers, technical leads, and delivery leads.


Skills on Resume:

  • UX Trends (Hard Skills)
  • Workshop Leadership (Soft Skills)
  • UX Research (Hard Skills)
  • Insight Analysis (Hard Skills)
  • UX Strategy (Hard Skills)
  • Human Design (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Change Leadership (Soft Skills)

6. Lead UI/UX Designer, SilverOak Technologies, Asheville, NC

Job Summary: 

  • Work with the CEO and the CTO to design and define the product roadmap.
  • Analyze user data, conduct user and market research, and brainstorm with designers to develop the app accordingly.
  • Proactively research competitors and user behavior to develop features most suitable for Fika’s vision and demographics in Vietnam and later Southeast Asia.
  • Develop feature requirements and work closely with Fika’s Creative Director to finalize the visual for the app.
  • Lead the design team in maintaining consistency and manage them to deliver the best dating app in terms of functionality and design.
  • Oversee the daily output from the UX/UI team and report to Fika’s CEO.
  • Clearly and effectively communicate with the CTO to keep the whole product team aligned.
  • Work with the HR team to organize UX/UI training sessions for the design team.


Skills on Resume:

  • Product Roadmapping (Hard Skills)
  • User Data Analysis (Hard Skills)
  • Market Research (Hard Skills)
  • Feature Definition (Hard Skills)
  • Design Leadership (Soft Skills)
  • Team Management (Soft Skills)
  • Executive Communication (Soft Skills)
  • UX Training (Soft Skills)

7. UI/UX Designer, Harborview Digital Works, Portland, ME

Job Summary: 

  • Develop impactful UX strategies that support Brand creative and Wholesale Marketing strategies.
  • Create best-in-class personalized consumer experiences that meet the specific needs of consumers shopping on wholesale digital platforms.
  • Understand and evaluate opportunities for improvement across the breadth of the digital journey.
  • Conceptualize and map out complex user flows and user journeys that would enhance and drive consumer engagement and conversion for functional challenges.
  • Work closely with Product Managers and cross-functional partners to identify design problems and formulate user testing plans/scripts to inform UX strategies for product enhancements and features.
  • Work closely with external partners to identify design limitations and opportunities on partners’ platforms.
  • Deliver compelling, innovative UI concepts, immersing users in the World of Ralph Lauren.
  • Deliver designs that utilize the UI Design library, driving coherence and continuity to the Ralph Lauren brand aesthetic across various digital channels, while also considering the standards of partners’ design systems.
  • Create and execute user-centered designs for wholesale digital products that differentiate the brand within the wholesale fashion landscape.
  • Work closely with Creative brand leads to develop and execute performant user experiences.
  • Seek ways to enhance e-commerce experience (focusing on mobile and responsive design first).
  • Ensure creative output is consistent and delivered to the brief with a strong attention to detail.
  • Generate detailed design specs and work closely with developers to ensure the final product is of the highest fidelity and standard.


Skills on Resume:

  • UX Strategy (Hard Skills)
  • Personalized UX (Hard Skills)
  • Journey Mapping (Hard Skills)
  • User Flows (Hard Skills)
  • UI Concepts (Hard Skills)
  • Design Systems (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Attention Detail (Soft Skills)

8. UI/UX Designer, Atlas Creek Innovations, Fort Collins, CO

Job Summary: 

  • Own and take responsibility for all aspects of design and implementation of UI and UX for Mediavuk projects.
  • Operate as a member of the Design Team to design best-in-class UX.
  • Collaborate with Product and Development Team and provide the voice of design to project decision-making.
  • Bring passion and excitement for all things Design and UX, contribute fresh ideas to the team, and act as a UX evangelist internally and with clients.
  • Regularly communicating with clients to test out ideas and get more feedback.
  • Open to constructive design criticism, participatory design and design thinking activities.


Skills on Resume:

  • UX Ownership (Hard Skills)
  • UI UX Design (Hard Skills)
  • Design Advocacy (Soft Skills)
  • Cross-Team Collaboration (Soft Skills)
  • Client Communication (Soft Skills)
  • User Feedback (Hard Skills)
  • Design Evangelism (Soft Skills)
  • Design Thinking (Hard Skills)

9. UI/UX Designer, Sunfield Interactive, Tempe, AZ

Job Summary: 

  • Execute all visual design stages from concept to final hand-off to engineering.
  • Create storyboards, user flows, process flows and site maps to effectively communicate user interaction.
  • Conduct user research and evaluate user feedback.
  • Collaborate with usability, information architecture, content strategy, engineering and business stakeholders to conceive best-in-class digital user experiences that align with the Client's design principles, industry standards and emerging digital trends.
  • Engage and lead colleagues in co-creation, knowledge sharing, constructive critique, and process improvement to elevate the practice of design.
  • Interface regularly with leadership to share insights on user experience and build consensus on the most competitive product direction.
  • Research customers, competitors, and products.
  • Develop personas, scenarios, and user stories.


Skills on Resume:

  • Visual Design Execution (Hard Skills)
  • User Flow Design (Hard Skills)
  • User Research (Hard Skills)
  • UX Collaboration (Soft Skills)
  • Design Leadership (Soft Skills)
  • Stakeholder Communication (Soft Skills)
  • Competitive Research (Hard Skills)
  • Persona Development (Hard Skills)

10. Lead UI/UX Designer, Riverbend Tech Collective, Peoria, IL

Job Summary: 

  • Lead a multi-disciplinary team including digital design, UX design and user research, setting the benchmark for what good looks like across the various disciplines.
  • Lead the strategic and iterative improvement of UX and UI design to support the production of software and systems.
  • Responsible for all design output, ensuring the highest standards of work are delivered against brand standards and guidelines.
  • Promote design thinking and advocate for design principles and best practices.
  • Ensure accessibility across all aspects of design.
  • Present design deliverables to peers and key stakeholders.
  • Provide inspiration and motivation to the UX team, coaching and developing individuals to achieve their potential.
  • Advise and make recommendations on growth opportunities within the team to support the commercial growth strategy.


Skills on Resume:

  • Design Leadership (Soft Skills)
  • UX UI Strategy (Hard Skills)
  • Design Quality Control (Hard Skills)
  • Design Thinking (Hard Skills)
  • Accessibility Design (Hard Skills)
  • Design Presentation (Soft Skills)
  • Team Coaching (Soft Skills)
  • Growth Planning (Soft Skills)

11. UI/UX Designer, Lighthouse UX Studio, Newport, RI

Job Summary: 

  • Responsible for the design of desktop and mobile applications.
  • Detect ways to improve the UX/UI of desktop and mobile applications.
  • Transform design challenges and tasks from the product manager into wireframes, mockups, or high-fidelity designs.
  • Think about the perfect user flow and information architecture and want to craft a beautiful UI.
  • Get inspiration from customer interviews, research, or product analytics software (Mixpanel).
  • Check and iterate on designs with product managers and developers till it can be implemented.
  • Prepare well-thought-out designs that serve developers as a perfect basis for implementing the features.
  • Hand over the designs to the product manager and write design specifications for developers and answer their design-related questions.
  • Check the implemented design and provide feedback.
  • Help out with designs for the website, for marketing material, or sales material.
  • Participate in daily syncs with the development team.
  • Find and manage external freelancers who help in border areas (e.g., motion design).
  • Catch up with the product manager, scrum master and with co-founder Philip.


Skills on Resume:

  • UX UI Design (Hard Skills)
  • UX Improvement (Hard Skills)
  • Wireframe Creation (Hard Skills)
  • User Flow Design (Hard Skills)
  • Data Driven UX (Hard Skills)
  • Design Iteration (Hard Skills)
  • Design Handoff (Hard Skills)
  • Team Collaboration (Soft Skills)

12. UI/UX Designer, Pinecone Software Co., Bend, OR

Job Summary: 

  • Develop UI mockups and prototypes that clearly illustrate how the site functions.
  • Gather and evaluate user requirements in collaboration with product managers and engineers.
  • Design graphic user interface elements, like menus, tabs and widgets.
  • Prepare and present rough drafts to internal teams and key stakeholders.
  • Identify and troubleshoot UX problems (e.g., responsiveness).
  • Conduct layout adjustments based on user feedback.


Skills on Resume:

  • UI Prototyping (Hard Skills)
  • Requirements Analysis (Hard Skills)
  • UI Element Design (Hard Skills)
  • Wireframe Mockups (Hard Skills)
  • UX Problem Solving (Hard Skills)
  • Responsive Design (Hard Skills)
  • Stakeholder Presentation (Soft Skills)
  • Feedback Collaboration (Soft Skills)

13. UI/UX Designer, CopperTrail Digital, Flagstaff, AZ

Job Summary: 

  • Conduct UX research and use findings to formulate UX solutions.
  • Analyse data and translate findings into logical insights through critical thinking.
  • Plan and execute A/B tests and translate findings into actionable solutions.
  • Create sitemaps, user flows, customer journey maps, wireframes, UI design, mock-ups and prototypes.
  • Understand and manage design systems, ensuring consistency throughout all projects.
  • Manage the client and overall internal implementation process with the development team.


Skills on Resume:

  • UX Research (Hard Skills)
  • Data Analysis (Hard Skills)
  • A/B Testing (Hard Skills)
  • User Flow Design (Hard Skills)
  • Wireframe Prototyping (Hard Skills)
  • Design Systems (Hard Skills)
  • Client Management (Soft Skills)
  • Development Collaboration (Soft Skills)

14. PayMe UI/UX Designer, Clearwave Design Group, Sarasota, FL

Job Summary: 

  • Enhance PayMe's overall customer and merchant experience to create a positive impact, improving brand awareness and perception.
  • Use different design methods and tools to ensure informed and validated design decisions are made, and high-quality artefacts are delivered.
  • Produce the relevant design artefacts, ensure they are consistent across journeys and touch-points (wireframes, prototypes, UX/UI specifications, interaction models, pattern libraries, etc.)
  • Ensure the creation of intuitive user experiences that are visually appealing, scalable and align with PayMe branding.
  • Work together with multiple stakeholders (Product, Technology, Marketing) to identify, scope and deliver key opportunities to ensure the achievement of both customer and business outcomes.
  • Collaborate closely with CX on research needs (i.e., concept validation, usability testing).
  • Represent the voice of the customer within PayMe and build a customer-experience-driven culture.
  • Work with the Senior UX/UI Designers and Strategic Design Lead to identify opportunities and end-to-end project UX/UI design delivery.
  • Work hand-in-hand with CX and Data and Analytics to identify areas of opportunity for user experience improvement across touchpoints.
  • Support and collaborate within the design team, contribute and maintain best-in-class experiences for customers and merchants.
  • Establish and maintain UX and UI guidelines, principles and best practices to ensure consistency and efficiency in design workflows.
  • Maintain regular and positive engagement with key support functions such as Risk, Compliance and Governance of Digital Customer Engagement to ensure alignment.


Skills on Resume:

  • UX Experience Design (Hard Skills)
  • Design Artefact Creation (Hard Skills)
  • Design Systems Management (Hard Skills)
  • Brand Aligned Design (Hard Skills)
  • User Research Collaboration (Hard Skills)
  • Stakeholder Collaboration (Soft Skills)
  • Customer Advocacy (Soft Skills)
  • Cross Team Alignment (Soft Skills)

15. UI/UX Designer, Meadowlark Systems, Lawrence, KS

Job Summary: 

  • Apply strategic thinking to design and deliver innovative end-to-end developer experiences that optimize among user needs, business goals, and technological realities in a complex organization.
  • Build and iterate on developer tools, frameworks, APIs, onboarding experience, and documentation.
  • Create user experience design, architecture and capabilities according to best practices, standards and accessibility compliant design and most importantly, user-backed data.
  • Craft experience/ecosystem maps, user journeys, interaction models, process flows, storyboards and prototypes.
  • Work with cross-functional partners to discover and define experience metrics and data to identify opportunity areas, frame design decisions, develop ideal states, and resolve ecosystem and systemic issues.
  • Present and effectively communicate the conceptual vision and foster ideas through high-fidelity prototypes to inspire and align teams.


Skills on Resume:

  • UX Strategy (Hard Skills)
  • Developer Experience (Hard Skills)
  • Tool Design (Hard Skills)
  • UX Architecture (Hard Skills)
  • Journey Mapping (Hard Skills)
  • Data Driven Design (Hard Skills)
  • Team Collaboration (Soft Skills)
  • Design Communication (Soft Skills)

16. UI/UX Designer Intern, Stonebridge Interfaces, Burlington, VT

Job Summary: 

  • Work with a mentor to define product functionality and translate specs into wireframe prototypes.
  • Design clear conceptual work that demonstrates UX flow and use-case scenarios.
  • Learn to create user stories to ensure developers understand the business case and build optimal features.
  • Present features to end users, collect feedback, and make adjustments in collaboration with the mentor.
  • Engage in designing graphical solutions for various media types (print, web, mobile, email, etc.)
  • Participate in development meetings to learn and understand how to best drive product vision.


Skills on Resume:

  • Product Wireframing (Hard Skills)
  • UX Flow Design (Hard Skills)
  • User Story Writing (Hard Skills)
  • Prototype Iteration (Hard Skills)
  • Visual Design (Hard Skills)
  • Multi-Platform Design (Hard Skills)
  • Feedback Collaboration (Soft Skills)
  • Product Communication (Soft Skills)

17. UI/UX Designer Coordinator, Cloudroot Applications, Iowa City, IA

Job Summary: 

  • Lead the design of newsletters across four brands, designing for large-scale email audiences.
  • Assist in building new automations and journeys for editorial and marketing messaging.
  • Coordinate with brand marketing and editorial teams to connect visual assets to engagement goals.
  • Research, develop, present and implement innovative email executions.
  • Understand reporting, insights and overall KPIs while testing new design elements and systems.
  • Create design best practices and style guides for each brand's newsletters, collaborating with editorial and marketing teams on future projects.


Skills on Resume:

  • Email Design (Hard Skills)
  • Marketing Automation (Hard Skills)
  • Visual Branding (Hard Skills)
  • Creative Ideation (Hard Skills)
  • KPI Analysis (Hard Skills)
  • Design Systems (Hard Skills)
  • Cross Team Coordination (Soft Skills)
  • Stakeholder Communication (Soft Skills)

18. UI/UX Designer, Everline Digital Products, Provo, UT

Job Summary: 

  • Take responsibility for component libraries and plan new designs and assist in implementation.
  • Optimize existing user interface designs and test for intuitivity and experience.
  • Assist marketing, product owner and developers.
  • Develop technical and business requirements.
  • Cooperate with UX/CX experts and strive to deliver intuitive and user-centered solutions.
  • Combine creativity with an awareness of the design elements and support prototypes for new product ideas.
  • Test new ideas before implementing.


Skills on Resume:

  • Component Libraries (Hard Skills)
  • UI Optimization (Hard Skills)
  • Requirements Analysis (Hard Skills)
  • UX Collaboration (Soft Skills)
  • User Centred Design (Hard Skills)
  • Creative Prototyping (Hard Skills)
  • Usability Testing (Hard Skills)
  • Cross Team Support (Soft Skills)

19. Intern UI/UX Designer, BlueSpruce Design Lab, Grand Junction, CO

Job Summary: 

  • Create UI elements and illustrations that simplify complex concepts into user-friendly and engaging visualizations and experiences for Desktop Enterprise-level software (most important).
  • Recreate visuals/illustrations from existing designs.
  • Familiarize with current interaction design concepts and have a good understanding of design systems.
  • Work closely alongside a UX Designer to test proposed designs at concept, medium, and high fidelity/prototype phases.
  • Support the build interactive prototypes.


Skills on Resume:

  • UI Illustration (Hard Skills)
  • Visual Simplification (Hard Skills)
  • Design Systems (Hard Skills)
  • Interaction Design (Hard Skills)
  • Prototype Support (Hard Skills)
  • Design Recreation (Hard Skills)
  • UX Collaboration (Soft Skills)
  • Design Testing (Hard Skills)

20. Intern UI/UX Designer, HorizonVale Technologies, Roanoke, VA

Job Summary: 

  • Collaborate with skilled designers to further develop Retrac’s desktop and mobile apps.
  • Research and plan user journeys for real estate and hospitality personas.
  • Work with Figma to help develop beautiful UI for mobile app and website.
  • Brainstorm and contribute ideas to develop the product and user experience.
  • Assist designers and support with other creative projects.


Skills on Resume:

  • UX Collaboration (Soft Skills)
  • User Journey Planning (Hard Skills)
  • Persona Research (Hard Skills)
  • Figma Design (Hard Skills)
  • UI Design (Hard Skills)
  • Creative Brainstorming (Soft Skills)
  • Product Ideation (Soft Skills)
  • Design Support (Soft Skills)