Published: Oct 10, 2025 - The Interaction Designer collaborates with cross-functional teams to translate business goals and user insights into intuitive digital experiences across web and mobile platforms. This role involves creating process flows, wireframes, prototypes, and detailed design specifications while presenting and refining concepts with stakeholders to ensure usability and design integrity. In addition, the Designer partners with developers throughout the implementation process, evaluates performance metrics, and recommends design enhancements to drive continuous product improvement.

Tips for Interaction Designer Skills and Responsibilities on a Resume
1. Interaction Designer, BrightLayer Studios, Austin, TX
Job Summary:
- Define the overall user experience by organizing information architecture and designing clear, intuitive interactions.
- Use professional design tools to create wireframes, mockups, user flows, and prototypes that illustrate user journeys.
- Ensure design decisions are guided by usability, accessibility, and alignment with business goals.
- Conduct usability testing to evaluate interface effectiveness and detect potential issues.
- Analyze test results to identify pain points and propose practical design improvements.
- Collaborate with team members to present findings and refine solutions based on feedback.
- Interview users and stakeholders to uncover their needs, expectations, and challenges.
- Translate insights from interviews into actionable product requirements.
- Contribute to shaping and maintaining the overall product vision.
- Support the growth of a strong design culture by promoting collaboration, creativity, and user-centered thinking across the organization.
Skills on Resume:
- Information Architecture (Hard Skills)
- Wireframing (Hard Skills)
- Prototyping (Hard Skills)
- Usability Testing (Hard Skills)
- Data Analysis (Hard Skills)
- User Research (Hard Skills)
- Collaboration (Soft Skills)
- User Empathy (Soft Skills)
2. Interaction Designer, UserFlow Dynamics, Portland, OR
Job Summary:
- Participate in meetings with scientists to define key research questions that align with the project’s strategic objectives.
- Collaborate to clarify how research insights will guide the design direction and solution scope.
- Analyze and understand target audiences’ needs, behaviors, and goals to inform design decisions.
- Translate user insights into creative concepts and functional designs that enhance usability and engagement.
- Develop low-fidelity and high-fidelity mockups to visualize ideas and test user interactions.
- Conduct user testing to gather feedback and refine designs based on observed behavior and responses.
- Create interactive prototypes to communicate design intent and ensure alignment with project goals.
- Work closely with software engineers and visualization developers to validate technical feasibility.
- Collaborate with visual designers to maintain consistency in style, layout, and user flow.
- Produce sketches and workflow diagrams that clarify design logic for data-rich digital products.
- Iteratively refine design solutions through testing, feedback, and cross-functional collaboration.
Skills on Resume:
- Research Collaboration (Soft Skills)
- Strategic Thinking (Soft Skills)
- User Analysis (Hard Skills)
- Concept Development (Hard Skills)
- Prototyping (Hard Skills)
- User Testing (Hard Skills)
- Technical Collaboration (Soft Skills)
- Iterative Improvement (Soft Skills)
3. Interaction Designer, CivicUX Research Lab, Raleigh, NC
Job Summary:
- Participate in brainstorming sessions both within the team and alongside clients to generate innovative ideas.
- Collaborate with stakeholders to align creative concepts with project objectives and user needs.
- Develop conceptual diagrams, workflows, and use cases to illustrate user journeys and system interactions.
- Create personas and storyboards that capture target users’ motivations, contexts, and goals.
- Sketch user scenarios and interfaces to visualize potential experiences and refine design directions.
- Assist in conducting primary and secondary user research to gather insights that inform design decisions.
- Analyze research findings to identify usability issues and opportunities for improvement.
- Produce clear and detailed sketches, annotated wireframes, and interaction specifications.
- Build interactive prototypes to demonstrate and test key user flows and interactions.
- Ensure all design outputs effectively communicate intent and support a cohesive user experience.
Skills on Resume:
- Brainstorming (Soft Skills)
- Stakeholder Collaboration (Soft Skills)
- Workflow Design (Hard Skills)
- Persona Creation (Hard Skills)
- Storyboarding (Hard Skills)
- User Research (Hard Skills)
- Usability Analysis (Hard Skills)
- Prototyping (Hard Skills)
4. Interaction Designer, PixelWave Interactive, Denver, CO
Job Summary:
- Understand stakeholder goals and explore research possibilities to define effective design directions.
- Collaborate with teams to build alignment and consensus around proposed design solutions.
- Develop user-centered designs, including user flows, wireframes, mockups, and interactive prototypes.
- Ensure each design solution addresses both business objectives and user needs.
- Present design concepts through clear, compelling presentations that communicate intent and rationale.
- Advocate for users by explaining design decisions grounded in usability and research insights.
- Iterate based on feedback from stakeholders to refine and strengthen the outcome.
- Maintain consistency in design language and interaction patterns across all deliverables.
- Collaborate cross-functionally to ensure seamless handoff and execution of design solutions.
Skills on Resume:
- Stakeholder Alignment (Soft Skills)
- Team Collaboration (Soft Skills)
- User-Centered Design (Hard Skills)
- Wireframing (Hard Skills)
- Prototyping (Hard Skills)
- Presentation Skills (Soft Skills)
- User Advocacy (Soft Skills)
- Design Consistency (Hard Skills)
5. Interaction Designer, BlueBridge Digital, Atlanta, GA
Job Summary:
- Understand and maintain the balance between user experience, business objectives, and time-to-market constraints.
- Make informed tradeoffs to ensure practical and effective design outcomes.
- Define customer experiences for both existing and new product applications, ensuring consistency across devices and adherence to design standards.
- Identify customer needs alongside business and functional requirements to guide design priorities.
- Collaborate with user research and product management teams to refine and validate product requirements.
- Develop clear user stories that capture goals, contexts, and key interactions.
- Create detailed wireframes, workflows, prototypes, and specifications that convey information and interaction design effectively.
- Partner with usability engineers to collect feedback and data from user testing sessions.
- Iterate on design solutions based on insights gathered from research and usability evaluations.
- Work closely with visual designers, content strategists, and engineering teams to bring designs to life and ensure cohesive implementation.
Skills on Resume:
- UX Strategy (Hard Skills)
- Decision Making (Soft Skills)
- Experience Design (Hard Skills)
- Needs Analysis (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- User Storytelling (Hard Skills)
- Prototyping (Hard Skills)
- Usability Testing (Hard Skills)
6. Interactive Designer, VisionCraft Media, Chicago, IL
Job Summary:
- Design and develop user interfaces and experiences for custom video ads that align with campaign objectives and client goals.
- Translate creative requirements from Creative Managers into visually engaging and functional ad experiences.
- Collaborate with Creative Managers to develop concept recommendations for both pre-sale and post-sale campaigns.
- Gain deep expertise in the company’s proprietary ad experience tools and creative products.
- Contribute feedback to enhance production processes, workflows, and tool efficiency.
- Participate in professional development sessions to expand knowledge across design, motion, and technology disciplines.
- Lead or assist in workshops that promote skill-sharing and creative growth across teams.
- Continue refining expertise in core areas such as graphic design, motion graphics, and programming.
- Work closely with Creative Solutions leads on assigned special projects to explore new creative directions.
- Support innovation within the creative team by experimenting with emerging tools and techniques that enhance ad quality and engagement.
Skills on Resume:
- UI/UX Design (Hard Skills)
- Visual Communication (Hard Skills)
- Creative Collaboration (Soft Skills)
- Tool Mastery (Hard Skills)
- Process Improvement (Soft Skills)
- Professional Development (Soft Skills)
- Motion Graphics (Hard Skills)
- Innovation (Soft Skills)
7. Interactive Designer, AdSpark Creative Group, Tampa, FL
Job Summary:
- Champion the user and customer experience throughout all stages of the product lifecycle.
- Create high-fidelity interactive prototypes and animations to clearly demonstrate interaction patterns to the IT team.
- Recommend appropriate tools and technologies to effectively produce proposed animations and design solutions.
- Design and specify UX and UI elements in alignment with the global user experience framework and established design system.
- Ensure all designs adhere to best practices in usability, accessibility, and consistency.
- Communicate design ideas through visually compelling presentations that clearly convey intent and rationale.
- Collaborate closely with the product team and IT to develop detailed functional specifications for implementation.
- Work with development teams to ensure design integrity is maintained during production.
- Contribute actively to an interdisciplinary team that includes designers, product managers, strategists, and data analysts.
- Promote collaboration and knowledge sharing across disciplines to strengthen overall design quality and alignment.
Skills on Resume:
- User Advocacy (Soft Skills)
- Prototyping (Hard Skills)
- Tool Recommendation (Hard Skills)
- UI/UX Design (Hard Skills)
- Accessibility (Hard Skills)
- Presentation Skills (Soft Skills)
- Functional Specification (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
8. Interaction Designer, GlobalUX Systems, Sacramento, CA
Job Summary:
- Collaborate closely with user researchers, interaction designers, service designers, and performance analysts to create exceptional digital services.
- Work alongside software developers and policy teams to ensure design solutions are practical, effective, and aligned with strategic goals.
- Design intuitive user experiences that address real challenges and fulfill user needs.
- Develop high-quality design artefacts such as personas, user flows, service maps, and wireframes to communicate ideas clearly.
- Translate research insights into actionable design strategies that improve usability and satisfaction.
- Ensure all design work adheres to principles of inclusivity and accessibility to serve a diverse audience.
- Contribute to a culture of collaboration and shared understanding across disciplines.
- Participate actively in a multi-disciplinary delivery team to align design with technical and policy requirements.
- Iterate continuously based on feedback and user testing to refine digital experiences.
- Champion user-centered thinking throughout the design and delivery process.
Skills on Resume:
- Cross-Functional Collaboration (Soft Skills)
- Strategic Alignment (Soft Skills)
- UX Design (Hard Skills)
- Wireframing (Hard Skills)
- Design Strategy (Hard Skills)
- Accessibility (Hard Skills)
- Inclusive Design (Hard Skills)
- User Advocacy (Soft Skills)
9. Interaction Designer, ServiceWorks Digital, Boston, MA
Job Summary:
- Assist in planning and managing the design team’s workload to ensure timely and high-quality output.
- Create internal communication materials for print that effectively convey key messages to staff.
- Design static graphics for screen-based products, including informational pages and marketing visuals tailored to market needs.
- Develop and update central TV broadcast graphics to maintain consistency and visual impact.
- Create and edit coded templates used to generate display pages for digital screens.
- Design creative visual assets for social media platforms to enhance brand engagement.
- Collaborate with team members and stakeholders to align designs with strategic objectives.
- Ensure all visual outputs adhere to established branding and style guidelines.
- Support continuous improvement by identifying opportunities to streamline design workflows.
- Act as deputy for the Head of Design and Production during meetings and planning sessions, representing the team’s priorities and progress.
Skills on Resume:
- Team Management (Soft Skills)
- Print Design (Hard Skills)
- Graphic Design (Hard Skills)
- Broadcast Graphics (Hard Skills)
- Template Development (Hard Skills)
- Social Media Design (Hard Skills)
- Brand Consistency (Hard Skills)
- Leadership (Soft Skills)
10. Interaction Designer, Graphene Creative, Dallas, TX
Job Summary:
- Conduct exploratory research, concept validation, and usability testing to inform design decisions.
- Solve customer problems by synthesizing behavioral insights and envisioning innovative possibilities beyond existing solutions.
- Deliver detailed design specifications and high-fidelity prototypes to test and refine concepts for usability and effectiveness.
- Conceptualize a wide range of ideas, then refine and prioritize them through experimentation and customer research.
- Push and evolve visual frameworks and design patterns while maintaining alignment with established brand guidelines.
- Collaborate effectively with designers, content strategists, product managers, marketers, and researchers to create cohesive solutions.
- Solicit feedback from peers and contribute constructively during design reviews to elevate overall design quality.
- Present and defend design decisions with a strong point of view supported by expertise, user data, and industry insights.
- Manage multiple projects simultaneously, demonstrating clear communication, organization, and time management skills.
Skills on Resume:
- User Research (Hard Skills)
- Problem Solving (Soft Skills)
- Prototyping (Hard Skills)
- Concept Development (Hard Skills)
- Visual Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Feedback Integration (Soft Skills)
- Project Management (Soft Skills)
11. Interaction Designer, UXSphere Studios, Seattle, WA
Job Summary:
- Create and refine coded prototypes to explore, test, and communicate design concepts effectively.
- Present and explain design decisions clearly to both digital and business stakeholders.
- Ensure all design work aligns with Government Digital Service (GDS) principles and established web standards.
- Contribute to the development and improvement of cross-government interaction design patterns and best practices.
- Design and build digital products that address real-world challenges and deliver measurable impact.
- Apply appropriate user research methods to gather insights that guide design direction.
- Develop sketches, wireframes, prototypes, and visual designs to illustrate and validate ideas.
- Conduct ongoing user testing to evaluate usability and uncover opportunities for improvement.
- Iterate on designs based on feedback to create intuitive, accessible, and engaging user experiences.
- Collaborate closely with engineers and product managers to understand workflows and ensure cohesive implementation.
Skills on Resume:
- Prototyping (Hard Skills)
- Presentation Skills (Soft Skills)
- Web Standards (Hard Skills)
- Design Systems (Hard Skills)
- Product Design (Hard Skills)
- User Research (Hard Skills)
- User Testing (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
12. Interaction Designer, DataDesign Interactive, Columbus, OH
Job Summary:
- Understand user needs and track interactions across complete end-to-end journeys.
- Organize all interactions into logical and coherent user journeys throughout the service experience.
- Create and rapidly iterate digital service prototypes to test and refine design ideas.
- Utilize and continuously improve interaction patterns and design standards to ensure consistency.
- Measure newly released product features to establish benchmarks and identify opportunities for enhancement.
- Contribute positively to internal design communities and cross-government design meetings.
- Accept constructive criticism with openness and provide thoughtful, helpful feedback on the work of others.
- Gain hands-on experience working within cross-functional design teams that use agile methodologies.
- Collaborate closely with multidisciplinary team members to understand user needs and apply suitable design approaches.
- Engage effectively with stakeholders to ensure alignment and shared understanding of goals.
- Work with multidisciplinary teams to design and develop products while creating comprehensive service design plans.
- Collaborate with peers and other teams across the organization to maintain design consistency and share best practices.
Skills on Resume:
- User Journey Mapping (Hard Skills)
- Prototyping (Hard Skills)
- Design Standards (Hard Skills)
- Data Analysis (Hard Skills)
- Community Engagement (Soft Skills)
- Feedback Reception (Soft Skills)
- Agile Collaboration (Soft Skills)
- Stakeholder Communication (Soft Skills)
13. Interaction Designer, FlowFrame Labs, Richmond, VA
Job Summary:
- Define the structure and behavior of interactive systems through effective information architecture and interaction design.
- Ensure all design solutions align with business goals, technical feasibility, and project constraints.
- Collaborate closely with content strategists, visual designers, and usability specialists to create cohesive user experiences.
- Take on creative leadership across multiple projects, guiding design direction and execution.
- Help define the user model and interface design for the brand and related digital products.
- Develop mockups and interactive prototypes that clearly communicate design concepts and functionality.
- Assess the usability of new and existing features to identify areas for improvement.
- Propose actionable recommendations that enhance efficiency, accessibility, and user satisfaction.
- Produce detailed design specifications and work closely with product managers and engineering teams to ensure accurate implementation.
- Engage actively with the broader cross-government service design community to share insights, exchange best practices, and drive innovation.
Skills on Resume:
- Information Architecture (Hard Skills)
- Interaction Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Creative Leadership (Soft Skills)
- Prototyping (Hard Skills)
- Usability Evaluation (Hard Skills)
- Accessibility (Hard Skills)
- Design Specification (Hard Skills)
14. Interaction Designer, NeonLayer Group, Phoenix, AZ
Job Summary:
- Collaborate and communicate professionally with clients and internal teams.
- Design user experiences that evolve from low-fidelity sketches to high-fidelity, pixel-perfect mock-ups.
- Create rapid prototypes to validate design concepts with stakeholders and customers.
- Measure newly released product features to establish performance benchmarks and identify areas for improvement.
- Collaborate closely with user researchers to ensure all design decisions are grounded in evidence and user insights.
- Facilitate cross-disciplinary workshops that promote co-design and align teams within a design-thinking framework.
- Develop and contribute to scalable design systems that guide the wider organization in maintaining consistency and quality.
- Communicate design principles, direction, and detailed specifications clearly and effectively to engineers.
- Stay up to date with UX trends and seek creative inspiration from parallel and analogous industries to drive innovation.
Skills on Resume:
- Client Communication (Soft Skills)
- UX Design (Hard Skills)
- Prototyping (Hard Skills)
- Data Analysis (Hard Skills)
- User Research (Hard Skills)
- Workshop Facilitation (Soft Skills)
- Design Systems (Hard Skills)
- Innovation (Soft Skills)
15. Interaction Designer, CoreUX Strategies, Orlando, FL
Job Summary:
- Bridge the gap between research insights and tangible design concepts that drive meaningful user experiences.
- Contribute to the vision and strategy for interaction design principles across the enterprise.
- Create and test interactive prototypes while documenting interaction guidelines, prioritizing MVP features, and maintaining a detailed backlog.
- Design wireframes, user flow diagrams, and application maps that clearly illustrate user journeys and system logic.
- Analyze complex systems or large datasets and represent them through simplified, user-friendly models.
- Refine early concepts into coherent narratives that align with business opportunities, technical feasibility, and organizational structure.
- Identify and apply appropriate interaction patterns tailored to each design context.
- Collaborate seamlessly with visual designers and developers, keeping audience needs and communication goals in focus.
- Understand project goals, business requirements, and constraints, and help translate them into actionable user stories.
- Define and prioritize opportunity areas, then translate them into clear, testable design concepts.
- Stay current with industry trends, design methodologies, and best practices to ensure continuous improvement.
- Comply with all relevant bank policies, regulations, and the bank’s BSA/AML program requirements as they relate to assigned job duties.
Skills on Resume:
- Interaction Design (Hard Skills)
- Prototyping (Hard Skills)
- Wireframing (Hard Skills)
- Data Visualization (Hard Skills)
- Concept Development (Hard Skills)
- Pattern Application (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- User Storytelling (Soft Skills)
16. User Interaction Designer, DesignLab Interactive, Salt Lake City, UT
Job Summary:
- Embrace agile principles to deliver impactful results quickly and iteratively.
- Translate complex technical concepts into clear, non-technical language that resonates with stakeholders.
- Motivate and align stakeholders by effectively communicating the reasoning behind design decisions.
- Engage users and stakeholders to gather both quantitative and qualitative insights about their needs and behaviors.
- Use collected data to shape design outcomes that are evidence-based and user-focused.
- Visualize and articulate complex problems clearly to identify effective and practical solutions.
- Apply structured problem-solving methods to simplify complexity and guide design direction.
- Make informed, disciplined decisions grounded in research, testing, and available information.
- Generate and refine design ideas through creative ideation and collaborative exploration.
- Use tools such as sketching, wireframing, and low-fidelity prototyping to develop and communicate design concepts efficiently.
Skills on Resume:
- Agile Methodology (Soft Skills)
- Stakeholder Communication (Soft Skills)
- User Engagement (Soft Skills)
- Data Analysis (Hard Skills)
- Problem Solving (Soft Skills)
- Decision Making (Soft Skills)
- Creative Ideation (Soft Skills)
- Prototyping (Hard Skills)
17. Interaction Designer, InnovaMotion Agency, Minneapolis, MN
Job Summary:
- Establish clear guidelines that define how users interact with digital products and services.
- Collaborate within a multidisciplinary team of designers, business analysts, copywriters, and developers to deliver cohesive solutions.
- Work closely with clients to understand their business challenges, goals, and constraints, transforming these insights into effective interaction designs.
- Communicate design concepts and decisions through compelling narratives tailored to different stakeholders.
- Document detailed research findings, user flows, and analytics to identify weaknesses and areas for improvement.
- Validate design ideas and concepts directly with end users to ensure usability and relevance.
- Develop comprehensive design artifacts such as ecosystem maps, customer journeys, and service blueprints based on research and design thinking methods.
- Benchmark existing products and services to inform strategic design decisions.
- Produce interactive prototypes that bring ideas to life and support iterative testing.
- Prioritize minimum viable products (MVPs) to focus development efforts on delivering the greatest user and business impact.
Skills on Resume:
- Interaction Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Client Engagement (Soft Skills)
- Design Communication (Soft Skills)
- User Research (Hard Skills)
- Service Design (Hard Skills)
- Benchmarking (Hard Skills)
- Prototyping (Hard Skills)
18. Interaction Designer, CivicDesign Studio, Indianapolis, IN
Job Summary:
- Develop and maintain web-based platforms that enable companies to interact and engage effectively with consumers.
- Design and build websites and mobile applications with a focus on scalability, usability, and performance.
- Work at the architectural level to establish strong foundations for platform functionality and structure.
- Create complex user interfaces and interactions across web, mobile, and cross-platform environments that are intuitive, valuable, and visually appealing.
- Stay informed of emerging technical and industry trends to ensure platforms remain modern and competitive.
- Produce prototypes, page layouts, and user interfaces that align with branding and user experience goals.
- Leverage expertise in programming languages such as HTML, CSS, and JavaScript to bring designs to life.
- Apply a deep understanding of mobile platforms to optimize performance and usability across devices.
- Conduct user research to uncover needs and document detailed functional and design requirements.
- Simplify complex problems through visual storytelling and clear, actionable design solutions.
- Plan, scope, and manage projects from the initial consultation phase through to final launch.
- Develop wireframes, workflows, schematics, and interactive prototypes to test usability and achieve consistent branding objectives.
Skills on Resume:
- Web Development (Hard Skills)
- UI/UX Design (Hard Skills)
- System Architecture (Hard Skills)
- Cross-Platform Design (Hard Skills)
- Front-End Programming (Hard Skills)
- Mobile Optimization (Hard Skills)
- User Research (Hard Skills)
- Project Management (Soft Skills)
19. Interaction Designer, ProtoWave Digital, Boise, ID
Job Summary:
- Contribute to solving end-to-end design problems, from understanding user needs to generating concepts and defining complete products and services.
- Translate design ideas for digital products into clear visual artifacts such as sketches, wireframes, navigation flows, information architecture diagrams, and interactive prototypes.
- Support and participate in design research activities to gather insights that inform user-centered solutions.
- Explain and justify design decisions effectively while providing and receiving constructive feedback.
- Collaborate with designers, software architects, data scientists, and business experts to visualize complex technical concepts in an accessible way.
- Assist in new business development by offering design expertise during client pitches and meetings.
- Act as a design ambassador by participating in and helping organize innovation center activities, community events, workshops, and conferences.
- Promote design thinking and collaboration within multidisciplinary teams.
- Ensure design outcomes align with business goals, user needs, and technical constraints.
Skills on Resume:
- User-Centered Design (Hard Skills)
- Prototyping (Hard Skills)
- Design Research (Hard Skills)
- Feedback Communication (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
- Business Development (Soft Skills)
- Design Advocacy (Soft Skills)
- Design Thinking (Soft Skills)
20. Interaction Designer, UrbanUX Group, Kansas City, MO
Job Summary:
- Build high-quality, interactive prototypes to explore future user interface challenges and communicate the vision for next-generation products and applications.
- Rapidly design, build, and iterate prototypes using a combination of visual tools, coding, and electronic components.
- Experiment with innovative interaction models that shape the Smart Home user experience across mobile, web, hardware, and voice platforms.
- Drive forward-thinking UX concepts that expand the boundaries of what’s possible in emerging technologies.
- Collaborate with cross-functional teams to translate visionary ideas into tangible, testable experiences.
- Actively participate in Agile processes, contributing to backlog refinement and end-to-end design activities.
- Leverage deep knowledge of platform capabilities and constraints to guide design feasibility and innovation.
- Integrate user research and feedback into rapid iteration cycles to validate and refine ideas.
- Promote a culture of experimentation and learning through fast prototyping and evidence-based design.
- Support design and engineering teams by bridging the gap between concept, functionality, and implementation.
Skills on Resume:
- Prototyping (Hard Skills)
- Innovation (Soft Skills)
- Interaction Design (Hard Skills)
- Emerging Technologies (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Agile Methodology (Soft Skills)
- User Research (Hard Skills)
- Design Feasibility (Hard Skills)
21. Interaction Designer, Streamline Interactive, Nashville, TN
Job Summary:
- Gather and analyze requirements, translating them into clear and actionable user stories that guide design direction.
- Collaborate with product owners to conceptualize new ideas, workflows, and interaction models that enhance the CityEngine user experience.
- Design user interfaces and experiences at varying levels of fidelity, from rough wireframes and mockups to detailed visual designs and conceptual presentations.
- Create supporting documentation such as technical diagrams and design specifications to communicate design intent clearly.
- Work closely with the development team to iterate on designs, testing, and refining them to achieve optimal usability and visual polish.
- Engage in continuous feedback loops to identify what works best and ensure alignment between design and implementation.
- Ensure designs meet both user needs and product objectives through evidence-based iteration.
- Present and explain design solutions effectively to cross-functional teams, including development, quality assurance, and product management.
- Promote collaboration between disciplines to deliver cohesive, high-quality user experiences.
- Strive for excellence in every stage of the design process, ensuring the final product is both beautiful and intuitive to use.
Skills on Resume:
- User Storytelling (Hard Skills)
- Workflow Design (Hard Skills)
- UI/UX Design (Hard Skills)
- Design Documentation (Hard Skills)
- Iterative Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Presentation Skills (Soft Skills)
- Attention to Detail (Soft Skills)
22. Interaction Designer, NorthEdge Creative, Albuquerque, NM
Job Summary:
- Create end-to-end user experiences for existing and new product offerings that streamline and simplify user workflows.
- Collaborate with product managers to design solutions that effectively balance user needs with business objectives.
- Communicate conceptual ideas, design rationale, and user-centered design processes clearly to stakeholders and team members.
- Rapidly develop and iterate on conceptual diagrams, wireframes, and interactive prototypes to explore design possibilities.
- Deliver precise, detailed, and pixel-perfect final design specifications ready for development.
- Contribute to and evolve design standards and guidelines to ensure a consistent, high-quality user experience across web and mobile platforms.
- Apply usability heuristics and best practice principles to evaluate features and recommend actionable improvements.
- Collaborate with visual designers to maintain brand integrity and deliver modern, cohesive aesthetics across all products.
- Use proven and innovative customer research techniques to uncover insights that guide solution development.
- Partner with engineers during implementation to make detailed design decisions and trade-offs that ensure a polished, functional final product.
Skills on Resume:
- UX Design (Hard Skills)
- Product Collaboration (Soft Skills)
- Design Communication (Soft Skills)
- Prototyping (Hard Skills)
- Design Specification (Hard Skills)
- Design Systems (Hard Skills)
- Usability Evaluation (Hard Skills)
- User Research (Hard Skills)
23. Interaction Designer, InterfaceWorks Studio, Des Moines, IA
Job Summary:
- Act as a strategic partner to product owners, business analysts, and other stakeholders to define requirements through a user experience lens.
- Facilitate collaborative sessions with stakeholders and team members to align goals and clarify design direction.
- Collaborate with design researchers, visual designers, and content designers to ensure products meet both user needs and business objectives.
- Contribute to agile development teams by integrating design thinking throughout the product lifecycle.
- Identify common design patterns and reusable components that support scalable and consistent user experiences.
- Partner with developers to ensure design quality is preserved and enhanced during implementation at the code level.
- Leverage data, user research, and analytics to inform design decisions and validate assumptions.
- Translate research insights into actionable design improvements that enhance usability and engagement.
- Promote collaboration across disciplines to ensure seamless communication and alignment throughout the project.
- Champion user-centered design principles that drive strategic, data-informed product innovation.
Skills on Resume:
- Stakeholder Collaboration (Soft Skills)
- Facilitation (Soft Skills)
- Design Thinking (Soft Skills)
- Agile Methodology (Soft Skills)
- Design Systems (Hard Skills)
- Developer Collaboration (Soft Skills)
- Data-Driven Design (Hard Skills)
- User Advocacy (Soft Skills)
24. Interaction Designer, CreativeGrid Systems, Hartford, CT
Job Summary:
- Collaborate with researchers, designers, and engineers to address the user interaction design needs of the Central Accessibility Team’s assistive technology initiatives.
- Ensure all design solutions integrate inclusive design principles and accessibility best practices.
- Partner with engineers to deliver detailed design specifications and production-ready assets.
- Proactively identify and propose solutions for edge cases that may affect usability or accessibility.
- Advocate for user-centered design improvements that enhance accessibility and overall user experience.
- Work with the team to scope, prioritize, and refine features and bug fixes based on diverse user feedback.
- Share design outcomes and contribute to the development of accessible design patterns that promote consistency.
- Participate in Accessibility Office Hours to offer technical guidance and support to other design teams.
- Collaborate across disciplines to ensure accessibility considerations are embedded throughout the product lifecycle.
- Continuously champion accessibility as a core design value, ensuring equitable experiences for all users.
Skills on Resume:
- Accessibility Design (Hard Skills)
- Inclusive Design (Hard Skills)
- Design Specification (Hard Skills)
- Problem Solving (Soft Skills)
- User Advocacy (Soft Skills)
- Feature Prioritization (Soft Skills)
- Design Systems (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
25. Interaction Designer, UserLogic Agency, Omaha, NE
Job Summary:
- Bring together the client’s business goals, user needs, and technical capabilities to create effective design solutions.
- Design digital services and products that provide intuitive and meaningful user experiences.
- Develop design concepts at varying levels of fidelity, from simple sketches and paper prototypes to fully interactive mockups.
- Collaborate with cross-functional teams to ensure design feasibility and alignment with project objectives.
- Use research insights and data-driven feedback to refine and iterate on design solutions.
- Balance usability, functionality, and visual appeal to deliver designs that meet both user and business needs.
- Ensure all designs align with accessibility standards and best practices.
- Test and validate design concepts through continuous user feedback.
- Maintain a user-centered mindset throughout the design and development process.
- Contribute to building cohesive, scalable design systems that support long-term product growth.
Skills on Resume:
- UX Design (Hard Skills)
- Prototyping (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Data-Driven Design (Hard Skills)
- Usability Evaluation (Hard Skills)
- Accessibility (Hard Skills)
- User Research (Hard Skills)
- Design Systems (Hard Skills)
26. Senor Interaction Designer, NextWave Design, Charlotte, NC
Job Summary:
- Create world-class digital experiences by defining and standardizing reusable design patterns and components that support My Client’s iOS and Android experiences.
- Set and maintain standards for shared design patterns and components used across other Client applications.
- Evangelize processes that foster collaboration, design pairing, and ongoing training within teams.
- Apply research methods to evaluate the effectiveness of the app design system and gain insight into customer needs.
- Advocate for accessibility standards and inclusive design principles to ensure usability for all users.
- Break complex design challenges into actionable, manageable components and solve them with clarity and precision.
- Engage in the lean development life cycle from discovery through testing, release, and maintenance to ensure continuous improvement.
- Collaborate cross-functionally to establish, build, and maintain a comprehensive library of shared components.
- Create and maintain detailed documentation and guidance explaining how and why components, styles, and patterns are implemented in both code and design.
- Present well-reasoned recommendations to team members on functionality, content, and navigation, demonstrating an understanding of the iterative design process.
Skills on Resume:
- Design Systems (Hard Skills)
- Pattern Standardization (Hard Skills)
- Collaboration (Soft Skills)
- User Research (Hard Skills)
- Accessibility (Hard Skills)
- Problem Solving (Soft Skills)
- Lean Development (Soft Skills)
- Documentation (Hard Skills)
27. Interaction Designer, MotionUX Studio, Milwaukee, WI
Job Summary:
- Optimize information architecture, navigation systems, site templates, and the overall design system.
- Collaborate with UX researchers to identify research needs, develop research plans, analyze findings, synthesize insights, and ensure research informs design decisions.
- Work closely with the Creative Director to elevate and refine the overall user interface experience.
- Facilitate design thinking workshops to develop journey maps and service design blueprints that uncover opportunities and align strategic goals across the organization.
- Manage projects from concept to execution, transforming problem statements into detailed specifications for accurate engineering implementation and smooth QA.
- Partner with the Scrum Master to define project management processes, standards, and best practices that improve collaboration, workflows, estimations, and resource planning.
- Lead and inspire a team of Interaction Designers by setting ambitious standards for creativity and quality.
- Use active listening to resolve conflicts and maintain productive relationships with stakeholders.
- Guide the team through periods of growth and change with clarity, empathy, and strong leadership.
Skills on Resume:
- Information Architecture (Hard Skills)
- UX Research (Hard Skills)
- UI Design (Hard Skills)
- Design Thinking (Soft Skills)
- Project Management (Soft Skills)
- Process Improvement (Soft Skills)
- Team Leadership (Soft Skills)
- Conflict Resolution (Soft Skills)
28. Interaction Designer, DesignCore Interactive, Miami, FL
Job Summary:
- Keep up with new creative technologies and analyze emerging trends in design.
- Present and effectively communicate how a creative vision will help achieve goals.
- Unearth original creative ideas within graphics for social and digital platforms across entertainment and brand clients.
- Create original content within themes that align with a strategic content strategy.
- Utilize the best and latest methods and tools in typography, illustration, and compositing.
- Design with passion and commitment to excellence.
- Push design beyond the expected creative solution to achieve innovation.
- Identify and suggest new ways to improve processes that support team, project, and client goals.
- Work directly with Creative Directors, Art Directors, and Executive Creatives to execute strategic marketing campaigns.
- Promote a culture of innovation and inclusiveness while adhering to established agency processes.
- Honor the commitment to maintaining a diverse and inclusive environment that embraces different voices, experiences, and perspectives.
- Participate in initiatives that further diversify agency staff and create opportunities for underrepresented groups.
Skills on Resume:
- Creative Innovation (Soft Skills)
- Visual Communication (Hard Skills)
- Content Creation (Hard Skills)
- Typography (Hard Skills)
- Process Improvement (Soft Skills)
- Collaboration (Soft Skills)
- Leadership (Soft Skills)
- Diversity Advocacy (Soft Skills)
29. Interactive Designer, BrightEdge Systems, Pittsburgh, PA
Job Summary:
- Support the VP of Corporate Marketing in shaping the visual language and overall design expression of the Blue Prism brand.
- Develop cohesive and engaging visual systems that strengthen brand identity across all touchpoints.
- Design with a digital-first mindset to ensure adaptability across web, product, event collateral, email, social media, and merchandise.
- Create animations and videos that effectively communicate stories and enhance brand engagement.
- Lead conceptual development, creative direction, and execution of visual design projects across multiple channels.
- Ensure design consistency and quality throughout web, social, and experiential platforms.
- Demonstrate advanced expertise in developing visually compelling and professional PowerPoint presentations.
- Oversee the management of brand assets, ensuring proper organization, accessibility, and usage across the corporate marketing team.
- Coordinate distribution channels and maintain version control for all visual materials.
- Project manage the workflow within the creative services group, providing clear design direction and managing production timelines efficiently.
Skills on Resume:
- Brand Design (Hard Skills)
- Visual Systems (Hard Skills)
- Digital Design (Hard Skills)
- Motion Graphics (Hard Skills)
- Creative Direction (Soft Skills)
- Design Consistency (Hard Skills)
- Presentation Design (Hard Skills)
- Project Management (Soft Skills)
30. Interaction Designer, FlowMotive Design, Tucson, AZ
Job Summary:
- Design and develop creative solutions for a diverse range of projects, including website UX, web applications, and digital user experiences.
- Create engaging visuals and layouts for email marketing campaigns that drive user engagement and conversions.
- Design digital advertising materials that effectively communicate brand messages and campaign goals.
- Develop print marketing assets that align with brand identity and enhance overall visibility.
- Contribute to branding and logo identity projects that establish strong, recognizable visual systems.
- Design environmental graphics that extend brand presence into physical spaces and experiences.
- Provide strategic direction for the creative development process, ensuring all outputs address the client's business objectives.
- Collaborate closely with designers, copywriters, developers, and account managers throughout each project’s lifecycle.
- Maintain open communication with cross-functional teams to ensure alignment on goals, timelines, and deliverables.
- Approach all work with a high level of organization, attention to detail, and efficiency in managing multiple projects simultaneously.
Skills on Resume:
- UX Design (Hard Skills)
- Digital Marketing (Hard Skills)
- Advertising Design (Hard Skills)
- Print Design (Hard Skills)
- Brand Identity (Hard Skills)
- Environmental Design (Hard Skills)
- Creative Direction (Soft Skills)
- Project Management (Soft Skills)
31. Interaction Designer, UXMosaic Group, Providence, RI
Job Summary:
- Lead initiatives to define and document the team’s perspective on UI and interaction design to strengthen the digital brand across web and app platforms.
- Champion the continuous evolution of the design language, ensuring consistency and innovation across digital experiences, including micro-interactions.
- Design engaging and intuitive interactions that enhance usability and elevate user satisfaction.
- Identify design flaws and areas for improvement through testing, iteration, and user feedback.
- Anticipate user needs and advocate for meaningful, user-centered solutions that delight and inspire.
- Collaborate closely with UX designers, researchers, engineers, and product managers to ensure problems are approached strategically and solved effectively.
- Balance creativity with business objectives and technical feasibility throughout the design process.
- Manage and prioritize multiple projects from concept to completion while maintaining high design standards.
- Develop prototypes and visual assets that clearly communicate design intent and user flow.
- Deliver innovative UI/UX solutions under tight timelines while ensuring quality and consistency across all digital touchpoints.
Skills on Resume:
- UI Design (Hard Skills)
- Interaction Design (Hard Skills)
- Design Systems (Hard Skills)
- User Testing (Hard Skills)
- User Advocacy (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
- Project Management (Soft Skills)
- Prototyping (Hard Skills)
32. Senior Interaction Designer, PatternSpace Creative, Louisville, KY
Job Summary:
- Participate in early-stage requirements gathering with business analysts and end users to understand user needs and identify potential design challenges.
- Collaborate closely with stakeholders to clarify goals and ensure alignment between business objectives and user expectations.
- Develop user-centered solutions that simplify complex business requirements into intuitive and efficient experiences.
- Design mockups and prototypes that effectively communicate design concepts and proposed interactions.
- Present design ideas to internal teams and external stakeholders for feedback and validation.
- Create detailed design specifications and assets to guide business analysts, front-end developers, and software engineers during implementation.
- Ensure all deliverables maintain consistency with established design standards and usability principles.
- Review implemented designs to confirm accuracy and adherence to design intent.
- Communicate necessary revisions or improvements to team members clearly and constructively.
- Support continuous iteration and refinement of the user experience based on stakeholder input and testing results.
Skills on Resume:
- Requirements Analysis (Hard Skills)
- Stakeholder Collaboration (Soft Skills)
- User-Centered Design (Hard Skills)
- Prototyping (Hard Skills)
- Presentation Skills (Soft Skills)
- Design Specification (Hard Skills)
- Usability Standards (Hard Skills)
- Feedback Integration (Soft Skills)
33. Interaction Designer, FrontierUX Labs, Anchorage, AK
Job Summary:
- Research users and customers to uncover the root causes of their challenges and identify opportunities for meaningful solutions.
- Gather insights from multiple sources such as social media, Discord, and user interviews to build a comprehensive understanding of user behavior.
- Organize and synthesize research findings into clear, actionable insights that inform design and product direction.
- Share these customer insights internally to align teams around user needs and help develop focused project briefs.
- Collaborate with cross-functional teams to ensure design efforts are grounded in real user data and business objectives.
- Translate ideas into designs of varying fidelity, including sketches, mockups, prototypes, and finalized visual assets.
- Participate actively in the implementation phase, promoting rapid iteration and continuous improvement.
- Conduct user testing sessions on new features and prototypes to validate assumptions and identify areas for enhancement.
- Analyze test results to determine what works effectively and what needs refinement.
- Integrate feedback into the design process to evolve product features that deliver a better, more satisfying user experience.
Skills on Resume:
- User Research (Hard Skills)
- Data Synthesis (Hard Skills)
- Insight Communication (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
- Prototyping (Hard Skills)
- Iterative Design (Hard Skills)
- User Testing (Hard Skills)
- Feedback Integration (Soft Skills)
34. Interaction Designer, EchoDesign Interactive, Portland, ME
Job Summary:
- Promote digital adoption by designing for user needs.
- Assist users who need help accessing or using services.
- Design with consideration for both current and future users.
- Build models of inclusion rather than models of disruption.
- Do the hard work for users and avoid placing unreasonable expectations on them.
- Communicate effectively with interaction designers, service designers, delivery teams, product owners, and policy colleagues to define user journeys and articulate product visions.
- Identify opportunities for service improvement, cost reduction, and optimization within existing services.
- Seek to understand user needs and learn how to track interactions across departmental and organizational boundaries.
- Collaborate within a team to analyze research findings, gather insights, apply critical thinking, and generate concepts.
- Highlight opportunities to establish benchmarks and identify metrics to track the impact of design changes.
- Ensure that interactions and user journeys across services are logical, cohesive, and consistent.
- Work with the GDS design system and internal systems to create standardized, accessible designs.
- Prototype user journeys to test ideas and validate solutions with users.
Skills on Resume:
- User-Centered Design (Hard Skills)
- Inclusive Design (Hard Skills)
- User Advocacy (Soft Skills)
- Cross-Functional Communication (Soft Skills)
- Service Optimization (Hard Skills)
- Data Analysis (Hard Skills)
- Design Consistency (Hard Skills)
- Prototyping (Hard Skills)
35. Interaction Designer, UXGenesis Group, Tulsa, OK
Job Summary:
- Participate in every stage of the design process, from user research and concept development to prototyping, UX/UI design, and strategy.
- Collaborate closely with the development team to ensure design integrity and seamless implementation across platforms.
- Contribute to the creation of conceptual frameworks that guide product structure and user interaction.
- Work with a diverse and passionate team of designers and collaborators, both internally and externally.
- Help continuously research, refine, and shape the product’s vision for current and future needs.
- Operate within an agile and lean environment, emphasizing adaptability and rapid iteration.
- Balance the emotional impact of design with functional excellence to create meaningful user experiences.
- Design with the intent to reach the tipping point that drives widespread adoption.
- Bring visual and tangible expression to innovative ideas and strategic concepts.
- Collaborate with colleagues to identify key user and business priorities that inform design direction.
- Lead iterative design cycles focused on delivering transformative solutions and experiences.
- Engage actively throughout the innovation process, from research and ideation to concept incubation, prototyping, and long-term design stewardship.
Skills on Resume:
- UX/UI Design (Hard Skills)
- Prototyping (Hard Skills)
- Concept Development (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Product Vision (Soft Skills)
- Agile Methodology (Soft Skills)
- Design Strategy (Hard Skills)
- Innovation (Soft Skills)
36. Interactive Designer, MotionGrid Design, Little Rock, AR
Job Summary:
- Design content from concept to final deliverable, using both design software and traditional methods.
- Collaborate and communicate professionally with colleagues across departments and disciplines.
- Manage timelines, deadlines, and workload effectively, making informed decisions that align with project budgets and objectives.
- Give and receive timely, constructive feedback and take appropriate action based on that input.
- Approach every project with curiosity, exploring alternative or unexpected solutions to even straightforward challenges.
- Work collaboratively with team members to plan and design projects of varying sizes and types.
- Conceptualize and execute original design solutions that maintain and elevate the team’s collective quality standards.
- Promote best practices for file preparation, designer-developer collaboration, and quality assurance.
- Engage in open feedback and discussion throughout all stages of design and project planning.
- Provide design support for a diverse range of interactive projects, including conceptual development, style exploration, internal critiques, and ensuring successful execution.
- Participate in client discussions on design thinking, user experience, and creative execution.
- Contribute actively and thoughtfully during project brainstorms to inspire innovative ideas and collaborative problem-solving.
Skills on Resume:
- Graphic Design (Hard Skills)
- Collaboration (Soft Skills)
- Time Management (Soft Skills)
- Feedback Integration (Soft Skills)
- Creative Problem Solving (Soft Skills)
- Project Planning (Soft Skills)
- Design Execution (Hard Skills)
- Quality Assurance (Hard Skills)
37. Interaction Designer, Cohere Interactive, Charleston, SC
Job Summary:
- Collaborate with Digital Technology teams, functional leaders, and end users to design products that deliver measurable business value for both customers and GE while fulfilling user needs.
- Lead user-centered design efforts through the creation of clickable prototypes, annotated wireframes, and detailed process maps that communicate design intent clearly.
- Conduct low-fidelity prototyping sessions, such as whiteboarding and paper prototyping, to explore and test multiple design directions quickly.
- Utilize research methods like contextual inquiry, heuristic evaluation, and card sorting to gain deep insights into user behaviors, stakeholder goals, and existing system challenges.
- Synthesize research findings into actionable design strategies that address real user pain points and business objectives.
- Facilitate and participate in design thinking activities, including design sprints, to collaboratively define problems and generate innovative solutions.
- Advocate for iterative design practices that emphasize experimentation, feedback, and continuous improvement.
- Collaborate across disciplines to ensure that design outcomes are feasible, scalable, and aligned with technical and operational goals.
- Present design concepts and research findings effectively to stakeholders to build consensus and guide decision-making.
- Champion a culture of user empathy and evidence-based design within cross-functional teams.
Skills on Resume:
- User-Centered Design (Hard Skills)
- Prototyping (Hard Skills)
- User Research (Hard Skills)
- Design Strategy (Hard Skills)
- Design Thinking (Soft Skills)
- Iterative Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- User Advocacy (Soft Skills)
38. Interaction Designer, DesignFusion Media, New Orleans, LA
Job Summary:
- Collaborate with engineers and designers to redefine how organizations engage with knowledge and data.
- Evolve the visual DNA of the product while expanding and maintaining a robust, scalable design system.
- Translate information architectures and user flows into visually engaging and interactive user interfaces.
- Take ownership of design concepts and features, guiding them from initial idea to production-ready implementation.
- Create detailed design and interaction guidelines, specifications, templates, and shared resources to ensure design consistency.
- Partner with engineering teams to support accurate and high-quality implementation of design solutions.
- Refine early prototypes into polished visual languages that elevate the product’s usability and appeal.
- Drive the design and discovery of systemic inventories such as UI components, interaction patterns, and data visualizations.
- Collaborate closely with product managers and cross-team designers to understand needs, validate solutions, identify improvement opportunities, and close adoption gaps.
Skills on Resume:
- Data Visualization (Hard Skills)
- Design Systems (Hard Skills)
- UI Design (Hard Skills)
- Prototyping (Hard Skills)
- Design Specification (Hard Skills)
- Engineering Collaboration (Soft Skills)
- Product Ownership (Soft Skills)
- Iterative Improvement (Soft Skills)
39. Senior Interaction Designer, Northbound UX Studio, Fargo, ND
Job Summary:
- Design transformative interactive experiences by creating front-end user interfaces, narrative-driven digital prototypes, and production-ready assets that bring ideas to life.
- Demonstrate a deep passion for visual design excellence, ensuring that design directions are consistently and seamlessly applied across all user touchpoints.
- Work across diverse digital platforms, including mobile, web, TV, and connected physical devices, adapting designs to suit each medium effectively.
- Collaborate closely with project teams, clients, and stakeholders throughout the development process to develop a shared understanding of challenges and opportunities.
- Partner with development teams to maintain design integrity across platforms and ensure faithful execution of design specifications.
- Identify and advocate for innovative digital interaction opportunities that enhance user experiences and transform public service delivery.
- Lead and inspire multidisciplinary teams to deliver meaningful outcomes at the intersection of design, technology, and social impact.
- Foster collaboration and creative problem-solving to ensure that project goals align with user needs and strategic objectives.
- Take initiative to support adjacent work streams, contributing beyond core responsibilities to advance team progress.
- Champion user-centered design principles and push creative boundaries to craft experiences that are both impactful and human-centered.
Skills on Resume:
- UI Design (Hard Skills)
- Visual Design (Hard Skills)
- Cross-Platform Design (Hard Skills)
- Stakeholder Collaboration (Soft Skills)
- Design Implementation (Hard Skills)
- Innovation (Soft Skills)
- Team Leadership (Soft Skills)
- User-Centered Design (Hard Skills)
40. Interaction Designer, InnovativeUX Works, Cheyenne, WY
Job Summary:
- Participate in the entire design process, from inspiration and research to prototyping and vision communication, to create holistic and integrated digital-physical experiences.
- Contribute to the development, evaluation, and documentation of multi-modal HMI concepts and information architectures for digital and physical touchpoints, including infotainment, driver information, and telematics systems.
- Design, run, and test new solutions through experiments and prototypes at varying fidelity levels, from visual storytelling and wireframes to interactive prototypes and animations.
- Apply systems thinking to information and experience design, engaging users across physical and digital touchpoints throughout their journey in both consumer and business contexts.
- Ensure that all concepts are coherent, meet user needs, comply with safety and regulatory requirements, and minimize driver distraction.
- Identify key areas for user research, select appropriate methodologies, and synthesize research findings into actionable insights that guide iterative concept development.
- Work within the HMI Design department, contributing to an interdisciplinary team that values curiosity, creativity, and innovation.
- Collaborate closely with other design departments to shape the future of mobility experiences through cohesive and human-centered design practices.
Skills on Resume:
- HMI Design (Hard Skills)
- Information Architecture (Hard Skills)
- Prototyping (Hard Skills)
- Systems Thinking (Soft Skills)
- User Research (Hard Skills)
- Regulatory Compliance (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Innovation (Soft Skills)
41. Interaction Designer, Skyline Digital Design, Detroit, MI
Job Summary:
- Collaborate with internal and external team members to develop innovative digital designs and web experiences for campaigns, launches, advertising, and events.
- Translate creative concepts into dynamic executions across multiple channels, including websites, microsites, and landing pages.
- Oversee projects from concept and design through production, ensuring timely and high-quality delivery.
- Understand business and user requirements, translating them into actionable design deliverables such as user personas, user flows, customer journey maps, wireframes, visual mockups, and interactive prototypes.
- Stay up to date with art, design, and communication trends, and advocate for the adoption of modern UI and interaction design techniques and technologies.
- Provide graphic design support to the broader team to maintain brand consistency and visual excellence.
- Apply best practices in internationalization and localization to ensure designs are adaptable across global audiences.
- Develop and refine web templates, design systems, and style guidelines to maintain cohesive design standards.
- Collaborate closely with the Creative Director and Associate Art Director, incorporating guidance and managing constructive feedback with professionalism.
Skills on Resume:
- Digital Design (Hard Skills)
- Web Design (Hard Skills)
- Project Management (Soft Skills)
- UX Design (Hard Skills)
- UI Design (Hard Skills)
- Graphic Design (Hard Skills)
- Localization (Hard Skills)
- Design Systems (Hard Skills)
42. Interaction Designer, DesignOrbit Systems, Baton Rouge, LA
Job Summary:
- Participate in design sprints, workshops, and design thinking sessions to ideate, prototype, and refine solutions for complex business challenges.
- Collaborate with product and business teams to contribute to strategic decisions that shape product direction and user experience.
- Design clear, intuitive, and elegant task flows and user interfaces that simplify complex interactions.
- Seek and provide constructive feedback to and from fellow designers to enhance product quality, usability, and visual consistency.
- Partner with UX researchers, product managers, and developers to ensure a seamless user experience from concept to launch.
- Leverage user insights and testing data to validate design decisions and guide iterative improvements.
- Uphold and advocate for high standards in product design, ensuring all experiences are purposeful, accessible, and cohesive.
- Promote a culture of collaboration, creativity, and continuous improvement within the design team.
- Serve as an ambassador for thoughtful, user-centered design across the organization and within the wider design community.
- Inspire peers and stakeholders to recognize the strategic value of design in solving business and user problems.
Skills on Resume:
- Design Thinking (Soft Skills)
- Strategic Collaboration (Soft Skills)
- UI Design (Hard Skills)
- Feedback Integration (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
- User Testing (Hard Skills)
- Accessibility (Hard Skills)
- User Advocacy (Soft Skills)
43. Interaction Designer, ClearPath Creative, Reno, NV
Job Summary:
- Design intuitive interaction flows that enhance the user experience for user-generated content and mapping features.
- Develop and refine product enhancements for both new initiatives and existing functionalities to improve usability and engagement.
- Own the end-to-end user experience, serving as the main point of contact for product managers, engineers, and visual designers.
- Create detailed design flows, visual assets, and documentation that communicate intent and guide implementation.
- Provide actionable recommendations based on user feedback, usability testing, and research insights.
- Collaborate closely with designers across teams and the broader organization to ensure consistency and alignment with established design language.
- Partner with research teams to interpret findings and propose data-driven design updates that address user needs and opportunities.
- Work collaboratively with internal stakeholders, including product management, program management, and engineering, to align design decisions with broader product and business goals.
- Contribute to defining design priorities, establishing work streams, and coordinating cross-functional efforts.
- Champion user-centered design principles, ensuring every solution is both research-informed and strategically impactful.
Skills on Resume:
- Interaction Design (Hard Skills)
- UX Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Design Documentation (Hard Skills)
- User Research (Hard Skills)
- Design Consistency (Hard Skills)
- Data-Driven Design (Hard Skills)
- User Advocacy (Soft Skills)
44. Interaction Designer, UXFoundry Studio, Boise, ID
Job Summary:
- Contribute to the creation of key discovery-phase documentation, including Experience Briefs, Problem Statements, Personas, and Journey Maps.
- Lead design efforts during the Concept phase by defining user flows and information architecture that support proposed solutions.
- Develop low- to mid-fidelity design artifacts such as sketches, wireframes, and interactive prototypes to visualize and test hypotheses.
- Provide accurate estimates for design deliverables to support project planning and resourcing.
- Actively engage in design team activities, including meetings and reviews, offering constructive feedback to peers, and incorporating feedback on the work.
- Participate in Agile ceremonies such as stand-ups, demos, and retrospectives to stay aligned with product team progress and priorities.
- Ensure all design documentation is organized and available to support development, testing, and stakeholder communication.
- Collaborate with teammates to manage and prioritize product backlogs, ensuring focus on the most impactful design tasks.
- Maintain alignment between design objectives, business goals, and technical feasibility throughout the project lifecycle.
- Promote a culture of collaboration and continuous improvement within the design and product teams.
Skills on Resume:
- Information Architecture (Hard Skills)
- Prototyping (Hard Skills)
- Project Planning (Soft Skills)
- Feedback Integration (Soft Skills)
- Agile Methodology (Soft Skills)
- Design Documentation (Hard Skills)
- Backlog Management (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
45. Senior Interaction Designer, NexUX Design Lab, Columbia, SC
Job Summary:
- Engage in the full design process, from early research and inspiration to prototyping and communicating a cohesive vision, creating integrated digital-physical experiences that connect brand, people, space, products, and services.
- Collaborate with project teams to conceive, design, develop, test, and launch innovative products and services grounded in human-centered and systems thinking approaches.
- Identify user pain points and uncover design opportunities through immersive human-centered research methods.
- Translate insights into actionable concepts that balance user needs, business objectives, design principles, and technical feasibility.
- Apply systems thinking to craft seamless information and experience designs that engage users across all touchpoints in a service journey.
- Design experiences that unify digital and physical interactions for both consumer and business applications.
- Develop and test new solutions through experimentation and prototyping at multiple fidelities, including storytelling, wireframing, and data visualization.
- Create click-through prototypes, animations, motion designs, and functional builds to bring ideas to life and validate hypotheses.
- Collaborate closely with cross-functional teams to ensure design intent is maintained through testing and implementation.
- Champion a user-centered, iterative approach that emphasizes creativity, feasibility, and impact throughout the entire design lifecycle.
Skills on Resume:
- Human-Centered Design (Hard Skills)
- Systems Thinking (Soft Skills)
- User Research (Hard Skills)
- Concept Development (Hard Skills)
- Experience Design (Hard Skills)
- Prototyping (Hard Skills)
- Data Visualization (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
46. Interaction Designer, BrightConcept Digital, Spokane, WA
Job Summary:
- Apply user-centered design (UCD) methodologies to develop digital solutions from concept to launch, producing workflows, site maps, wireframes, visual designs, prototypes, and UX documentation.
- Synthesize research findings, team insights, client objectives, and brand values into cohesive and intuitive interface designs.
- Ensure all design outcomes are both authentic to the brand and highly usable for end users.
- Develop accurate and consistent project estimates that support timely and successful delivery.
- Advocate for data-driven design practices, clearly articulating their value to both internal teams and external stakeholders.
- Collaborate closely with UX researchers, designers, engineers, and client representatives throughout the development lifecycle.
- Manage increasingly complex or large-scale projects efficiently, maintaining quality within time and budget constraints.
- Use analytics and testing data to validate design decisions and guide iterative improvements.
- Contribute to evolving departmental standards and best practices to strengthen overall design quality.
- Promote collaboration, knowledge sharing, and continuous learning across teams to enhance design outcomes and innovation.
Skills on Resume:
- User-Centered Design (Hard Skills)
- Interface Design (Hard Skills)
- Brand Consistency (Hard Skills)
- Project Management (Soft Skills)
- Data-Driven Design (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Analytics (Hard Skills)
- Continuous Improvement (Soft Skills)
47. Interaction Designer, StudioUX Collective, Madison, WI
Job Summary:
- Design innovative solutions for desktop, web, and mobile applications using modern design methodologies across Agile and Phase-Gate development frameworks.
- Create high-level and detailed storyboards, wireframes, mockups, and prototypes to clearly communicate design concepts and user flows.
- Collaborate with product management and engineering teams to integrate business goals and technical constraints into cohesive design strategies.
- Work with technical leads to negotiate design requirements and participate actively in iterative design reviews.
- Partner with user researchers to conduct usability testing, identify design challenges, and propose informed improvements.
- Apply user insights and data to refine designs that enhance functionality and overall user satisfaction.
- Coordinate design efforts across teams to ensure alignment between visual design, interaction design, and product strategy.
- Oversee assigned design projects to meet deadlines, maintain quality, and achieve business and user experience goals.
- Facilitate smooth collaboration between designers, researchers, and engineers to deliver consistent, user-focused outcomes.
- Deliver products that not only fulfill business objectives but also provide an engaging and delightful user experience.
Skills on Resume:
- UX Design (Hard Skills)
- Prototyping (Hard Skills)
- Design Strategy (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
- Usability Testing (Hard Skills)
- Data-Driven Design (Hard Skills)
- Project Management (Soft Skills)
- User Experience Optimization (Hard Skills)
48. Interaction Designer, CoreDesign Media, Oklahoma City, OK
Job Summary:
- Understand information design, architecture principles, Gestalt psychology, and user behavior to inform design decisions.
- Translate business requirements into user-centered designs by recommending effective features, experiences, and UI implementations tailored to platform needs.
- Develop detailed user flows to ensure seamless and intuitive experiences across all products.
- Present design concepts and clearly articulate the rationale behind design decisions to stakeholders.
- Establish and maintain an interaction design library to promote consistency and adherence to design standards.
- Apply motion design and animation principles to enhance usability and engagement within the interface.
- Balance business objectives with delivering an optimal and meaningful user experience.
- Design solutions centered around user needs, ensuring clarity, accessibility, and efficiency.
- Collaborate closely with UX designers, QA specialists, and technical teams to conduct user testing and validate design effectiveness.
- Work effectively with UX peers, product managers, and engineers to ensure the successful implementation and continuous improvement of design solutions.
Skills on Resume:
- Information Architecture (Hard Skills)
- UX Design (Hard Skills)
- User Flow Design (Hard Skills)
- Presentation Skills (Soft Skills)
- Design Systems (Hard Skills)
- Motion Design (Hard Skills)
- User Experience Optimization (Hard Skills)
- Cross-Functional Collaboration (Soft Skills)
49. Interaction Designer, PixelLogic Interactive, El Paso, TX
Job Summary:
- Conduct ongoing audits of the app to identify opportunities for storytelling through micro-interactions and visual narratives.
- Collaborate with product managers, researchers, product designers, and front-end engineers to address complex challenges using motion and established design patterns.
- Partner with business and marketing teams to translate their creative visions into engaging, user-centered digital experiences.
- Focus on creating moments of delight within every user interaction to enhance engagement and satisfaction.
- Define and optimize the perceived performance of the app by controlling the timing, pacing, and flow of user actions.
- Work closely with data science and research teams to analyze user drop-offs and friction points within current flows.
- Develop innovative interaction solutions that resolve usability gaps and improve retention.
- Collaborate with product designers to create interactive prototypes that help stakeholders visualize upcoming features.
- Shadow designers and contribute to smaller, evolving projects and sections of the app to maintain design consistency.
- Research and share global best practices in payment design, motion design, and user experience trends.
- Create wireframes and early interaction concepts, iterating collaboratively with designers and front-end engineers.
Skills on Resume:
- Motion Design (Hard Skills)
- Interaction Design (Hard Skills)
- User Engagement (Soft Skills)
- Performance Optimization (Hard Skills)
- Data Analysis (Hard Skills)
- Usability Improvement (Hard Skills)
- Prototyping (Hard Skills)
- Design Consistency (Hard Skills)
50. Interaction Designer, InterfacePoint Design, Mobile, AL
Job Summary:
- Collaborate with interaction designers, service designers, delivery teams, product owners, and policy colleagues to define user journeys and communicate a clear product or service vision.
- Assist in identifying opportunities for service improvement, cost reduction, and greater efficiency within existing processes.
- Develop an understanding of user needs and learn how to track interactions across departmental and organizational boundaries.
- Participate in analyzing research findings, synthesizing data, and generating insights that inform design direction.
- Contribute to concept development by applying critical thinking and creative problem-solving techniques.
- Help identify opportunities to establish benchmarks and define measurable indicators for evaluating the impact of design changes.
- Work with teams to ensure that interactions and user journeys across services are logical, cohesive, and consistent.
- Use the Government Digital Service (GDS) design system and internal frameworks to produce designs that maintain standardization and accessibility.
- Create and iterate on prototypes to test with users, gathering feedback to refine solutions.
- Support the team’s goal of delivering well-designed, evidence-based services that meet user needs and organizational objectives.
Skills on Resume:
- User Journey Mapping (Hard Skills)
- Service Improvement (Soft Skills)
- User Research (Hard Skills)
- Data Synthesis (Hard Skills)
- Concept Development (Hard Skills)
- Benchmarking (Hard Skills)
- Design Consistency (Hard Skills)
- Prototyping (Hard Skills)
51. Interaction Designer, UserBridge Creative, Topeka, KS
Job Summary:
- Contribute to the effective design and documentation of user flows, interactive prototypes, high-fidelity interfaces, and information architecture through participatory and iterative design methods.
- Collaborate closely with development teams to ensure accurate and high-quality implementation of design specifications.
- Provide strategic design input and creative direction for large-scale, complex initiatives that require cross-functional alignment.
- Work collaboratively with external strategic partners and internal teams, including designers, project managers, engineers, clinicians, business owners, brand strategists, and hardware/software developers, to deliver cohesive, end-to-end user experiences.
- Apply design best practices consistently across all touchpoints to maintain usability, visual coherence, and accessibility.
- Ensure design deliverables are implemented on time, within scope, and in alignment with project budgets.
- Participate in reviews and iterations to refine design solutions based on feedback and evolving requirements.
- Champion the integration of environmentally sustainable design principles throughout the design and production process.
- Advocate for design decisions that balance user needs, business objectives, and sustainability goals.
- Foster collaboration and communication across disciplines to achieve innovative, responsible, and impactful outcomes.
Skills on Resume:
- Information Architecture (Hard Skills)
- Prototyping (Hard Skills)
- Creative Direction (Soft Skills)
- Cross-Functional Collaboration (Soft Skills)
- Accessibility (Hard Skills)
- Project Management (Soft Skills)
- Iterative Design (Hard Skills)
- Sustainable Design (Hard Skills)
52. Interaction Designer, SmartFrame Studio, Knoxville, TN
Job Summary:
- Work closely with multidisciplinary teams to gather and interpret business and feature requirements.
- Understand target users by developing user profiles, conducting task analyses, creating user scenarios, and analyzing survey and feedback data.
- Design process flows, wireframes, prototypes, high-fidelity mockups, and detailed UI and visual design specifications for both web and mobile platforms.
- Present design concepts and deliverables to product teams, engineering teams, and external partners for feedback and alignment.
- Collaborate with highly technical development teams to ensure smooth and successful product launches.
- Manage multiple projects effectively within agile and fast-paced environments.
- Develop and track key performance indicators, analyze outcomes, and recommend design enhancements for continuous improvement.
- Stay informed about current design practices, emerging technologies, and evolving trends in the online design community.
- Contribute to the overall technical strategy and architecture of projects, focusing on design integrity and usability.
- Collaborate as an active member of project teams to deliver high-quality outputs on time and within scope.
- Create project deliverables with attention to detail and responsiveness to feedback and guidance.
- Present and articulate creative solutions clearly to internal teams and clients.
- Participate in internal initiatives that enhance UX processes, tools, and operational efficiency.
Skills on Resume:
- Requirements Analysis (Hard Skills)
- User Research (Hard Skills)
- UI/UX Design (Hard Skills)
- Presentation Skills (Soft Skills)
- Developer Collaboration (Soft Skills)
- Agile Methodology (Soft Skills)
- Data Analysis (Hard Skills)
- Continuous Improvement (Soft Skills)
53. Interaction Designer, DeltaUX Group, Lincoln, NE
Job Summary:
- Clarify the scope of assigned design projects by defining goals, requirements, and expectations with stakeholders.
- Generate innovative ideas for new design concepts and prototypes that align with project objectives.
- Produce detailed designs and testing specifications to evaluate new concepts effectively.
- Administer experiments to assess the feasibility, functionality, and usability of design prototypes.
- Communicate the outcomes of design tests and project implementations clearly to relevant teams and stakeholders.
- Prepare comprehensive design plans and specification documents for development and implementation in accordance with design intent and scope requirements.
- Prototype and test proposed design solutions, iterating based on feedback to ensure readiness for launch on the intended platform.
- Conduct design intelligence activities to gather insights that inform design direction and innovation.
- Execute primary and secondary research to collect data that supports design decisions.
- Participate in design research and workshop sessions to gather qualitative and quantitative insights.
- Consolidate research findings into reports that guide design refinement and project strategy.
- Create wireframes and initial UI screen flows based on research insights and iteration feedback from testing.
- Conduct usability and concept testing for prototypes in laboratory, remote, and real-world settings.
- Analyze and synthesize user and expert feedback regarding navigation, performance, and overall design quality.
Skills on Resume:
- Project Scoping (Soft Skills)
- Concept Development (Hard Skills)
- Design Specification (Hard Skills)
- Usability Testing (Hard Skills)
- Stakeholder Communication (Soft Skills)
- Prototyping (Hard Skills)
- Design Research (Hard Skills)
- Data Analysis (Hard Skills)